He posted fake impressions for FFXV.
He posted fake impressions for FFXV.
Mike is on a console war trip for a few weeks now. He bragged about how he made snarky comment to a checkout person who tried to make small talk. As if the holidays weren't stressful enough for cashiers.
And then he doubled down on console war rethoric.
Guess he is trying to please those fanboys who attacked him for streaming God of War on Mixer.
The closer we get to next gen, the worse it's gonna get. Probably the best if you ignore the whole thing.
Personally, except for Playground, I don't believe that any of the other five studios Microsoft purchased will ever get close to Sony's current standard. All of them are AA at best and to be perfectly honest, as much as I want them all to be elevated to AAA, I don't believe that they will be and for me to believe it, I would actually have to see it because Microsoft's and Spencer's direction is simply different from Sony's. For Xbox, it's all about Game Pass now which I think will be more focused on quantity rather than quality which is why I don't believe those five other studios will ever get close to Sony because keeping them where they're at now allows them to release games at a faster pace which is what Game Pass is all about.
I hope that im very wrong as I want to see those studios get elevated but until proven otherwise, I just don't see it happening.
But that AAA exclusive JRPG. Any moment now.
They closed down Zipper, which wasn't exactly a struggling studio. That's what Sony thought of SOCOM.
Although Wipeout came back in the form of the Omega collection, and Medievil in the form of a remaster, so perhaps anything is possible.
What are your talking about, Zipper was a super struggling studio. They didn't have a decent selling or critically adored game a little over a decade before they died. Their last chance was SOCOM on ps4 but it sunk in part because the outtage happened right as the game launched but partly because the game was just okay and didn't get any eyes on it.
the Wipeout guys died because they didn't actually make a game for almost a decade and was just sitting there collecting checks without actually producing products.
SOCOM 4 didn't met with positive receptions with most of the old SOCOM fans + PSN outage in 2011.
Shame because the OST was kinda good; the same composer with God of War 2018.
Do some of you here really believe that Ghost of Tsushima and TLOUP2 will be delayed all the way until the launch of PlayStation 5? I don't believe that there's a chance in hell of this happening. My prediction is that all their major AAA titles will be out by June 2020. So basically, within the next 18 months.
I'm enjoying this generation and PS4 Pro so much that im no hurry for next gen to get here. 20-22 months from now is perfectly fine for me.
Whoever really thinks that is just trying to start toxic discussion/trolling. You don't showcase games on PS4/Pro only to turn them PS5 exclusives. That is a really bad look. I think Sony being quiet is driving people nuts and I love it!
I can see at least one launching close to PS5 but I doubt any will be delayed for PS5's release, unless it's coming out in the first half of 2020.
Personally I'm predicting a late 2020 release with all the major PS4 games already released.
Do some of you here really believe that Ghost of Tsushima and TLOUP2 will be delayed all the way until the launch of PlayStation 5? I don't believe that there's a chance in hell of this happening. My prediction is that all their major AAA titles will be out by June 2020. So basically, within the next 18 months.
I'm enjoying this generation and PS4 Pro so much that im no hurry for next gen to get here. 20-22 months from now is perfectly fine for me.
I still believe that the last true major AAA game will be TLOUP2 in June 2020. With Days Gone being delayed from February to April and there already being confirmation of post-game content, I just don't see Sony releasing TLOUP2 by September 2019. It wouldn't make any sense to me. My prediction is still Death Stranding in September 2019 which would be perfect because im expecting Fall 2019 to be a lot less packed than Fall 2018.
For PlayStation 5, im hoping for September 2020 because it would coincide with the 25th Anniversary in NA but im expecting November 2020.
Personally, except for Playground, I don't believe that any of the other five studios Microsoft purchased will ever get close to Sony's current standard. All of them are AA at best and to be perfectly honest, as much as I want them all to be elevated to AAA, I don't believe that they will be and for me to believe it, I would actually have to see it because Microsoft's and Spencer's direction is simply different from Sony's. For Xbox, it's all about Game Pass now which I think will be more focused on quantity rather than quality which is why I don't believe those five other studios will ever get close to Sony because keeping them where they're at now allows them to release games at a faster pace which is what Game Pass is all about.
I hope that im very wrong as I want to see those studios get elevated but until proven otherwise, I just don't see it happening.
Nice, I didn't know Days Gone was gonna have post-launch content already. More Days Gone is always good and I'm looking forward to it. I still think that at least one of three (TLOU2, DS, GoT) releases in 2019. In regards to PS5, I am ready and day one once its released no questions asked.
Time will tell, all the existing studios that have been acquired are increasing their staff count to varying degrees, Ninja Theory, Obsidian and Playground I think can get there (you can even argue Playgrounds already at that level) if however Microsoft gives them time, I think that's the biggest luxury Sony gives their studios, theyll push games back to give the devs enough breathing space to polish and refine their games, whereas MS has always struck me as a lot more stricter with developers (although that does seems to be changing a bit with their recent games).
Time will tell, all the existing studios that have been acquired are increasing their staff count to varying degrees, Ninja Theory, Obsidian and Playground I think can get there (you can even argue Playgrounds already at that level) if however Microsoft gives them time, I think that's the biggest luxury Sony gives their studios, theyll push games back to give the devs enough breathing space to polish and refine their games, whereas MS has always struck me as a lot more stricter with developers (although that does seems to be changing a bit with their recent games).
They're at a world-class level for the franchise they made a spin-off for, which has built and built upon the same formula.
Sony will be better off trying to to get someone like bluepoint to do a socom hd remake ala sotc before investing in a new game.
Lol that was pretty funny though.
I wish there were people on the Sony side who would throw in some console wars stuff too, it would be so easy for them as well - like the used game video.
Not buying an Xbox this gen was the right decision :D
I really don't like these MS guys....
They closed down Zipper, which wasn't exactly a struggling studio. That's what Sony thought of SOCOM.
Although Wipeout came back in the form of the Omega collection, and Medievil in the form of a remaster, so perhaps anything is possible.
Any updates on what GG is upto? They hired a bunch of people who worked on Rainbow Six Siege and I really love that game. Anyone heard anything new?
I'm still convinced that closing down Psygnosis/Zipper/Evolution was a bad call, they would've provided good/great things, especially Psygnosis who was working on a new WipEout and a new stealth IP... But anything is possible with current creation and expansion of first party studios.
They're at a world-class level for the franchise they made a spin-off for, which has built and built upon the same formula.
That studio is making an open world Fable RPG, it will probably be a reboot, and even though they have open-world experience you can't just spin out a Horizon Zero Dawn tier game in 3 years. The kind of game they have made so far are not as deep or interactive as Horizon is. Forza is not heavily story focused which I'm sure the new Fable is going to be and have to get right. Forza is relatively devoid of human life (NPCs) and huge scale enemies, compared to Horizon. There's a lot that Playground has to get right to make a great RPG style game, and if they manage to do that in 3 years and have it make the same impression that Horizon did, then I will be impressed. Guerrilla got so much right for a first foray, and Playground will have to prove they can do the same for the genre, on the same scale. The investment it takes to make a game of that quality, I don't believe they are on that level yet, but we will see.
Yes, but the main takeaway from my point was that it will take time (many, many years of it), so they aren't at that level... yet.To be fair you could say exactly the same about Guerrilla with regards to Killzone before making Horizon (the parallels between PG and Guerrilla are quite striking the more I think about it), the difference goes back to my earlier point about Sony studios being given enough time (7 years iirc for Horizon Zero Dawn?), Playground are opening a second studio and they're hiring people from places like Bioware, Rocksteady and Rockstar North, so they're obviously getting the investment, but if MS dosent give them enough time then it's all for naught, but if MS follows through then there's no reason why they can't follow Guerrillas footsteps.
I'd agree with you.Do some of you here really believe that Ghost of Tsushima and TLOUP2 will be delayed all the way until the launch of PlayStation 5? I don't believe that there's a chance in hell of this happening. My prediction is that all their major AAA titles will be out by June 2020. So basically, within the next 18 months.
I'm enjoying this generation and PS4 Pro so much that im no hurry for next gen to get here. 20-22 months from now is perfectly fine for me.
Days Gone releasing in April, I think we're likely to see a preview event in late March. Concrete Genie being a Spring title, it will probably have its release date announced rather soon. Death Stranding is currently being localised, the English VO and mocap looks to have concluded, and they hired a Head of Marketing & Communications so it appears that the marketing for Death Stranding will be ramping up fairly soon (maybe the next couple of months). With The Last of Us Part II also being localised, them hiring for QA and being at a very advanced stage with the performance capture, it is also likely that we will hear about a release date a bit later in the year, but I agree that it will be a late 2019 title (my guess is November). It won't get lost in among the third parties - Uncharted 1-3 did incredibly well launching around those late months, and that was with a smaller install base.Personally, I think The Last of Us 2 is late 2019. It's the biggest exclusive Sony has and can more than hold its own if it released in October or November 2019. I'm more curious about where Death Stranding fits since Ghost of Tsushima is likely the 2020 game if it was only 50% done as of E3 2018. So if Death Stranding is indeed a 2019 title, we'd have to be hearing about its release in the next 3-4 months. So we'll know soon enough.
Now that's interesting. These are usually 8-12 months. I've seen them quite often with Sony positions. Do you know when they hired?they hired a Head of Marketing & Communications so it appears that the marketing for Death Stranding will be ramping up fairly soon (maybe the next couple of months). With The Last of Us Part II also being localised, them hiring for QA and being at a very advanced stage with the performance capture, it is also likely the we will hear about
It was in early December last year that we heard the first about the position. He accompanied Kojima, Ayako and the production team to NYC to capture the remainder of Norman Reedus's performances, and gain insight into the game.Now that's interesting. These are usually 8-12 months. I've seen them quite often with Sony positions. Do you know when they hired?
It was in early December last year that we heard the first about the position. He accompanied Kojima, Ayako and the production team to NYC to capture the remainder of Norman Reedus's performances, and gain insight into the game.
Whoever really thinks that is just trying to start toxic discussion/trolling. You don't showcase games on PS4/Pro only to turn them PS5 exclusives. That is a really bad look. I think Sony being quiet is driving people nuts and I love it!
A small vignette from a conversation I had with a dev regarding PS5 launch timing:
Original plan was Nov 19, pushed back to Spring 2020 earliest to ensure adequate launch window titles available.
Why would they pull the trigger in 2019 (at one point) when the PS4 was/is firing on all cylinders still? Doesn't seem likely.A small vignette from a conversation I had with a dev regarding PS5 launch timing:
Original plan was Nov 19, pushed back to Spring 2020 earliest to ensure adequate launch window titles available.
Launch window in 2020 is still wide open due to unexpected PS4 sales performance, 2019 sales will have a greater bearing on timing than Sony thought even 6 months ago.
Comment to dev from another with a confirmed PS5 project was 'You will have time to meet launch window timeframe'. Given that's usually considered to be launch date +6 months that's a window of Q4/20 through Q1/21.
PS5 dev environment (not physical hardware, software simulation) is 'out there' for devs with confirmed PS5 projects.
No BS, not seeking 'insider' fame, just felt the convo highlighted an interesting point about timing.
Other stuff - DS & TLOU are on track for this year IMO.
Hm that's a bit worrying that it was originally a 2019 machine. I hope they overhaul the specs appropriately and we aren't left with a Frankenstein 2019/20 console that ends up launching in 2020.
Why would they pull the trigger in 2019 (at one point) when the PS4 was/is firing on all cylinders still? Doesn't seem likely.
A small vignette from a conversation I had with a dev regarding PS5 launch timing:
Original plan was Nov 19, pushed back to Spring 2020 earliest to ensure adequate launch window titles available.
Launch window in 2020 is still wide open due to unexpected PS4 sales performance, 2019 sales will have a greater bearing on timing than Sony thought even 6 months ago.
Comment to dev from another with a confirmed PS5 project was 'You will have time to meet launch window timeframe'. Given that's usually considered to be launch date +6 months that's a window of Q4/20 through Q1/21.
PS5 dev environment (not physical hardware, software simulation) is 'out there' for devs with confirmed PS5 projects.
No BS, not seeking 'insider' fame, just felt the convo highlighted an interesting point about timing.
Other stuff - DS & TLOU are on track for this year IMO.
A small vignette from a conversation I had with a dev regarding PS5 launch timing:
Original plan was Nov 19, pushed back to Spring 2020 earliest to ensure adequate launch window titles available.
Launch window in 2020 is still wide open due to unexpected PS4 sales performance, 2019 sales will have a greater bearing on timing than Sony thought even 6 months ago.
Comment to dev from another with a confirmed PS5 project was 'You will have time to meet launch window timeframe'. Given that's usually considered to be launch date +6 months that's a window of Q4/20 through Q1/21.
PS5 dev environment (not physical hardware, software simulation) is 'out there' for devs with confirmed PS5 projects.
No BS, not seeking 'insider' fame, just felt the convo highlighted an interesting point about timing.
Other stuff - DS & TLOU are on track for this year IMO.
God of War and Spider-Man will give us 2020.
Lol, NY = New York, that's where they were. He was an official KojiPro employee at that point. :)Guessing starting in the NY must mean January. Although that's a Japanese placement so not sure if it's the same as Sony's general positions in terms of contracts. That's a good sign they're in the late stretch though. Most big companies start looking at marketing campaigns and whatnot around 8-12 months out. If they needed one now, that could give us a window of anywhere from June this year to early next year for release.
The only question now is where Dreams fits if it's still coming in 2019. This year and next year are gonna be pretty stacked between PS4 releases and the launch of PS5.
God of War and Spider-Man will give us 2020.
Bless Insomniac and SSM.
...........Guess we have to hope that Kojima and Naughty Dog don't give us 2021 lol.