The base subscription doesn't really seem to me like it needs large-scale testing. From what we know of it, it's just a restriction of the ability to select the highest streaming quality, plus the removal of entitlements given by the Pro subscription, like the games that are free for Pro.
That still does need testing, but it should be something that Google can test internally.
If they're having difficulties getting ready for the base subscription, the reason for that is probably getting hardware in place in all their locations. Having some founders move to base-level subscriptions won't help with that.
There's the "features removed base" from a technical perspective, which should not be a problem. But a "branded base" release, i.e. as an actual marketing/product launch push -- for that they will need to do a bunch of things. They need to achieve parity with the Chromecast experience on, at the very least, browsers -- if not an expanded array of phones/devices. Those are things they might not have ready yet.
EDIT: Unofficial Stadia Weekly Roundup
EDIT: Someone put together a listing of Stadia games w/ resolutions/etc
With https://StadiaGameDB.com I've created a quick site that lets you list all games currently on Stadia, with the ability to filter by type of game and resolution.
Want to see all 4k60 games? https://stadiagamedb.com/?filter=4k60
Want to see all games that support local co-op? https://stadiagamedb.com/?filter=local
I've put the source to the site on Github, including a JSON with the data I use - feel free to grab it and do with it what you want.
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