Thanks goes to backbreaker
Sony is increasing the production of its motion-sensitive PlayStation Move controllers ahead of an anticipated deluge of new titles.
Speaking at Develop:VR in London today, Stuart Whyte - Sony London Studio's director of VR product development - said Sony is tracking the number of players who own Move controllers, and hopes to increase this as the PSVR userbase grows.
"Currently, two thirds of the games released so far on PlayStation VR are Move-compatible or require Move," Whyte told attendees. "As we see more Oculus and Vive titles come to PSVR, we're expecting this number to increase. Sony is increasing the Move production capacity to [cater] to this."
"The ratio of PS4 Pro attachment for PSVR is high," he said. "One in five PS4s sold now are Pros, but that ratio [for PSVR] on PlayStation Pro is higher again.
"It's definitely worth supporting the extra power available on Pro when you're developing for PSVR, but it's still also super important to run on a base PS4."
http://www.gamesindustry.biz/articles/2017-11-09-sony-ramping-up-move-production-for-psvr-pushHe continued: "We're currently sitting at five games sold per headset, so we're seeing a really strong attach rate from our first year. Many of those games to date are smaller experiences, they're experiences that we as developers [use to] get to know the platform built around one or two mechanics.
"We feel that for VR to get to the next level, we need bigger, built from the ground up VR AAA experiences."
Sony London's answer to this is Blood & Truth, a new VR shooter that is inspired by the London Heist section of last year's launch title PlayStation VR Worlds. The game will be optimised for PlayStation Move, although Whyte said the team hopes to include standard controls as well.