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State of Play (May 9th 2019) |OT| The promise has been made

Oct 25, 2017
10,365
I still love that "ding" the most.
Haven't been this hyped since that BotW trailer.
Yup, opening the show with the "ding" was perfect.

Was like "Wait?! Wasn't that?? Aww yeah it's happening at some point during this show"

Same here. I thought "WTF? Is that Socom?" then I saw the Predator and thought "WTF? A Sony Predator game? What?"
;D
My mind definitely went to Socom first as well, heh.
 
Oct 25, 2017
1,966
QLD, Australia
Good short show, had a nice variety of titles (MHW, indie RPG, WWS MP title, raccoons revenge + weeb nostalgia) + a LE console tease.

Didn’t overstay it’s welcome, which was good.

You’ll see TLOUII in one of these soon I reckon, but only when ND have confirmed a delivery date for it.

I do think they’ll do something with one of the AAAs sometime around E3 tho. They’re wording on what to expect was pretty vague and left the door open for any number of communication types to be made.

I also loved the opening start up colour bars.
 
Oct 27, 2017
3,378
Lurking around the different announcement threads, I think its pretty safe to say this was quite a solid, inoffensive showcase. I can only see these getting bigger and better.
 
Oct 27, 2017
1,298
People are not happy because SE did not release any new info or media for FF7R.
People are not happy because SE released new info and media for FF7R.
People these days are not happy on a constant basis it seems.
It's because the "coming out never/2025" jokes won't work anymore, not that they were ever really clever lol
 
Oct 25, 2017
2,602
USA
Yeah I like this Nintendo Direct-styke approach. I think I see a traditional conference now and kinda feel like it's all faked cheerleading from the crowd, full of awkward lack of confidence/poor rehearsal, and generally just feels like showmanship more than substance. Funny enough, I think Sony E3 2018 was the most emblematic of this with their multi-stage, themed approach.

I feel like this format takes all the really exciting parts of a press conference and just does away with the hokeyness.

I am saying that as someone who thought Sony's absence at E3 was going to be hurtful, but now I'm okay with them just kinda going the State of Play route, I think. Doesn't make me any less excited for the announcements coming on-stage at E3 from the other big pubs, but I do think as the more experienced I get as a consumer in this industry, the less and less I feel a sense of excitement or dazzlement from the press conference format. It's starting to feel more and more inauthentic and kinda lame -- and I think I prefer to just showcase marketing material without any awkward stage presentations stifling it.
 
Oct 26, 2017
3,015
Yeah I like this Nintendo Direct-styke approach. I think I see a traditional conference now and kinda feel like it's all faked cheerleading from the crowd, full of awkward lack of confidence/poor rehearsal, and generally just feels like showmanship more than substance. Funny enough, I think Sony E3 2018 was the most emblematic of this with their multi-stage, themed approach.

I feel like this format takes all the really exciting parts of a press conference and just does away with the hokeyness.

I am saying that as someone who thought Sony's absence at E3 was going to be hurtful, but now I'm okay with them just kinda going the State of Play route, I think. Doesn't make me any less excited for the announcements coming on-stage at E3 from the other big pubs, but I do think as the more experienced I get as a consumer in this industry, the less and less I feel a sense of excitement or dazzlement from the press conference format. It's starting to feel more and more inauthentic and kinda lame -- and I think I prefer to just showcase marketing material without any awkward stage presentations stifling it.
I still think conferences has a place. Like the God of War conference where they had an amazing orchestra. Shit was hype.
 
Oct 27, 2017
1,710
I think this type of presentation works, but I'll still take conferences for E3. There's nothing quite like the crowd losing it at an announcement. It's super exciting, and it's cool knowing we're all experiencing these same emotions at the same time.
 
Oct 27, 2017
13,213
Holy shit that was underwhelming. I liked the previous State of Play way more.

Only FF7 was kind of interesting, but still no releadedate or anything made it a joke.
I don't even remember wtf was in the last State of Play. Iron Man VR and....seriously, that's all I remember. And I only remember that because I was ticked about Iron Man.
 
May 1, 2018
52
For those wondering about Illfonic, the developer making the Predator Hunting Grounds game, they made the Friday the 13th game that launched in 2017. So, expect something similar to that except with Sony money backing it.
 
Oct 25, 2017
2,623
Indonesia
the games included is great, but the need to talk more about the games. 10 minutes is too short and it's basically just trailer compilation, they could have add time by telling what the game is about. at one point, the announcer lady even told you to check ps blog for more info. they could just add more info and lengthen the time.

no idea why they insist on having only 10 minutes running time, they could easily added info from psblog and you get a more nicer 20 minute running time. I even would like to see the developer on screen talking about the game a little bit. that flying rat game look really interesting.
 
Oct 25, 2017
1,009
Not bad, they did well not to get people's hopes up. I think a big problem was that Kojima always teases little things even when there are no events on the horizon..but because this was coming people assumed he was teasing something for State of Play.

I find it funny that people bounce back and forth between "Remember when Sony used to make lower budget AA games too? Those days were great." and "They didn't show *insert AAA cinematic game*! What a shitshow!"
 
Oct 26, 2017
569
I really like this format as they can show smaller & VR games with a sprinkle of AAA games. Before people used to complain Sony doesn't advertise AA-esque games and now they're precisely doing that and we still have to hear the whining non-stop.

If you want bigger games announcements then just skip State of Play and wait if they decide to return to PSX 2019 or E3 2020.
 
May 17, 2018
2,148
I just got home from work and I'm very disconnected so sorry if it's been answered a million times but...

Do we know what kind of game the Predator one is? Is it an asymmetric multiplayer? An action-adventure controlling predator? First or third person?
 
Oct 27, 2017
8,619
UK
I just got home from work and I'm very disconnected so sorry if it's been answered a million times but...

Do we know what kind of game the Predator one is? Is it an asymmetric multiplayer? An action-adventure controlling predator? First or third person?
Asymmetric multiplayer only.
 
Nov 3, 2017
392
A nice improvement. The bookends carried the show. Now they just need to work on filling the inbetween with content. My only real gripe is the announcer's voice.
 
Oct 25, 2017
1,182
Overall good show! Good pacing, cool stuff shown, and FF7R trailer was amazing. Little too short tho.

I think the State of Play format has promise. I have a couple notes on how to make it better.

1) Needs more personality. Kinda comes off as a lifeless marketing video, similar to Square Enix’s video from last E3. Having a host would go a long way in giving this more character, and Shuhei Yoshida is perfect for that role imo. Everyone loves him!

2) Don’t do them too frequently, do them when you can fill 25+ minutes of content. Ideally also these come alongside a proper E3 presence instead of kinda replacing it. I think the ideal schedule would be one in Q1, a mini one in May as a pre E3 teaser, proper E3 conference for the “big boys”, and one in fall.

3) Big opener and big closer is important, they did good with this one as Iceborne + FF7R were perfect bookends. But try to have one or two big announcements in the “headlines” section as well. Nothing bombastic necessarily, but will generate buzz.

But yeah, solid showing overall, looking forward to future installments.
 
Oct 25, 2017
4,145
FF7R won’t show up and the usual crowd that over hyped themselves will create threads saying. “Sony should stop doing SoP’s” “ what a waste of time SE needs to shake up management”

I for one look forward to this delicious salty tears. It’s like you folks never learn which is hilarious and sad.

 
Oct 27, 2017
18,102
Overall good show! Good pacing, cool stuff shown, and FF7R trailer was amazing. Little too short tho.

I think the State of Play format has promise. I have a couple notes on how to make it better.

1) Needs more personality. Kinda comes off as a lifeless marketing video, similar to Square Enix’s video from last E3. Having a host would go a long way in giving this more character, and Shuhei Yoshida is perfect for that role imo. Everyone loves him!

2) Don’t do them too frequently, do them when you can fill 25+ minutes of content. Ideally also these come alongside a proper E3 presence instead of kinda replacing it. I think the ideal schedule would be one in Q1, a mini one in May as a pre E3 teaser, proper E3 conference for the “big boys”, and one in fall.

3) Big opener and big closer is important, they did good with this one as Iceborne + FF7R were perfect bookends. But try to have one or two big announcements in the “headlines” section as well. Nothing bombastic necessarily, but will generate buzz.

But yeah, solid showing overall, looking forward to future installments.
agree with all three points, they've already got a decent format, but they should work to improve it. this episode was a good sign tho that they're serious about this series.
 
Oct 27, 2017
1,209
1) Needs more personality. Kinda comes off as a lifeless marketing video, similar to Square Enix’s video from last E3. Having a host would go a long way in giving this more character, and Shuhei Yoshida is perfect for that role imo. Everyone loves him!
Sorry, but I have to disagree. He is a very likeable guy, but his speech is sometimes hard to understand, and a host needs to speak fluent english.
 
Oct 27, 2017
3,568
Sorry, but I have to disagree. He is a very likeable guy, but his speech is sometimes hard to understand, and a host needs to speak fluent english.
Eh, I disagree. Iwata used to present Directs for Nintendo and his English was far from fluent. It was all about the personality he brought that made them interesting and fun to watch. There's subtitles if you can't understand.
 
Oct 25, 2017
1,182
Sorry, but I have to disagree. He is a very likeable guy, but his speech is sometimes hard to understand, and a host needs to speak fluent english.
They could always dub over him like Nintendo does with Yoshiaki Koizumi, no need for him to speak English.

Shu is very likeable and as president of WWS you just naturally get the sense of his passion, since he handles their development studios.
 
Oct 25, 2017
1,250
So, did Era crash this morning or was it just my internet breaking up yet again, because after watching SoP live on YouTube I wanted to check this forum and nothing happened, but most other sites I tried didn’t work either.

Anyway, that squirrel game reminded me of Tokyo Jungle but in 3d, could be neat!

Those poor Socom fans must’ve been in pain when the Predator music played, because up to that point I thought this looks socomesque.

FFVIIR is still real and looks gorgeous, but will Squeenix commit a betrayalthon during E3 and announce it on MSs stage??1 Stay tuned!
 
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Oct 27, 2017
1,209
Besides, having Shu present would made things even worse. People would be like: they've got the president of WWS to host this SoP, and all they had to show was this shit?!? (shit = not announcing new blockbuster AAAA games) ;) Let's keep things small with State of Play, and save Shu, Shawn, Asad etc. for the next E3's.
 

Mjolnir

Alt account
Member
May 2, 2019
95
The only thing is that I find the broadcast to be way too short and quick. I could use some more time with each game presented, but I understand that would require more preparation on part of the developers too. Regardless, if Sony could do some more information and stuff after each trailer, then that would space it out a bit more.