WARNING: At this moment the game does NOT have any inverted control option! Buyer beware if you have a preference for inverted controls!
A long time ago in a galaxy far far away....
DEVELOPER: Raven Software
PUBLISHER: LucasArts and Aspyr Media
RELEASE: March 26, 2002 (Original); September 24, 2019 (Aspyr Media rereleases for PS4 and Switch)
LANGUAGE: English, French, German
GENRE: First-Person Shooter, Third-Person Shooter, Hack and Slash
MODE: Single-player
PRICE: $9.99
NOTE: This game was created before the new Sequel Trilogy was created and so, has many inconsistencies with the new canon. This game and all the other titles in the Jedi Knight series took place in:
"After Star Wars was released, it became apparent that my story—however many films it took to tell—was only one of thousands that could be told about the characters who inhabit its galaxy. But these were not stories that I was destined to tell. Instead, they would spring from the imagination of other writers, inspired by the glimpse of a galaxy that Star Wars provided. Today, it is an amazing, if unexpected, legacy of Star Wars that so many gifted writers are contributing new stories to the Saga."
- George Lucas
Now known as Star Wars Legends, the Expanded Universe (or EU for short) compassed ever single book, video game, published work, etc outside of the then six movies and the Clone Wars series all into one. Basically everything made until April 25, 2014 when the House of Mouse took the reins. The content in the EU explores and continues the stories told in the films, taking place anywhere from over 36,000 years before The Phantom Menace to 136 years after Return of the Jedi.
This game in particular takes place 8 years after Return of the Jedi.
It is a time of relative peace
in the galaxy. Eight years
have passed since the
Empire's defeat at the
BATTLE OF ENDOR, but the
NEW REPUBLIC still struggles
to restore order and
vanquish its enemies.
After defending the VALLEY
OF THE JEDI from the evil
JEREC and nearly falling to
the Dark Side himself, former
Jedi Knight KYLE KATARN
has severed his connection
with the Force and returned
to his mercenary ways. With
his longtime partner, JAN
ORS, Kyle continues to aid
the Republic in the fight
against the IMPERIAL
REMNANT.
As the Remnant launches its
latest gambit to regain
control of the galaxy, Kyle
and Jan have been sent by
the New Republic to
investigate the planet KEJIM,
home to a long-dead
Imperial outpost…
Two years after the end of Star Wars: Jedi Knight: Mysteries of the Sith, you play as Kyle Katarn, a former Jedi. Since nearly falling to the dark side, Katarn has given up his lightsaber and his connection to the Force. Working as a mercenary for the New Republic, he travels the galaxy with his partner Jan Ors. The two receive a transmission from Mon Mothma who asks them to investigate an Imperial Remnant base on Kejim after the New Republic intercepted a suspicious transmission coming from the base containing keywords such as "Reborn" and "Valley of the Jedi." After infiltrating the base and fighting off Remnant forces, Katarn and Ors discovered that the Remnant was up to something more...
Kyle Katarn:
"I'm no Jedi; I'm just a guy with a lightsaber and a few questions."
The player character. Kyle was a mercenary who was crucial in stealing the plans for the Death Star, thus allowing the Rebel Alliance to destroy the first Death Star and bring tremendous damage to the empire. A force sensitive user who has had multiple brushes with both the light and the dark side of the Force. Once trained under Luke Skywalker, he left the Jedi Academy after dipping into the dark side in a fit of rage. Now he returns to his mercenary life in order to make a living with his partner Jan. But somewhere deep inside Kyle knows that his connection to the Force is still there, waiting.
Jan Ors:
"So much for the blue milk run."
An Alderaanian who worked for a terrorist organization before switching over to help the Alliance, Jan has played a pivotal role in working with Kyle to bring the Empire to its knees. She has accompanied Kyle Katarn, who had returned to his mercenary ways after slipping to the dark side on Dromund Kaas, on a number of off-the-record missions against the Imperial Remnant in their new ship, the Raven's Claw.
Luke Skywalker:
"If the ways of the Jedi were easy, there'd be millions of us, instead of dozens."
The Jedi Grand Master of the Jedi Academy. He oversees and trains new Jedi recruits with the help of other teachers in the Jedi Praxeum. Concerned over the betrayal of the apprentice Desann and the return of Kyle Katarn to the Academy, he helps Kyle with reconnecting his bond with the Force and begins retraining him to use his lightsaber again. Calm, collected, and in tune with the Force, he cautions Kyle from becoming too reckless in getting his revenge.
Desann:
"Thanks to you, the weakling Jedi who scorned me will soon be erased from history, replaced by a new race of warriors; strong warriors, warriors who know that the Force is not a shield to protect the useless… but is, in reality, a weapon… to empower the worthy!"
Hailed from a world where the Force was a strange, unfamiliar thing. Desann was shunned by his own people and lived a life of loneliness and despair, until one day a trader found him and took him to Luke Skywalker's Jedi Praxeum on Yavin 4. Desann then became a Jedi apprentice of Skywalker's, but soon began bullying his comrades. He eventually killed Havet Storm, one of his fellow Jedi, for standing up to his bullying ways and claimed that he was "too weak to be a Jedi." This turned him to the dark side of the Force, and he fled the Academy.
Tavion Axmis:
"Ah, the prodigal Jedi. Have you come seeking vengeance? That's not very Jedi-like."
An Empire Youth in Lord Hethrir's Empire Reborn movement, Tavion displayed signs of Force-sensitivity and was "purified" by an extra-dimensional being. She received training in the use of her Force abilities under Desann, Hethrir's right hand and during this training, Axmis was selected by Desann to be his personal apprentice.
In Jedi Outcast, you the player are able to wield a variety of weapons from the Star Wars franchise (specifically the EU). You are able to not only use rifles and blasters, but also a lightsaber along with force powers from both the light and dark side. You can choose whether to use first or third-person perspective for each weapon, including the lightsaber. Combat is standard for the shooter genre, offering players an array of energy and projectile weapons, plus explosives. Players have health and shield meters, each of which is replenished separately.
The game places a strong emphasis on lightsaber combat. The game offers three lightsaber styles; fast, medium and strong, with each style differing from the others in terms of the speed of attacks and damage dealt. There are also a number of combos, many of which are unique to the selected saber style. Just like in the films, lightsabers can be used to deflect shots from blasters.
Force powers (such as Push, Jump, and Lightning) are available. The use of powers is restricted by a "Force Meter", which depletes with each use and gradually refills over time. The "level" of a Force power determines the strength of that power and the amount depleted from the Force meter during its use. There are "Neutral" Force powers, which are mostly focused on increasing speed and athletic ability, as well as numerous powers unique to both Light and Dark sides. As in the previous games, Light Side powers are mainly focused around protection and healing, while Dark Side powers are openly aggressive. You aren't bound to one side and can easily use both sides during gameplay.
A long time ago in a galaxy far far away....
DEVELOPER: Raven Software
PUBLISHER: LucasArts and Aspyr Media
RELEASE: March 26, 2002 (Original); September 24, 2019 (Aspyr Media rereleases for PS4 and Switch)
LANGUAGE: English, French, German
GENRE: First-Person Shooter, Third-Person Shooter, Hack and Slash
MODE: Single-player
PRICE: $9.99
NOTE: This game was created before the new Sequel Trilogy was created and so, has many inconsistencies with the new canon. This game and all the other titles in the Jedi Knight series took place in:
"After Star Wars was released, it became apparent that my story—however many films it took to tell—was only one of thousands that could be told about the characters who inhabit its galaxy. But these were not stories that I was destined to tell. Instead, they would spring from the imagination of other writers, inspired by the glimpse of a galaxy that Star Wars provided. Today, it is an amazing, if unexpected, legacy of Star Wars that so many gifted writers are contributing new stories to the Saga."
- George Lucas
Now known as Star Wars Legends, the Expanded Universe (or EU for short) compassed ever single book, video game, published work, etc outside of the then six movies and the Clone Wars series all into one. Basically everything made until April 25, 2014 when the House of Mouse took the reins. The content in the EU explores and continues the stories told in the films, taking place anywhere from over 36,000 years before The Phantom Menace to 136 years after Return of the Jedi.
This game in particular takes place 8 years after Return of the Jedi.
It is a time of relative peace
in the galaxy. Eight years
have passed since the
Empire's defeat at the
BATTLE OF ENDOR, but the
NEW REPUBLIC still struggles
to restore order and
vanquish its enemies.
After defending the VALLEY
OF THE JEDI from the evil
JEREC and nearly falling to
the Dark Side himself, former
Jedi Knight KYLE KATARN
has severed his connection
with the Force and returned
to his mercenary ways. With
his longtime partner, JAN
ORS, Kyle continues to aid
the Republic in the fight
against the IMPERIAL
REMNANT.
As the Remnant launches its
latest gambit to regain
control of the galaxy, Kyle
and Jan have been sent by
the New Republic to
investigate the planet KEJIM,
home to a long-dead
Imperial outpost…
Two years after the end of Star Wars: Jedi Knight: Mysteries of the Sith, you play as Kyle Katarn, a former Jedi. Since nearly falling to the dark side, Katarn has given up his lightsaber and his connection to the Force. Working as a mercenary for the New Republic, he travels the galaxy with his partner Jan Ors. The two receive a transmission from Mon Mothma who asks them to investigate an Imperial Remnant base on Kejim after the New Republic intercepted a suspicious transmission coming from the base containing keywords such as "Reborn" and "Valley of the Jedi." After infiltrating the base and fighting off Remnant forces, Katarn and Ors discovered that the Remnant was up to something more...
Kyle Katarn:
"I'm no Jedi; I'm just a guy with a lightsaber and a few questions."
The player character. Kyle was a mercenary who was crucial in stealing the plans for the Death Star, thus allowing the Rebel Alliance to destroy the first Death Star and bring tremendous damage to the empire. A force sensitive user who has had multiple brushes with both the light and the dark side of the Force. Once trained under Luke Skywalker, he left the Jedi Academy after dipping into the dark side in a fit of rage. Now he returns to his mercenary life in order to make a living with his partner Jan. But somewhere deep inside Kyle knows that his connection to the Force is still there, waiting.
Jan Ors:
"So much for the blue milk run."
An Alderaanian who worked for a terrorist organization before switching over to help the Alliance, Jan has played a pivotal role in working with Kyle to bring the Empire to its knees. She has accompanied Kyle Katarn, who had returned to his mercenary ways after slipping to the dark side on Dromund Kaas, on a number of off-the-record missions against the Imperial Remnant in their new ship, the Raven's Claw.
Luke Skywalker:
"If the ways of the Jedi were easy, there'd be millions of us, instead of dozens."
The Jedi Grand Master of the Jedi Academy. He oversees and trains new Jedi recruits with the help of other teachers in the Jedi Praxeum. Concerned over the betrayal of the apprentice Desann and the return of Kyle Katarn to the Academy, he helps Kyle with reconnecting his bond with the Force and begins retraining him to use his lightsaber again. Calm, collected, and in tune with the Force, he cautions Kyle from becoming too reckless in getting his revenge.
Desann:
"Thanks to you, the weakling Jedi who scorned me will soon be erased from history, replaced by a new race of warriors; strong warriors, warriors who know that the Force is not a shield to protect the useless… but is, in reality, a weapon… to empower the worthy!"
Hailed from a world where the Force was a strange, unfamiliar thing. Desann was shunned by his own people and lived a life of loneliness and despair, until one day a trader found him and took him to Luke Skywalker's Jedi Praxeum on Yavin 4. Desann then became a Jedi apprentice of Skywalker's, but soon began bullying his comrades. He eventually killed Havet Storm, one of his fellow Jedi, for standing up to his bullying ways and claimed that he was "too weak to be a Jedi." This turned him to the dark side of the Force, and he fled the Academy.
Tavion Axmis:
"Ah, the prodigal Jedi. Have you come seeking vengeance? That's not very Jedi-like."
An Empire Youth in Lord Hethrir's Empire Reborn movement, Tavion displayed signs of Force-sensitivity and was "purified" by an extra-dimensional being. She received training in the use of her Force abilities under Desann, Hethrir's right hand and during this training, Axmis was selected by Desann to be his personal apprentice.
In Jedi Outcast, you the player are able to wield a variety of weapons from the Star Wars franchise (specifically the EU). You are able to not only use rifles and blasters, but also a lightsaber along with force powers from both the light and dark side. You can choose whether to use first or third-person perspective for each weapon, including the lightsaber. Combat is standard for the shooter genre, offering players an array of energy and projectile weapons, plus explosives. Players have health and shield meters, each of which is replenished separately.
The game places a strong emphasis on lightsaber combat. The game offers three lightsaber styles; fast, medium and strong, with each style differing from the others in terms of the speed of attacks and damage dealt. There are also a number of combos, many of which are unique to the selected saber style. Just like in the films, lightsabers can be used to deflect shots from blasters.
Force powers (such as Push, Jump, and Lightning) are available. The use of powers is restricted by a "Force Meter", which depletes with each use and gradually refills over time. The "level" of a Force power determines the strength of that power and the amount depleted from the Force meter during its use. There are "Neutral" Force powers, which are mostly focused on increasing speed and athletic ability, as well as numerous powers unique to both Light and Dark sides. As in the previous games, Light Side powers are mainly focused around protection and healing, while Dark Side powers are openly aggressive. You aren't bound to one side and can easily use both sides during gameplay.