Stadia launch dev: Game makers are worried “Google is just going to cancel it” thinks such concerns are "kind of silly" (dev responds, see threadmark)

BlueManifest

Member
Oct 25, 2017
7,265
The dev quoted in the article, Gwen Frey, is calling out the article for taking the comments out of context. I don't think the article completely misrepresents what was said, but it does reframe them in the worst, clickbaity way.

He has other comments too like talking about only releasing it to certain regions and only letting people use it that buy the founders and premier edition so the servers can scale
 

KORNdog

Member
Oct 30, 2017
3,571
All companies pull the plug on products and services that aren't viable to continue while supporting ones that are
problem is stadia is entirely online. this isn't like sony stopping the support of the vita. where it and it's games still work regardless of sony developing for the platform or manufacturing consoles. if google decide they no longer want to be in the games industry 2 years down the line (which history indicates they will) every consumer loses everything. this wouldn't matter if stadia was a sub based system akin to gamepass but with streaming. because it's ultimately only a rental. much like netflix. no-one is going to lose sleep if netflix died tomorrow. but you can bet your ass they would if netflix was a digital streaming storefront.

i honestly think stadia needs to change if it want's to be even remotely popular.
 

Iztok Mravlja

Member
Oct 27, 2017
1,490
Microsoft xcloud isn’t a windows pc either, it’s a 6 year old Xbox one
That's not exactly true, or at least not representative of what the service will be like in about a year.

xCloud runs on Azure on servers made specifically for this service. The servers contain X1S hardware.
Due to the nature of how cloud datacenters like Azure work, servers can be easily be upgraded to offer "Scarlett" compatibility in the future.
 

BlueManifest

Member
Oct 25, 2017
7,265
That's not exactly true, or at least not representative of what the service will be like in about a year.

xCloud runs on Azure on servers made specifically for this service. The server contain X1S hardware.
Due to the nature of how cloud datacenters like Azure work, servers can be easily be upgraded to offer "Scarlett" compatibility in the future.
Thanks for quoting that it’s X1S hardware like i just said and not a windows pc
 

MazeHaze

Member
Nov 1, 2017
4,347
Stadia is DOA, imagine paying 10 dollars a month to purchase full price TV shows and stream them on youtube at 4k. Absolutely bonkers.
 

Iztok Mravlja

Member
Oct 27, 2017
1,490
Thanks for quoting that it’s X1S hardware like i just said and not a windows pc
I made sure your disingenuous post didn't go uncorrected, luckily many other people did as well, so it's all sorted.

Also, Xbox OS is windows based, so on top of everything else you're also technically incorrect.

It is in fact a closed-garden Windows PC.
 

BlueManifest

Member
Oct 25, 2017
7,265
I made sure your disingenuous post didn't go uncorrected, luckily many other people did as well, so it's all sorted.

Also, Xbox OS is windows based, so on top of everything else you're also technically incorrect.

It is in fact a closed-garden Windows PC.
Games have to be ported to Xbox it’s not the same as a windows pc like the person was saying
 

KKRT

Member
Oct 27, 2017
1,048
I'm fine with that. But I didn't buy a nice ass 4k TV and sound system to pay a subscription fee to play compressed artifacted video and lossy audio with added input latency.
You're not the market.
And btw the audio wouldnt be lossy, input latency could be better on Stadia if game runs in 60fps than on consoles, like for example Assasins Creed and you already play games on consoles with artifacted video when studios use reconstruction techniques and upscaling for 4k.
 

Iztok Mravlja

Member
Oct 27, 2017
1,490
Games have to be ported to Xbox it’s not the same as a windows pc like the person was saying
Also untrue, UWP games work on Windows 10 & Xbox without any porting needed (apart from porting to UWP in the first place, so that's something at least?)

Another mistake you made ~ you said 6 year old hardware, whereas the actual X1S hardware in xCloud servers is 3 years old.

Having said all that, in essence, your point is valid :D
 

BlueManifest

Member
Oct 25, 2017
7,265
Also untrue, UWP games work on Windows 10 & Xbox without any porting needed (apart from porting to UWP in the first place, so that's something at least?)

Another mistake you made ~ you said 6 year old hardware, whereas the actual X1S hardware in xCloud servers is 3 years old.

Having said all that, in essence, your point is valid :D
X1S is based on Xbox one hardware which is 6 years old then there’s barely any difference
 

MazeHaze

Member
Nov 1, 2017
4,347
You're not the market.
And btw the audio wouldnt be lossy, input latency could be better on Stadia if game runs in 60fps than on consoles, like for example Assasins Creed and you already play games on consoles with artifacted video when studios use reconstruction techniques and upscaling for 4k.
Let's not even pretend a CB 4k game doesn't look leaps and bounds better than a 4k youtube video lol. The fuck am I even reading. As for the latency, I'll believe it when I see it. I expect it will be bad, but the new google platform warriors will be spouting some "human eye can't see above 720p" levels of nonsense. That digital foundry test was done on a 200mb connection, with the stadia controller over wifi, on a laptop screen which couldnt measure display latency. Plus I would never play an Assassin's Creed game on a console with that much latency tbh, way past a deal breaker for me personally. And the audio will absolutely be compressed and lossy. They arent streaming uncompressed audio lol.
 

Iztok Mravlja

Member
Oct 27, 2017
1,490
X1S is based on Xbox one hardware which is 6 years old then there’s barely any difference
Still, there's a difference, and it's newer hardware.

It's hardly worth discussing, I just mentioned in in passing on top of everything else.

As I said, it's still unreasonable to expect all current PC games to easily be ported to cloud based services.

Unless you're using Geforce Now, which does exactly that, as far as I can tell having used it briefly.
 

III-V

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Oct 25, 2017
6,337
Regardless of the context of the article headline, the general principle remains the same. I am hoping that Google is able to secure more faith from devs.
 

BlueManifest

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Oct 25, 2017
7,265
Still, there's a difference, and it's newer hardware.

It's hardly worth discussing, I just mentioned in in passing on top of everything else.

As I said, it's still unreasonable to expect all current PC games to easily be ported to cloud based services.

Unless you're using Geforce Now, which does exactly that, as far as I can tell having used it briefly.
That’s because GeForce now is a windows PC limited to what stores are allowed on it though
 

MazeHaze

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Nov 1, 2017
4,347
This right here is a reason why further discussion doesnt make sense. Its not youtube.
It's a video stream. A video stream, especially when there is a lot of movement and fast paced action, is gonna be heavily artifacted in busy scenes, rain for instance. If you think Stadia is going to have substantially better bitrate and IQ than 4k video streaming does currently, I dont know wht to tell you.
 

Iztok Mravlja

Member
Oct 27, 2017
1,490
That’s because GeForce now is a windows PC limited to what stores are allowed on it though
Well yeah, how else were they gonna do it.

It's probably my favorite solution of the four I'm aware of (PSNow, xCloud, Stadia, Geforce Now).

Just play games you already own or plan to buy on other storefronts in the future.
Then pay the streaming provider some sub fee and that's it.
 

BlueManifest

Member
Oct 25, 2017
7,265
Well yeah, how else were they gonna do it.

It's probably my favorite solution of the four I'm aware of (PSNow, xCloud, Stadia, Geforce Now).

Just play games you already own or plan to buy on other storefronts in the future.
Then pay the streaming provider some sub fee and that's it.
I have GeForce now, only reason I’m more interested in stadia is because they are the only ones that have said they will offer a free version, it’s also the only one that offers 4k atm
 

KKRT

Member
Oct 27, 2017
1,048
It's a video stream. A video stream, especially when there is a lot of movement and fast paced action, is gonna be heavily artifacted in busy scenes, rain for instance. If you think Stadia is going to have substantially better bitrate and IQ than 4k video streaming does currently, I dont know wht to tell you.
Go and read people impressions from other streaming platforms and see the screengrabs.
YT bitrate is laughable in comparison to many video streaming services let alone services designed for cloud gaming.

Regarding latency, this is from their competitor:
 

MazeHaze

Member
Nov 1, 2017
4,347
Go and read people impressions from other streaming platforms and see the screengrabs.
YT bitrate is laughable in comparison to many video streaming services let alone services designed for cloud gaming.

Regarding latency, this is from their competitor:
Ive already read plenty of impressions. Also saw a bunch of people, including digital foundry, say they noticed significant compression artifacts.
 

U-R

Member
Oct 28, 2017
129
Judging from the abysmal launch, the first to believe Google will kill Stadia is Google.
 

snacknuts

The Fallen
Nov 1, 2017
3,138
Anyone who thinks Google is going to drop this in two or three years after investing as much time and treasure as they have into it is out of their mind.
 

WillJoe

Member
Nov 14, 2018
1,494
UK
Anyone who thinks Google is going to drop this in two or three years after investing as much time and treasure as they have into it is out of their mind.
I do think they have invested a lot of money into it but you can't blame people because Google cancels stuff all the time. They are one of the biggest companies on this earth. They sure have invested a lot but cancelling even this I wouldn't put past them.


how does that saying go...throw shit at a wall and...i forget
 

Thrill_house

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Oct 27, 2017
6,093
I don't think google will abandon this project but I do think shitty ISP"S and datacaps will hold this thing back.

I'm a big physical games guy but...streaming is going to be a big part of the future of gaming whether I like it or not
 

EvilBoris

HDTVtest
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Oct 29, 2017
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Is this “developers” I.e. the 1000s of people that work on various parts of games or is this the management that makes the business decisions. It kind of feels like the former
 

WillJoe

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Nov 14, 2018
1,494
UK
I don't think google will abandon this project but I do think shitty ISP"S and datacaps will hold this thing back.

I'm a big physical games guy but...streaming is going to be a big part of the future of gaming whether I like it or not
definitely they will hold it back but not the entire world has shitty ISPs and datacaps. my ISP has a particular internet package dedicated to gaming and none of their products ... or even any ISP here has datacaps. Those only exist on mobile.

A lot of countries across europe will use Stadia a lot. In the US? can't really see it taking off.
 

Thrill_house

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Oct 27, 2017
6,093
definitely they will hold it back but not the entire world has shitty ISPs and datacaps. my ISP has a particular internet package dedicated to gaming and none of their products ... or even any ISP here has datacaps. Those only exist on mobile.

A lot of countries across europe will use Stadia a lot. In the US? can't really see it taking off.
Yeah I can definitely see it being an amazing experience if you have great internet. The US is just so damn spotty. I have cats I work with interested...but they have crazy low data caps. I only live 30 minutes from some of these people and have 10 times better internet. Good internet is hit or miss here it seems
 

Plasma

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Oct 25, 2017
2,828
Brushing those concerns off as silly is pretty silly in itself. Google have shown time and time again that they don't care about pulling the plug on a project and unlike a PC store like Steam or EGS there won't be any contingency if they do because once they take the servers down that's it.
 

Dixie Flatline

alt account
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Sep 4, 2019
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That reputation for Google didn't come out of no where. It exists for a reason. It's no one's fault but Google. If they want to get rid of that reputation, they have to prove it and that's going to take a while. This is the fallback of Google cancelling services left and right.
 

Kafkaa

Member
Oct 28, 2017
1,181
Imagine having to buy 500$ hardware just so you can buy games and having to pay monthly to play online
I never want to accuse anyone of being a corporate shill or anything but you make it really hard not too. Google doesn’t need you to come to their defense in every single Stadia thread. They’re not your friend, you don’t need to do their work for them.
 

BlueManifest

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Oct 25, 2017
7,265
I never want to accuse anyone of being a corporate shill or anything but you make it really hard not too. Google doesn’t need you to come to their defense in every single Stadia thread. They’re not your friend, you don’t need to do their work for them.
And not everyone needs to come into every stadia thread to bash it
 

Slayven

I don’t know what you’re talking about
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Oct 25, 2017
42,088
Do you think developing this tech over the years they've been working on it has been free? Do you think all the hardware they're installing in data centers to run the games is free?
To be fair it seems like their sales and marketing side hasn't gone all in. 3 of 12 games are tombraider. I would have thought they would be more all in with more games if not some exclusives
 

ShinUltramanJ

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Oct 27, 2017
7,302
People have every right to be worried about Stadia’s future prognosis. If this thing doesn’t pan out all of your $60 games go *poof*.
 

Pheace

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Aug 23, 2018
909
To be fair it seems like their sales and marketing side hasn't gone all in. 3 of 12 games are tombraider. I would have thought they would be more all in with more games if not some exclusives
Supposedly they're supporting Uplay+ at some point so I'm not too surprised they're part of it. I'm also half expecting at least one of them to be one of the 'Pro' "free" games at some point.
 

SprachBrooks

Banned
Oct 28, 2017
1,353
Google will absolutely cancel it. It's just how Google operates. It's like they're all in it for the chase, then get bored after a while and move on.
 

Complicated

Member
Oct 29, 2017
2,882
The idea that Google being likely to kill Stadia is the worst thing you can say about Stadia is some pretty heavy tunnel vision any way you look at it. Hopefully small outfits like this don't take it too hard on the chin if things go south quickly.
 

Slayven

I don’t know what you’re talking about
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Oct 25, 2017
42,088
Supposedly they're supporting Uplay+ at some point so I'm not too surprised they're part of it. I'm also half expecting at least one of them to be one of the 'Pro' "free" games at some point.
"Somepoint", " we have ideas", "we are talking about it", etc common things heard in ever Stadia interview. They really should have been more on point than this. They are a data company, how have they not learned from previous video game missteps?