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WieDerrickWie

Member
Jul 4, 2018
650
I weep for Starbreeze.
I'd say I'd love another Darkness/Riddick/Syndicate, but I know a lot of that team went to Machinegames.
 

GrrImAFridge

ONE THOUSAND DOLLARYDOOS
Member
Oct 25, 2017
9,659
Western Australia
I can see Devolver or Nordic swooping in. Night Dive is developing the System Shock remake internally and would probably prefer to brings 3 under its wing as well in terms of acting as publisher, but I'm not sure it has the resources to do so.
 
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vestan

#REFANTAZIO SWEEP
Member
Dec 28, 2017
24,604
Are Double Fine cool with sticking with Starbreeze for Psychonauts 2? Situation doesn't look to hot over there.
 

Zukkoyaki

Member
Oct 25, 2017
11,250
Seriously wondering how long Starbreeze is going to last. It's simply not looking good over there.

As for System Shock, I imagine someone else will pick it up. Probably one of the other mid-sized European publishers like 505, Paradox or Techland or maybe someone like THQ.
 

LabRat

Member
Mar 16, 2018
4,228
i'm surprised it hasn't been cancelled already. can't trust otherside with releasing a good game after the catastrophe that was underworld ascendant. warren spector hasn't made a great game in 20 years.
 

Dr. Caroll

Banned
Oct 27, 2017
8,111
i'm surprised it hasn't been cancelled already. can't trust otherside with releasing a good game after the catastrophe that was underworld ascendant. warren spector hasn't made a great game in 20 years.
My understanding is that Spector had little involvement with UA. It is also worth noting that UA is still being worked on. There's a new patch coming soon that turns the game into a single cohesive dungeon and makes a bunch of improvements. They've already overhauled the save system, among other things.
 

GrrImAFridge

ONE THOUSAND DOLLARYDOOS
Member
Oct 25, 2017
9,659
Western Australia
Hm, I'm not sure about Nordic. Don't they just buy IP rather than publishing licences to single entries? I'm not familiar with their acquisition arrangements outside of them being super frequent. Given Devolver's history, I can't seem them backing SS3. Have they ever supported a 205-30ish development team based in the States? When they publish mid-tier games, like the first Shadow Warrior reboot and Serious Sam 3, they seem to go to countries like Poland or Croatia where you get more dev for your buck.

Nordic has published some stuff that was developed externally, most recently Darksiders 3. You raise a fair point about Devolver, but as SS3 has been in development for a while now, it wouldn't be footing the entire bill.
 

Sinatar

Member
Oct 25, 2017
5,684
Even without Starbreeze's financial difficulties, after Undermountain Descendant I would have cancelled SS3 too.
 

Adam_Roman

Member
Oct 25, 2017
3,065
I hope Night Dive works out a deal with them. Remake development has been a little bumpy to say the least but the team is really cool. I love watching their livestreams.
 

Dr. Caroll

Banned
Oct 27, 2017
8,111
Even without Starbreeze's financial difficulties, after Undermountain Descendant I would have cancelled SS3 too.
One of these games was by Ion Storm Dallas. The other was by Ion Storm Austin. They were released a month apart. The quality of one does not really reflect upon the other.
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Underworld Ascendant was/is by the Boston studio. System Shock 3 is by the newer Austin Studio that Spector is heading, as far as I can tell.
 

GrrImAFridge

ONE THOUSAND DOLLARYDOOS
Member
Oct 25, 2017
9,659
Western Australia

OldMuffin

Member
Nov 1, 2017
1,179
I imagine they'll want to secure a new publisher ASAP. Underworld was an enormous flop, and while their Boston studio has a new project & publisher lined-up (recently trademarked a title called Thick as Thieves), they can't have enough cash to sustain two separate teams and self-fund the development of System Shock 3, especially when they're still trying to fix Underworld and release the console ports.
Sounds like a their spiritual successor. Anyway, never played Underworld, currently waiting for console release but what was wrong with it?
 

Valdega

Banned
Sep 7, 2018
1,609
I imagine they'll want to secure a new publisher ASAP. Underworld was an enormous flop, and while their Boston studio has a new project & publisher lined-up (recently trademarked a title called Thick as Thieves), they can't have enough cash to sustain two separate teams and self-fund the development of System Shock 3, especially when they're still trying to fix Underworld and release the console ports.

I don't have high hopes for SS3. Underworld clearly had a tiny budget and was released as a broken and unfinished mess. SS3 would have an even larger scope than Underworld so... yeah. Good luck to them.

Underworld Ascendant was/is by the Boston studio. System Shock 3 is by the newer Austin Studio that Spector is heading, as far as I can tell.

Oh? Maybe there is some hope then. That said, the last game Spector worked on was Epic Mickey. Let's not forgot Invisible War, either, which most people unfairly blame on Harvey Smith. Smith redeemed himself with Dishonored but Spector has yet to prove that he can still make a good game.
 

Deleted member 8861

User requested account closure
Banned
Oct 26, 2017
10,564
Sounds like a their spiritual successor. Anyway, never played Underworld, currently waiting for console release but what was wrong with it?
Visit the OT. Initial release had literally a non-functional save system (you pick up item, save and load, you're warped back to the beginning of the level and the item reappears), cringeworthy story/characters, bad performance, gaps in the level geometry, crashes, bad UI. I hear they patched the shit out of it, but I'm not touching it again until it gets to No Man's Sky levels of redemption.

Makes you wonder if Starbreeze agreeing to relinquish publishing rights was motivated less by its dire straits and more OtherSide's hemming and hawing.
On OtherSide's FB page (emphasis added):

We have very much enjoyed working with Starbreeze on System Shock 3. They've been a great partner. As developers themselves they understand the challenges of game development and that's been refreshing. However, in light of Starbreeze's current situation, we decided together that it would be best for us to go our separate ways for now. We wish them the best of luck.

OtherSide is rolling forward with System Shock 3. Warren Spector has built a great team and the game is more than halfway completed. At its core, it already feels like a System Shock game, while at the same time introducing new elements to the franchise. As the original creators of the game, we want to see this game made as much as our fans do.

Look for more information about System Shock 3 soon.
Quite the opposite, it seems. Game's "more than halfway done".

EDIT: Actually could this FB quote above be added to the OP?
 
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chrominance

Sky Van Gogh
Member
Oct 25, 2017
13,543
Night Dive securing publishing rights seems like the best of the likely scenarios. I also don't know if they've got the money to fund full development, but it makes a certain sense given their work on previous System Shock games and the current remake.

That said, when Prey came out people were already wondering if System Shock 3's lunch had been eaten. If you find yourself jonesing for SS3 and you haven't played Prey, you know what to do.