You know, it's weird. I used to think I was the nitpicking asshole who picked apart plotholes and so on. Like, cinema sins is still trash, but I don't agree when some people say that it means that having internal consistency shouldn't matter. And maybe it's because people bickering over how the force works billion times has softened me up on this stuff, but I don't see the teleport thing as a problem even without necessarily being given a reason.
I mean, is your viewing experience really THAT hurt by them not taking a split second to say something like "Our teleport beam has been password encoded, it'll take a while to hack, Ariam must have made it so we couldn't teleport people back without her wanting us to"
Like, okay even if I admit that maybe they should have added that in just so they covered every possible base with how this plays out, that isn't the point of hte scene, it's merely the set up. I find it hard to believe that anyone who wasn't affected by her death now would otherwise been to tears by the 'well executed' set up of them communicating that the teleport beams were not an option.
We're watching a melodrama play out. The point of that scene wasn't a hard logic puzzle, it was to punch you in the feels. And I know that if the set up is bad, then scenes might not work for you, I get that, but this just feels really frivolous to say that one line of expository dialogue that confirmed the teleport wasn't working would have fixed it for anyone.