License Reset Function
Additional Gambit Sets
Improved New Game+
XBX supports 60fps unlike other console versions
https://www.siliconera.com/2019/02/...ain-new-features-for-switch-xbox-one-version/
License Reset Function
Additional Gambit Sets
Improved New Game+
XBX supports 60fps unlike other console versions
https://www.siliconera.com/2019/02/...ain-new-features-for-switch-xbox-one-version/
When I had the router switched off.In Online Mode?
Does putting your computer back on the internet, switching to Offline Mode, then running it work?
But you didn't go to Steam -> Go Offline.. to switch to Offline Mode at any point, right? Just touching the router? Offline Mode is how you're supposed to play Steam games offline, and many people are reporting that FFX/X-2 does not boot in Offline ModeWhen I had the router switched off.
Turning the router back on - so that FFX can actually boot, fiddling with some online DRM-bypass settings in the Untitled mod, then turning the router off (ie. putting the desktop computer offline), then launching the game - seems to allow the game to boot up offline.
However, this means dealing with having the Untitled mod installed - not exactly the most intuitive solution.
Yeah. I was just asking since Offline Mode is how you're supposed to go offline long term on Steam. Online mode + a lost internet connection will eventually cause problems, so if someone is expecting to be offline for an extended period of time, they need to go into Offline Mode when they have an internet connection, and the reports say that FFX does not boot at all in Offline ModeIt's easier for me to flick the power switch off on the router, than to click the "Offline Mode" switch in Steam.
I'm Australian - we have physical switches on our power sockets for turning things on and off!
But, yeah. Without any mods bypassing the checks, I can't get FFX to boot without an internet connection. It will boot with an internet connection.
The Untitled mod does allow for bypassing the online checks, it seems.
That's what other people are reporting as well in Offline Mode (launcher boots but game is not playable), but I do not know if they are also mod users, and some are also reporting the same crash-esque behavior you experience in Online Mode w/o internetRunning it with Steam in Offline Mode does seem to get the launcher running, but prevents the game actually loading.
Different behavior to actually having no internet at all - where it'd just crash the launcher outright.
This MAY be latent behavior thanks to having to disable Untitled mod's bypasses, however. Maybe some of them still work for the launcher, but not the game itself? I dunno. Don't trust me or anyone else with that mod installed as a good reliable measure. :D
That's true for all DRM.
Yeah, not only is it scummy to add DRM without telling anyone, it's doubly scummy to not even tell you that it's stopping you from playing due to DRM.I just wish that it'd crash gracefully if you're just launching the game in Offline Mode. The way it is right now, it doesn't tell you WHY it crashed.
With the Internet outright disconnected, but with Steam running online, it at least tells you it struggled to sychronize online files. What files it's synchronizing is beyond me.
In order: yes, no one, yes.Couldn't people....pirate the game for three years?
Who is this gonna stop? Couldn't someone have done so already, or more crucially, just go for the version before this?
Hey now FFIV is a good port of the DS version....XII and XV just straight up have Denuvo in them
VII and VIII still have the weird Square Enix account DRM in them too
edit: might as well finish off the mainline FF Steam sin list
FF I & II do not exist on Steam (not counted in total below)
FF III-VI are ports of the mobile versions (the mobile port of III is a port of the DS version though and not those shitty artstyle mobile ports, that one's good I think)
VII and VIII have the weird SE account DRM
IX: fine, except the music bug which plagues all of the new ports
X/X-2: see this thread
XI: fine, just downloads the client through Steam, you can even mix and match Steam and non-Steam base game/xpacs unlike XIV, key that Steam gives you is no different from anywhere else
XII: Denuvo
XIII trilogy: awful ports
XIV: fine, you have to buy xpacs on Steam if you bought the base game there, I don't really consider it a big issue, ESO does the same
XV: Denuvo
That's 4 (III, IX, XI, XIV)* out 16 decent ports, good job SE
*I'm not sure I'd count XI or XIV as ports, they were developed for PC equally alongside console versions, so drop it to 2 out of 14 if you want
They did actually add bug fixes apparently, they just added DRM and more issues along side them.So let me get this straight. Square refuses to acknowledge or patch a plethora of issues that are -- by all accounts -- pretty easy to address in their collection of piss-poor ports across various platforms. Square sells this particular game to people three years ago. Square still doesn't patch the laundry list of actual, extant issues elsewhere. Square patches this game with janky DRM and calls it a "bug fix," by and large punishing the community of people who legitimately purchased the game.
This is unbelievably scummy.
Shit, you're right. I thought IV was a shitty new art 2D version like V and VI, not like III (DS 3D remake -> mobile -> Steam)Hey now FFIV is a good port of the DS version....
Sure it's not the incredible Complete Collection version but it still does the job well.
Hey now FFIV is a good port of the DS version....
Sure it's not the incredible Complete Collection version but it still does the job well.
Well yeah but I was talking art style wise and graphics. Actually I had no idea that you could change the FPS lol.The combat in FFIV is locked to 15FPS for no reason (although you can unlock it via ini changes)
Great. And thanks to Valve's new review bomb detection, customers can rail all they want and Square doesn't have to give a single fuck.
Double great.
It's better than ill-informed people review bombing a game because of imaginary "always online DRM". Kinda like when people review bombed Sonic Mania because it had a bug preventing it booting offline.But remember guys, review bombing games due to DRM changes is bad according to Valve and some people on this forum.
It's better than ill-informed people review bombing a game because of imaginary "always online DRM". Kinda like when people review bombed Sonic Mania because it had a bug preventing it booting offline.
Steam reviews are not bug trackers. The community forums exist for such feedback.
Steam reviews are not bug trackers. The community forums exist for such feedback.
Steam reviews are not bug trackers. The community forums exist for such feedback.
Steam reviews are not bug trackers. The community forums exist for such feedback.
... If a game isn't functionning as it should, then a bad review is absolutely justified. The purpose of reviews is literally to inform potential buyers about the qualities of a product (good or bad, depending on the game). Besides, reviews can be changed once the problem is fixed.It's better than ill-informed people review bombing a game because of imaginary "always online DRM". Kinda like when people review bombed Sonic Mania because it had a bug preventing it booting offline.
We are very much discussing a bug. There is zero evidence of "always online DRM" being implemented in the game. Previously, the game would boot without the Steam API dll. It is now hooked into Steam, but they seem to have done it wrong. Hence the game is crashing in offline mode, much like other Japanese/Japanese published games that crashed in offline mode.However, in our case here, we are not discussing about a bug but about a "feature".
We are very much discussing a bug. There is zero evidence of "always online DRM" being implemented in the game. Previously, the game would boot without the Steam API dll. It is now hooked into Steam, but they seem to have done it wrong. Hence the game is crashing in offline mode, much like other Japanese/Japanese published games that crashed in offline mode.
It's better than ill-informed people review bombing a game because of imaginary "always online DRM". Kinda like when people review bombed Sonic Mania because it had a bug preventing it booting offline.