Source: http://www.hd.square-enix.com/eng/news/pdf/18q2outline.pdfQ: "Left Alive" was introduced in September. What will it cost to develop, and what is the positioning of the title?
A: We want to make it into a AAA brand, but that does not mean that we intend to devote massive development costs to it. Content-wise, the game will be satisfying in a hardcore way, and that's how we want to market it to players.