Well that is me done with the game. Just sold it before I reached the end [near the end of Chapter 5] since I wasn't particularly motivated to finish.
I think the best parts of the game are fairly middle of the road, and the worst, are pretty poor.
Graphics: The first level is stunning, while the rest of the game is a mixed bag. I found the contrast between the prologue and the rest possibly the most jarring I've experienced in a game. Stig's last game, God of War 3 had some similar contrast in this regard, but it had quite a few other stunning parts aside from the intro. This has nothing that comes very close to matching the intro, although Zeffo also looks nice.
Music: It is Star Wars, it is good.
Combat: Pretty good. It is responsive and intuitive, this is possibly the best part of the game although it is far short of say DMC V, which I played earlier in the year.
Maps: Often frustrating, very labyrinthine and also an atrocious mini map to navigate with.
Platforming: Not especially pricise.
Story: Basic and pretty run of the mill. Didn't feel many of the characters got that much development, and the overal plot was bare bones. Cal is a decent character, but no more. The fallen jedi reminded me of Ian McKellen, he had good delivery, pretty theatrical.
Polish: very rough. Probably the worst I can remember in a AAA game. Lots of freezing, some crashes. Playing on PS4 Pro.
Overall, I found the experience pretty middling, except for the level of polish, which did lower my appreciation of the game. I think EA made a mistake pushing for the game to released in its current state.
Despite my negative impressions, I do feel there is a foundation here to build on for a next gen game. I would like to see more of an action rpg hybrid, with more settlements to encounter other characters. Star Wars main strength is its world building, and I don't feel this engaged as much with that as I would have liked. I also think they should integrate aspects that differentiate it from other action adventure games. They certainly aren't on the level of stuff like uncharted yet, but if they could incorporate space flight and real time travelling between worlds (obviously with hyper drive to cover the large distances), in a seamless experience, it could be something special. This isn't...yet. Well, except for the bugs.