reviews have to take EVERY aspect of the game into account before giving a score.
lmao no they don't, and they dont regularly
reviewers constantly ignore performance issues that games have
reviews have to take EVERY aspect of the game into account before giving a score.
Yeah, that wasn't even funny. Just mean-spirited.
IGN:
Battlefront 2's Star Cards may be one of the worst progression systems I have ever had the displeasure of experiencing in a PvP game.
All i want to know if the campaign its more than 10 hours and if its good.
Some campaign missions, especially where you play some Hero characters felt like Tutorials for the Multiplayer instead of proper Campaign missionUh oh thats not a great start.
Wait even the campaign is bad? That was like the only thing i hoped wasnt bad.
Just wow
If this wouldnt be Star Wars it would get even worse reviews.
A score for the experience up to that point, with the expectation that it could increase/decrease in the future. I don't imagine it's any more complicated than that.
Halo: Reach did it really well.It probably is when you're trying to string multiplayer assets (locations / levels / game mechanics) into a campaign, which seems to be the prevailing case in the footage I've seen of multiple missions of the game.
Those never really work out.
No and no, apparently.All i want to know if the campaign its more than 10 hours and if its good.
Press Start - "The multiplayer is P2W, there's no server browser and autobalancing is broken, there's no voice chat in a team-based game, and the campaign wasn't all that great. 8/10"
IGN
Battlefront 2's Star Cards may be one of the worst progression systems I have ever had the displeasure of experiencing in a PvP game.
Too bad the score, which is everything that counts for casual peeps, doesn't reflect it.
Get used to it. The Star Wars paint will make up for most of this game's issues. Lackluster campaign? Messy multiplayer? Who cares when I'm IMMERSED IN MUH STAR WARS.
Take most reviews with that context in mind.
If a game costs $60 there should not be even an ounce of F2P/P2P system in your game.
You can have dumb optional cosmetics but that's it, nothing more.
I mean, to be fair it should be pretty easy to make a better shooter campaign than DICE...I remember people being sure the campaign would be better/longer because it's outsourced.
It's out tomorrow if you buy the dumb more money editionembargo over 1 week prior to release...EA must be feeling confident in the game
Starred in the prequels
It's just a no name website. You're acting like they should have any standards lol. Make an informed decision by finding specific journalists (not sites) with similar tastes and standards as you.Review scores make no sense anymore. How is that a 8/10 from that text? An 8 is supposed to be good-great
im proud of you reviewers, those of you that brought up the real issues
.embargo over 1 week prior to release...EA must be feeling confident in the game
They ignore performance issues if the game as a whole makes up for it. for example, The Witcher 3 had TONS of performance issues, bugs, graphical glitches, but the game as a whole was so brilliantly built and put together that reviewers didn't really care and it didn't impact their experience as much.lmao no they don't, and they dont regularly
reviewers constantly ignore performance issues that games have
To avoid confusion, they didn't say that word-for-word. That was my summary of the negatives they had with the game.Review scores make no sense anymore. How is that a 8/10 from that text? An 8 is supposed to be good-great
IGN said it has the worst progression system its ever seen and still gave it a 7....the score doesn't really match what the review is saying.
IGN said it has the worst progression system its ever seen and still gave it a 7....the score doesn't really match what the review is saying.
It literally felt like they took the multiplayer engine and put in into a narrative - remember that every COD game had a separate multiplayer client last gen for this reason, and only a single game in the series actually uses it's engine from MP in it's SP - which was it's worst SP it had.It probably is when you're trying to string multiplayer assets (locations / levels / game mechanics) into a campaign, which seems to be the prevailing case in the footage I've seen of multiple missions of the game.
Those never really work out, but based on the reviews so far it actually seems that Battlefront 2 has done a better job than most.
A 7 from IGN may as well be a 5 anywhere else. They're still the biggest mainstream outlet for games and it takes a lot for them to dive that far down for anything AAA.IGN said it has the worst progression system its ever seen and still gave it a 7....the score doesn't really match what the review is saying.
Halo had the opposite issue. Stringing campaign assets into multiplayer levels.
That's exactly what's happening.I'm wondering how many outlets will actually let the terrible ecosystem impact their rating. I'm sure a lot of them will mention it, and then give them a good score anyways.
lolHalo had the opposite issue. Stringing campaign assets into multiplayer levels.
Andrew Reiner, who is doing the Gamespot review, deleted it and is starting fresh.
https://twitter.com/Andrew_Reiner/status/930214373670445056
Andrew Reiner, who is doing the Gamespot review, deleted it and is starting fresh.
https://twitter.com/Andrew_Reiner/status/930214373670445056
yep, sounds like a DICE game alright.Campaign is 4 hours long but it could be 3 if they didn't make some sections toooo loooong. Because of walking, defending someone etc. Plus AI is complete garbage. (I finished the game a couple days ago but my review will be live later)
They ignore performance issues if the game as a whole makes up for it. for example, The Witcher 3 had TONS of performance issues, bugs, graphical glitches, but the game as a whole was so brilliantly built and put together that reviewers didn't really care and it didn't impact their experience as much.