The PlayStation 5 rumour comes from YouTuber Skullzi, who took the effort to go through some of the patents that Sony has filed. One of these patents, filed in October 2018, could indicate that the PlayStation 5 will use deep learning in order to adapt and change the experience to suit that of the user. The technology will involve the console analysing the user's playstyle, what they play, and even how they play. It will then use this information to change its UI to best reflect the user's tastes and choices.
The console will even go as far as to change a game's difficulty depending on your skill level and could even decide to forgo tutorials if it calculates that your skill levels are high enough. The whole idea behind this is to give each player a fully customised and individual experience.
However, patents don't always end up being used in the final product and this could just such a case. So, it's important to take this news with a grain of salt.
Generally, a video game and video game assistance are adapted to a player. For example, a narrative of the video game is personalized to an experience level of the player. Similarly, assistance in interacting with a particular context of the video game is also personalised. The personalisation learns from historical interactions of players with the video game and, optionally, other video games. In an example, a deep learning neural network is implemented to generate knowledge from the historical interactions. The personalisation is set according to the knowledge.
The console will even go as far as to change a game's difficulty depending on your skill level and could even decide to forgo tutorials if it calculates that your skill levels are high enough. The whole idea behind this is to give each player a fully customised and individual experience.
However, patents don't always end up being used in the final product and this could just such a case. So, it's important to take this news with a grain of salt.