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hiska-kun

Member
Oct 26, 2017
3,410
Via Media Create

South Korea 2019 Hardware Sales*

Switch - 354.961 (63,77%)
Switch Lite - 31.290 (5,62%)

PS4 Pro - 118.374 (21,27%)
PS4 - 31.380 (5,64%)

New 2DS XL - 20.645 (3,71%)

TOTAL - 556.650 (100%)

South Korea 2019 Software Sales*

Switch - 1.564.125 (63,42%)
PS4 - 844.641 (34,25%)
3DS - 57.676 (2,34%)

TOTAL - 2.466.442 (100%)

Taiwan 2019 Hardware Sales

Switch - 183.726 (66,10%)
Switch Lite - 12.844 (4,62%)

PS4 Pro - 62.706 (22,56%)
PS4 - 18.013 (6,48%)

XB One X - 502 (0,18%)

Vita - 170 (0,06%)

TOTAL - 277.961 (100%)

Taiwan 2019 Software Sales

Switch - 1.136.238 (51,33%)
PS4 - 1.060.802 (47,93%)
XB1 - 9.840 (0,44%)
3DS - 4.267 (0,19%)
Vita - 2.271 (0,10%)

TOTAL - 2.213.418 (100%)


*No data for Microsoft in Korea

________

Comparing to Japan:

Media Create: Japan Hardware 2019

Switch - 3.446.206 (58,11%)
Switch Lite - 1.044.109 (17,60%)

PS4 - 744.803 (12,56%)
PS4 Pro - 418.337 (7,05%)

New 2DS XL - 201.170 (3,39%)
New 3DS XL - 28.900 (0,49%)
2DS - 10.897 (0,18%)

Vita - 28.968 (0,49%)

XB One X - 3.840 (0,06%)
XB One - 3.605 (0,06%)

TOTAL - 5.930.837 (100%)

Media Create: Japan Software 2019

Switch - 16.646.620 (61,97%)
PS4 - 9.235.333 (34,38%)
3DS - 664.355 (2,47%)
Vita - 301.706 (1,12%)
XB1 - 12.946 (0,05%)

TOTAL - 26.860.960 (100%)
 

spam musubi

Member
Oct 25, 2017
9,380
Aren't these markets primarily PC markets? Especially Korea is heavily into f2p games right? Having that info would paint a much more complete and interesting picture of those markets. I know you're just posting the media create data which doesn't track this, but I wish we had something that did.
 

Tailzo

Member
Oct 27, 2017
7,916
Ps4 pro doing well

i'm used to seeing normal ps4 selling much better than the pro
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Further confirmation that Nintendo Switch does in fact have worldwide appeal.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Did anyone say it didn't? I always thought it did

Do you know how many games skipped Switch because they were aiming at Asian and/or Worldwide audiences?

It used to be very much taken for granted that Nintendo/Switch was very weak in Asia before we got any data and it was used to explain some Japanese publisher's reluctance to support it.I'm being a bit snarky.
 

Pooroomoo

Member
Oct 28, 2017
4,972
And this is 2019, I have this feeling that the South Korean hardware numbers for 2020 will be (relatively) insane due to all the lockdowns, especially Switch.
 

pronk

Member
Oct 26, 2017
1,642
Is there a chart of game sales (which games) for South Korea? Its interesting because Nintendo had a weird launch of the 3DS there where only a small number of games were localised as far as I know, but the Switch I get the impression is a lot bigger? Also hard to come across retail console game shops there. I've only ever seen them in small stalls in underground malls or electronics marts, or a tiny 3DS section in a Kyobo.
 

Deleted member 31092

User requested account closure
Banned
Nov 5, 2017
10,783
Is there a chart of game sales (which games) for South Korea? Its interesting because Nintendo had a weird launch of the 3DS there where only a small number of games were localised as far as I know, but the Switch I get the impression is a lot bigger? Also hard to come across retail console game shops there. I've only ever seen them in small stalls in underground malls or electronics marts, or a tiny 3DS section in a Kyobo.

We get a top 5 every week from Taiwan and South Korea. It's pretty much a Switch only chart.
 

MysticGon

One Winged Slayer
Member
Oct 31, 2017
7,285
Via Media Create

South Korea 2019 Hardware Sales*

Switch - 354.961 (63,77%)
Switch Lite - 31.290 (5,62%)

PS4 Pro - 118.374 (21,27%)
PS4 - 31.380 (5,64%)

New 2DS XL - 20.645 (3,71%)

TOTAL - 556.650 (100%)

South Korea 2019 Software Sales*

Switch - 1.564.125 (63,42%)
PS4 - 844.641 (34,25%)
3DS - 57.676 (2,34%)

TOTAL - 2.466.442 (100%)

Taiwan 2019 Hardware Sales

Switch - 183.726 (66,10%)
Switch Lite - 12.844 (4,62%)

PS4 Pro - 62.706 (22,56%)
PS4 - 18.013 (6,48%)

XB One X - 502 (0,18%)

Vita - 170 (0,06%)

TOTAL - 277.961 (100%)

Taiwan 2019 Software Sales

Switch - 1.136.238 (51,33%)
PS4 - 1.060.802 (47,93%)
XB1 - 9.840 (0,44%)
3DS - 4.267 (0,19%)
Vita - 2.271 (0,10%)

TOTAL - 2.213.418 (100%)


*No data for Microsoft in Korea

________

Comparing to Japan:

Media Create: Japan Hardware 2019

Switch - 3.446.206 (58,11%)
Switch Lite - 1.044.109 (17,60%)

PS4 - 744.803 (12,56%)
PS4 Pro - 418.337 (7,05%)

New 2DS XL - 201.170 (3,39%)
New 3DS XL - 28.900 (0,49%)
2DS - 10.897 (0,18%)

Vita - 28.968 (0,49%)

XB One X - 3.840 (0,06%)
XB One - 3.605 (0,06%)

TOTAL - 5.930.837 (100%)

Media Create: Japan Software 2019

Switch - 16.646.620 (61,97%)
PS4 - 9.235.333 (34,38%)
3DS - 664.355 (2,47%)
Vita - 301.706 (1,12%)
XB1 - 12.946 (0,05%)

TOTAL - 26.860.960 (100%)

Awesome data. Thanks.
 

Glio

Member
Oct 27, 2017
24,497
Spain
Is the ratio of Pro to normal PS4 out of the ordinary? I don't know how it is in other countries but they seem like a lot of Pro.
 

dom

▲ Legend ▲
Avenger
Oct 25, 2017
10,438
Seeing the Pro sell so much more than the base is weird.
 

Wyvers

Banned
May 5, 2020
117
Aren't these markets primarily PC markets? Especially Korea is heavily into f2p games right? Having that info would paint a much more complete and interesting picture of those markets. I know you're just posting the media create data which doesn't track this, but I wish we had something that did.

Yeah. I live in Korea and it's so hard to find a place for physical PS4 games, even in the big cities. I'm in Busan and I found only one small vendor in an underground shopping centre.

There is no GameStop equivalent. All my students only play PC, mostly League.
 

shark97

Banned
Nov 7, 2017
5,327
so total Taiwan software was ~1 million each for ps4 and Switch for all of 2019? Oof. Small market. Same for South Korea.

why no Xbox data on Korea? So small it's not relevant, or other reason?

And only Xbox One X is sold in Taiwan or? Weird data for Xbox. Wish Xbox was included however small.