What's more expensive and unrealistic is a complete innovation in SSD tech from Sony. They're already boasting their console is fast as fuck, and there is no way Sony found some SSD Holy Grail and is putting it in a PS5, a holy grail that others have failed to make. Cache drive makes sense as it's existing tech.
Those are for kids toys.I don't think so OP. It's too expensive and actually too fast for what they need according to their patent, here nand will suffice. The controller needed to move data at such speed will also be expensive. And the latency is not low enough to be used as a small cache, sram would be better.
Remember that sony is currently designing cartridges. But that doesn't mean they are going to do a Vita 2.
For storage to competitive in price, it has to be produced in masses and for this Sony would have to place it on to more than just a PS5. Also, market pricing is something that does not interrupt the whole market immediately as it would be way better than the current tech and thus would be priced appropriately. And even then, like Optane, while there is a market for such high speed storage, it is very limited in terms of applications.
At least not in his name but I cannot see anyone resembling his "I told you so"-self-proclaimed insider nonsense (the most famous one saying Scorpio's TF number being only fp16).
Thanks gor the laugh. BTW you sound familiar. :)
Installations aren't too bad, because it's one and done, but the loading times are still pretty damn high. It's like a night and day difference when I have to go from my gaming PC back to the Pro. The load times really kill the experience.Anyone else not feeling excited at the prospect of these SSD techs being an important selling point for next gen? I mean, this generation I've rarely been annoyed by excessive loading times or sluggish behavior during installs, patches etc. Am I missing something here?
This is not something completly new every SSD have ARM processor and some SSD have hardware decompressor. The only things new in the patent from a hardware point of view is to customize the controller for reading faster than writing data. And this is logic no SSD is specialized for game. All other things are software innovation and some of them are used in datacenter.What's more expensive and unrealistic is a complete innovation in SSD tech from Sony. They're already boasting their console is fast as fuck, and there is no way Sony found some SSD Holy Grail and is putting it in a PS5, a holy grail that others have failed to make. Cache drive makes sense as it's existing tech.
Make a cheaper hardware, match ReRAM with RAM and match write speed with SSD's speed. It's possible if you believe it!!
I remember all of that FP16 rapid packed maths business and uprendering stuff for the most part. That’s funny looking back on it.
You all know that this would be a pain in the a**, right?