It isn't and we don't know if Let's Go Pikachu/Eevee will be compatible with Pokemon Bank
You got some source with that?
It isn't and we don't know if Let's Go Pikachu/Eevee will be compatible with Pokemon Bank
As for Bank not being included with NSO it's mentioned on the service's faq page. The last time Masuda was asked about Pokemon Bank all he said was no comment. Perhaps his appearance this weekend might mention it
As for Bank not being included with NSO it's mentioned on the service's faq page. The last time Masuda was asked about Pokemon Bank all he said was no comment. Perhaps his appearance this weekend might mention it
https://www.gamespot.com/articles/everything-we-know-about-pokemon-lets-go-pikachu-a/1100-6459253/
For Splatoon it's weird because you can't change anything important in your save without going online, so the data could be saved continuousely and not in cloud bursts.
Well, except they'd have to completely retool how saves are managed in the game compared to now to do that. The game was not built with online saves in mind.
That's not the point. This old and tired argument shouldn't be used anymore. The only thing that matters is that some people do care and that it affects them. Consumers have every right to complain about business practices that end up hurting them. If it doesn't affect you, then leave it. However, you don't get to invalidate the concerns of everyone else that cares.
They don't want people to clone characters.Splatoon 2 is not included???
That is the dumbest thing a have reas all day. I just hope that Smash has one at least.
The game's servers don't store important information that acts as the official source that gets synced with the save if there are conflicts? How do Steam, PS4/PS3, and Xbox One games get past this potential issue? It doesn't even make sense for single-player games where there aren't even achievements/trophies that could possibly be exploited.https://arstechnica.com/gaming/2018...oud-saves-on-switch-wont-work-for-every-game/
Are they being serious right now?
This is another example of what I find to be one of Nintendo's biggest and most consistent failing as a company: Dissonance among their initiatives.
Like, look at the Nintendo Online app -- I know it's not the most popular thing in terms of voice chat, but bear with me. On the up side, it syncs with your My Nintendo account and your Switch user profile. So, for Splatoon 2, you can buy gear, track your stats and take a look at current in-game events using the app. Which means that Nintendo Online is already storing some of your Splatoon 2 data on the server side. That's nice. It's convenient. For all of the app's many flaws, it was a good start in that respect.
But that's all it was -- a start that Nintendo let run out of gas and then left stranded on the side of the road (to this day, the app still supports only one game). Why, when the beginning of a server-side saving infrastructure is already there, do they just roll out the full-fledged Nintendo Online and not expand on, iterate upon or integrate what is already there? They do this shit constantly and have been doing it for decades; just roll out some sort of initiative -- often something that is imperfect but has potential for growth -- and then leave those projects in the dust while starting from square one on a new, totally dissonant thing. It's why we paid for the same Virtual Console games three times and now have nothing to show for it, why Miitomo's initial burst of popularity ended with a wet fart despite how it was an obvious candidate for system-level integration, and why we're here now. Rather than benefiting from a consistent online service that grows and improves over time, we've have Nintendo Wi-Fi Connection, then we started from square one with Nintendo Network, and now we're starting from square one again with Nintendo Online.
Nintendo spends a lot of time building foundations, then forgets to build the house before moving on to the next foundation. It's frustrating, to say the least.
The upate reasoning for cloud save exclusion on Splatoon 2 is just ridiculous. Does Nintendo assumes all players on Xbox, PS4 and PC cheat on Overwatch to remain in a igher rank? That's downright insulting.
as long as if I was on a different switch I didn't have to get my gear all over again I'd be fine. This does include single player progress though as some gear is locked behind completion of the campaignThey really need to get the multiplayer stuff fully stored on and retrieved from the servers in Splatoon 2 (with a local cache so you can wander around the plaza offline). Then allowing backups for single player progress would be just fine.
Re: Pokémon, I know cloning would definitely be an issue, but honestly I feel like cloning is pretty benign as far as Pokémon cheating goes. It's not like Pokémon hasn't had a history of easily accessible cloning glitches.
Fifa 19
Is there meaning behind the edit being in white? Is there a caveat about it?
Fifa 19