Splatoon 2, Pokémon Let's Go, FIFA 19 and other games seemingly don't support cloud saves [Update]

Oct 25, 2017
488
#1
I think this deserves its own thread. If you go to Nintendo's page for the Splatoon 2 starter pack (https://www.nintendo.com/games/detail/splatoon-2-starter-pack-switch), this is all the way at the bottom in tiny print.

Nintendo Switch Online membership (sold separately) and Nintendo Account required for online play. This game does not support Save Data Cloud backup.
I have a lot of time put into Splatoon and I know my 100 hours is a ton less than a lot of other people. I'd be really annoyed if I lost my progress due to any future issue, especially if I'm paying Nintendo for their online service.


Edit: Additional games that have the same message
  • Pokémon Let's Go
  • FIFA 19
  • Dark Souls Remastered
Mod Edit:
Mod Edit 2:
NBA 2K19 and Dead Cells have removed the message.
 
Last edited:
Oct 26, 2017
1,586
#4
This is the one game I wanted Cloud Saves for because heaven forbid if I had to grind for my gear sets again. Really angry if this game is excluded...
 
OP
OP
atmuh
Oct 25, 2017
488
#8
It's probably to prevent cheating. Expect the Pokemon games to do the same....
By this logic every Nintendo Switch Online game should exclude it, even tho the service to enable cloud saves is called Nintendo Switch Online.
 
Nov 20, 2017
2,571
#12
This seems like an egregious oversight. Hopefully they can use some kind of account-based system like the ones we see in other online games that isn't necessarily tied to the save files managed on Switch systems themselves. Obviously they have some user data on their servers already or the SplatNet 2.0 features couldn't function.
 
Aug 11, 2018
603
#17
What data actually gets saved locally?
For splatoon? All of it. It’s not like most online games where your progress is uploaded to a server—if you play splatoon on a different switch with your NNID logged in you won’t have any of your gear or weapons or levels or anything.
 
Oct 29, 2017
2,363
#19
It’s to prevent cheating. The cloud save feature works in exactly the same way as the 3DS Save Backup feature; it’s on by default, but devs can block it if it would enable cheating (which is why AC New Leaf, Monster Hunter and the Pokemon games blocked it).
 

Geg

Member
Oct 25, 2017
1,376
#23
It sucks but I kind of saw this coming. They don't want people save scumming for gear and ranked like what happened in Splatoon 1.

I'm expecting the same shit for Xenoblade 2 now, urgh
 

Dyle

Member
Oct 25, 2017
6,213
Wisconsin
#25
I think most of Splatoon's save data is on Nintendo's servers, which is why you can see everything through the Nintendo Switch Online app. It somewhat already has cloud saves, although I'm not sure if that includes all of the single player stuff
 
Aug 11, 2018
603
#26
It’s to prevent cheating. The cloud save feature works in exactly the same way as the 3DS Save Backup feature; it’s on by default, but devs can block it if it would enable cheating (which is why AC New Leaf, Monster Hunter and the Pokemon games blocked it).
I understand it being to prevent cheating but they should offer an alternative then. Save the data to the servers so you can access it even if you lose your system. Nintendo needs to keep up with modern technology instead of presenting a gutted version of it
 
Oct 25, 2017
10,438
Brazil
#29
For splatoon? All of it. It’s not like most online games where your progress is uploaded to a server—if you play splatoon on a different switch with your NNID logged in you won’t have any of your gear or weapons or levels or anything.
Can't you buy gear with the phone app ?
How does that work if it is all on the switch ?
 
Oct 27, 2017
2,357
#33
For splatoon? All of it. It’s not like most online games where your progress is uploaded to a server—if you play splatoon on a different switch with your NNID logged in you won’t have any of your gear or weapons or levels or anything.
Oh wow. They can’t expect people to take cloud saves seriously if they won’t at least let you keep the gear. That’s nuts
 

Windrunner

PlayStation Era Discord
Moderator
Oct 25, 2017
3,047
#34
Stop it with the cheat prevention excuse making please. Everyone else has figured this out except Nintendo.
 
Oct 26, 2017
4,038
#38
Stop it with the cheat prevention excuse making please. Everyone else has figured this out except Nintendo.
Nintendo have stepped up their security game, and maybe Splatoon might support it in the future, but stuff such as tickets and gear can be exploited due to single player etc.
 
Aug 11, 2018
603
#39
Can't you buy gear with the phone app ?
How does that work if it is all on the switch ?
I have no clue, all I know is that when I tried to play my level 20 splatoon character on my boyfriend’s switch while properly logged in to my account, it just made me play from the very beginning.
 
Oct 25, 2017
122
#42
Y'all know it already has it's own version of that right? At least for the online stuff. If you try to play while not online you can only do single player stuff. Like, you can't even buy stuff from the shops. They tell you to come back after connecting.
 

Geg

Member
Oct 25, 2017
1,376
#45
I just don’t see a scenario where you can cheat or anything with a backup.
Happened all the time in Splatoon 1. Make a backup that you can go back to so you can try indefinitely when rolling for gear abilities, or go back to constantly save scum your way up in ranked so that your losses don't count.

Trying to do that in Splatoon 2 would cause a lot of weird consequences now that I think about it, because Nintendo keeps up with a ton of stats for each player online. It's how they track the top rankings for players in Splatfest and X rank.
 
OP
OP
atmuh
Oct 25, 2017
488
#47
This is bigger than expected: Nintendo has started putting that warning on every game that doesn't support cloud saves. Pokémon is one of them.
can we get a list of them? I'll edit them into op and maybe a mod can change the title
 
Aug 11, 2018
603
#48
I’m deeply worried by the amount of people in this thread that think Splatoon saves all your gear to the server and is accessible from wherever....it doesn’t yall, go try it out.
Maybe it’s changed since I tried last year but I doubt it.
 
Oct 25, 2017
4,921
#50
For splatoon? All of it. It’s not like most online games where your progress is uploaded to a server—if you play splatoon on a different switch with your NNID logged in you won’t have any of your gear or weapons or levels or anything.
Lol I don't play the game, but what an incredibly stupid setup.