While this is very much a fair point, the issue of Blacklist's sales is a complex one. Really, 2013 was when the rising costs of AAA development began to truly bite. Max Payne 3 was released in 2012 and it sold just as well as the previous Max Payne games, but it was a huge failure for Rockstar Games because they'd spent over a hundred million dollars with multiple delays while MP1 and MP2 cost a fraction of that. Chaos Theory old sold 2.5 million. Even if Blacklist had matched Chaos Theory, it would still have been a disappointment. Unfortunately this led to Ubisoft moving pretty rapidly away from non-open world titles. To make matters worse, having really good graphics has always been a huge part of the series identity, so it's not like they could make a "cheap" looking Splinter Cell and get away with it.Its the lowest rated mainline Splinter Cell on metacritic. Sales were also disappointing for Ubisoft.
https://www.gamespot.com/articles/s...derperforms-with-2-million-sold/1100-6416144/