Whenever people discuss the whole paid online issue, often one of the first things people bring up in its defence is all the free games you get
This is genius from a marketing perspective, because it convinces customers to both pay for something and then perceive the thing they are paying for as being something they get for free
In literal terms, you pay for a subscription and this gets you access to some games. Games which you can continue to access as long as you continue to pay, but these are by no means "free"
But wait, "you're paying for online play and servers and this funds the service and it would be impossible to play games online without a subscription" you're all preemptively replying.
I think this is a weak argument because (and please do correct me if I'm wrong because I may well be wrong) there are 31.5m PS Plus members, and if we assume they all paid at full price, which in the UK is £39.99, then that comes to £1.25bn, a year.
Even if we say I'm off by half, that would still be £600m. A year
I just don't think the PS3 or Wii U or even PC platforms would be able offer online play at all if the cost of running servers was so vast. I'm sure they do cost money to run and maintain, but are Sony (and Microsoft) really spending up to a billion pounds a year running them, or is this mostly just profit? Do they use this to fund/offset first party development?
I think the free games marking spin is such a stroke of genius because it turns the perception around, you're not paying for online, you're supporting servers and getting free games"
(If any of my points or assumptions are wrong, then I'm more than happy to be corrected)
This is genius from a marketing perspective, because it convinces customers to both pay for something and then perceive the thing they are paying for as being something they get for free
In literal terms, you pay for a subscription and this gets you access to some games. Games which you can continue to access as long as you continue to pay, but these are by no means "free"
But wait, "you're paying for online play and servers and this funds the service and it would be impossible to play games online without a subscription" you're all preemptively replying.
I think this is a weak argument because (and please do correct me if I'm wrong because I may well be wrong) there are 31.5m PS Plus members, and if we assume they all paid at full price, which in the UK is £39.99, then that comes to £1.25bn, a year.
Even if we say I'm off by half, that would still be £600m. A year
I just don't think the PS3 or Wii U or even PC platforms would be able offer online play at all if the cost of running servers was so vast. I'm sure they do cost money to run and maintain, but are Sony (and Microsoft) really spending up to a billion pounds a year running them, or is this mostly just profit? Do they use this to fund/offset first party development?
I think the free games marking spin is such a stroke of genius because it turns the perception around, you're not paying for online, you're supporting servers and getting free games"
(If any of my points or assumptions are wrong, then I'm more than happy to be corrected)
If anyone here likes, they can subscribe to oni-links free game subscription service, if you PayPal me a mere £100 a month I will give you access to 2 FREE Steam games of your choice, each month