1) The flying was bad in playtests. "Creation Engine 2" is just a marketing slogan. It's just Creation Engine. They refactored the graphics modules of the engine and added a couple new
features, but it's not a complete rebuild or overhaul, That will be obvious as soon as the game launches. Modders will tear them to shreds. Todd internally said, "We make games, not
tools." The toolset is rusty, the content devs are sick of it. Building games on crap tools makes crap games.
2) Since Bethesda Game Studios Austin released Fallout 76 they have not been working on a new game.They had most teams on 76 support and DL content.
3) Until the acquisition BGS was releasing on all major platforms. XBox/MS wanted exclusives to compete .So all the games were slated for XB and PS. But cutting a platform removed a
few headaches. (this was with regards to whether a Playstation version was in development).
4) The source did not wish to make comments regarding The Elder Scrolls VI or Redfall
Source
features, but it's not a complete rebuild or overhaul, That will be obvious as soon as the game launches. Modders will tear them to shreds. Todd internally said, "We make games, not
tools." The toolset is rusty, the content devs are sick of it. Building games on crap tools makes crap games.
2) Since Bethesda Game Studios Austin released Fallout 76 they have not been working on a new game.They had most teams on 76 support and DL content.
3) Until the acquisition BGS was releasing on all major platforms. XBox/MS wanted exclusives to compete .So all the games were slated for XB and PS. But cutting a platform removed a
few headaches. (this was with regards to whether a Playstation version was in development).
4) The source did not wish to make comments regarding The Elder Scrolls VI or Redfall
Source