Okay, if you're a fan of that mode in WotS I can totally understand why you're hyped. I could never manage it in those games, I'd always get nicked by some minor attack and drop dead and lose everything, hah.
Plodding around an over-large open world map on a horse and then getting killed in one or two hits by a random doofus with a sword or an arrow to the back and then having to reload from a checkpoint doesn't sound fun in any way. Maybe this is just a fundamental disconnect between the ways you and I enjoy games, but I just find absolutely nothing appealing about the gameplay framework they've set up so far.
Yeah, on the one hand I think it's smart getting ahead of these things if you know your game is particularly high on the trailer demand list and you're not going to be in a show. Though it also makes sense that it's tricky. Since by doing that, you potentially spoil when you will be in a show in the future.
It looks fantastic. I also like that the color theme is resembling that of the PS4 Pro 500 Million Limited Edition. It would be awesome if we had at least one project from every First Party studio in it, but that's probably too much work.