Star Wars Battlefront II Review Thread

Oct 27, 2017
4,292
#6
Before it comes up - no, they aren't playing with 10k credits per hero. That was for a CAPTURE event, not review copies.
 
Oct 28, 2017
5,708
#19
Didnt EA specifically state that getting a higher MC score for this game over the original was a priority?

Let's see how this goes.
 
Oct 27, 2017
804
#23
GamesRadar - 4 stars


The story sucks and is only 4-5 hours long and the multiplayer's progression system is a convoluted mess. Yet it gets 4 out of 5 stars?
 
Oct 27, 2017
5,775
#28
Oct 30, 2017
8,964
#36
Gamespot brings up a great point, in other multiplayer games you play as a certain class to progress in that class, but with lootboxes, you keep playing games as a certain class but keep getting star cards for other classes

ridiculous

GamesRadar - 4 stars


The story sucks and is only 4-5 hours long and the multiplayer's progression system is a convoluted mess. Yet it gets 4 out of 5 stars?
tell consumers the truth without upsetting papa EA
 

Serene

Community Resettler
Member
Oct 25, 2017
26,240
#38
I fully expect EA to learn all the wrong lessons from this (or be willfully ignorant) if it reviews poorly.
 
Oct 27, 2017
2,020
#40
It's upsetting me that this seems to be the running theme with a lot of games this generation:

Really great core gameplay with very lackluster presentation accompanied by sketchy business practice.

Saw it with Destiny, saw it with Tekken, saw it with Marvel vs Capcom Infinite, and now seeing it here.
 
Oct 25, 2017
3,119
#46
G'damit EA.
That was the game I was the most hyped for the Holidays.

I was a day 1 buy... You had one job.

Now .. probably will still buy it during the Holiday period, but I'll look for a deal.