I have no idea what some fo you going on about with Predator
https://blog.us.playstation.com/2019/05/09/predator-hunting-grounds-revealed-during-state-of-play/
Years later, my fellow IllFonic members and I, fresh off of our last game, are brainstorming what we want to make next. We first assembled 12 years ago to create games based off of movies we love and Predator seemed like the perfect fit. One afternoon during E3, Jared (Gerritzen), Jordan (Mathewson) and I shared our idea that got the entire team amped up. You can tell we're a team of passionate movie and video game fans.
Once we decided on Predator, it was clear this needed to be a shooter that had to look and feel authentic. Our team's passion for Predator helped us launch the partnership with Sony Interactive Entertainment and Fox. Not only do these powerhouses believe in our vision, which has made this a dream project, they understand what we want to create. They have given us so much to work with and are empowering us to create something new for fans, while expanding the lore of the Predator. Having that quality bar raised by our partners has been a great driver for creating an amazing game.
So how does Predator: Hunting Grounds play? We're still pretty early in development – the game is due out next year – but I can give you some initial details about this competitive online multiplayer experience*.
For starters, we're big fans of asymmetrical multiplayer experiences, and we're building off our past successes in a whole new way with Predator: Hunting Grounds.
https://blog.us.playstation.com/2019/05/09/predator-hunting-grounds-revealed-during-state-of-play/