emudeck makes it extremely easy. I cannot recommend it enoughman yall got me so fucking hyped to get my Deck on Saturday. Hope setting up all the emulation stuff is relatively painless for me
emudeck makes it extremely easy. I cannot recommend it enoughman yall got me so fucking hyped to get my Deck on Saturday. Hope setting up all the emulation stuff is relatively painless for me
That sucks. I'm glad I deleted SteamOS from my dual-boot then. I was hesitant about it, but it would have sucked royally if an update wiped the way I set up Windows.Latest update wiped out my Windows partition. Dual boot cant get here fast enough. 😓
It's the sweetspot between 30 and 60, and It's much better than 30.I guess I never expected so many people to care so much about 40 fps!
I guess I never expected so many people to care so much about 40 fps!
That sucks. I'm glad I deleted SteamOS from my dual-boot then. I was hesitant about it, but it would have sucked royally if an update wiped the way I set up Windows.
I don't care for my desktop gaming machine, but in a power limited handheld it's a superb option to have.I guess I never expected so many people to care so much about 40 fps!
That sucks. I'm glad I deleted SteamOS from my dual-boot then. I was hesitant about it, but it would have sucked royally if an update wiped the way I set up Windows.
wait is 40hz in?????
it's the perfect balance for a handheld device - doesn't require the juice for 60fps, but is halfway there from 30!!
Anyway, I'd be interested to learn how much energy is saved by going from 60Hz to 40Hz on the display alone. In my mind the backlight would be the big powerdraw, but maybe I'm wrong and the switching in the LCD is a significant part.
I'll have to check again later today because my battery was almost dead when I was messing around with it. Capping it to 40 made my fan go super quiet which was nice.Was already juicy at 60...but that extra battery time 👀 how your power draw looking at 40?
Regarding PowerTool what are suggest settings for using it? Is there a wiki?
Can anyone confirm if this has been their experience?Just a heads up, some people on reddit are reporting their fan curve is still reverting back after sleep. :(
wait is 40hz in?????
it's the perfect balance for a handheld device - doesn't require the juice for 60fps, but is halfway there from 30!!
Wanted to bump this question. Any particular settings to use for Power tool?
Wait so there's a 45 FPS cap as well? Does that mean that the screen has a 45 Hz mode on top of the 40 Hz mode?
That is a good point that seems to not be brought up much. 40fps on a small screen feels pretty close to 60 fps for non panning shots. Probably just due to the smaller the screen the more blended the animation looks from a smaller perspective. I'm probably not even articulating this right, but yes I agree with what you are saying.The 40fps cap is great, I've started using it on all my games on Windows. I don't see much of a difference on such a small screen between 40 and 60, it feels good to play.
Some Unity games you'd want to lock to 50Hz:
ActRaiser Renaissance
It works on Steam Deck? It shows as unsupported. Need a specific Proton version to run?
People on ProtonDB seems to got it running, but some talk about Steam Input issues which would be of course an issue on Deck. Not sure if this is still the case. I don't own the game.It works on Steam Deck? It shows as unsupported. Need a specific Proton version to run?
Such a cool feature :D
Worth noting too that this'll be immensely handy for the myriad of Unity games that lock camera movement to 50fps, which causes them to judder at 60Hz or any refresh rate that's not a multiple of 50.
Some Unity games you'd want to lock to 50Hz:
ActRaiser Renaissance
Alex Kidd in Miracle World DX
Disco Elysium
Haven Park
Minoria
Overcooked 1 and 2 (and apparently All You Can Eat Edition)
Slain: Back from Hell
Super Indie Karts
Tormented Souls
Such a cool feature :D
Worth noting too that this'll be immensely handy for the myriad of Unity games that lock camera movement to 50fps, which causes them to judder at 60Hz or any refresh rate that's not a multiple of 50.
Some Unity games you'd want to lock to 50Hz:
ActRaiser Renaissance
Alex Kidd in Miracle World DX
Disco Elysium
Haven Park
Minoria
Overcooked 1 and 2 (and apparently All You Can Eat Edition)
Slain: Back from Hell
Super Indie Karts
Tormented Souls
Wait seriously? Why the hell is it like that in Unity? Regardless, thanks for the heads up!
I see a lot of people around calling this "40hz" mode, which doesn't really cover it. You can set the screen refresh rate anywhere between 40-60hz, and the fps cap points scale automatically. So yes, you can set the screen to 45hz and then also cap the framerate to 45fps (since the "top" of the limiter scale will be 45fps instead of 60fps like it is by default). You can do the same with 50hz, 55hz, etc. etc. It's really great how much you can customize it, since the optimal setting likely changes game-to-game.Wait so there's a 45 FPS cap as well? Does that mean that the screen has a 45 Hz mode on top of the 40 Hz mode?
CPU boost always on, since this seems to be the standard and deactivating that is more like limiting it, which should call this an CPU limiter and not boost.
And then you only need to worry about the CPU SMT toggle. Either on standard, which is on and on 8 threads or off and on 4 threads. 4 threads is the big money feature hear that will improve 5-10fps in 90% of all games you test, this is why you did this.
Isn't the range 40-60 Hz?I see a lot of people around calling this "40hz" mode, which doesn't really cover it. You can set the screen refresh rate anywhere between 30-60hz, and the fps cap points scale automatically. So yes, you can set the screen to 45hz and then also cap the framerate to 45fps (since the "top" of the limiter scale will be 45fps instead of 60fps like it is by default). You can do the same with 50hz, 35hz, etc. etc. It's really great how much you can customize it, since the optimal setting likely changes game-to-game.
Yeah, exactly. I definitely notice the difference on my desktop, but on a small screen it is nowhere near as noticeable. Also, the fan kicks off a lot less often when I use 40fps compared to 60fps, so that's another benefit.That is a good point that seems to not be brought up much. 40fps on a small screen feels pretty close to 60 fps for non panning shots. Probably just due to the smaller the screen the more blended the animation looks from a smaller perspective. I'm probably not even articulating this right, but yes I agree with what you are saying.
It's 40-60Hz, you can't set it to 35Hz or anything between 30 and 40.I see a lot of people around calling this "40hz" mode, which doesn't really cover it. You can set the screen refresh rate anywhere between 30-60hz, and the fps cap points scale automatically. So yes, you can set the screen to 45hz and then also cap the framerate to 45fps (since the "top" of the limiter scale will be 45fps instead of 60fps like it is by default). You can do the same with 50hz, 35hz, etc. etc. It's really great how much you can customize it, since the optimal setting likely changes game-to-game.
Any good tips or guides that you have for someone who would be possibly be switching over to Windows to play some of the games that aren't capable on Steam OS? I hear the controller outside of Steam is tough to set up? ThanksYeah. I put a good 10 hours into configuring Windows to feel just right plus downloading games Deck cant run natively like Fortnite and Destiny. I'm sure this isnt the case for everyone but my Deck updates have all been bad since day one. Had to reimage the system like an hour into receiving it.
Yup, you are both correct. Fixed my post.It's 40-60Hz, you can't set it to 35Hz or anything between 30 and 40.
Any good tips or guides that you have for someone who would be possibly be switching over to Windows to play some of the games that aren't capable on Steam OS? I hear the controller outside of Steam is tough to set up? Thanks
It was slower before (you could already do it via commandline). Now it is MUCH faster (was around 1sec before).The refresh rate switching is almost instantaneous. Valve's tweet made it sound alot worse. This feature is amazing.
Such a cool feature :D
Worth noting too that this'll be immensely handy for the myriad of Unity games that lock camera movement to 50fps, which causes them to judder at 60Hz or any refresh rate that's not a multiple of 50. Should stress this isn't all Unity games thankfully!
Some Unity games you'd want to lock to 50Hz:
ActRaiser Renaissance
Alex Kidd in Miracle World DX
Disco Elysium
Haven Park
Minoria
Overcooked 1 and 2 (and apparently All You Can Eat Edition)
Slain: Back from Hell
Super Indie Karts
The Coma: Recut
Tormented Souls
Other games with odd fps caps you'll want to change refresh rate on:
Half-Minute Hero: Super Mega Neo Climax Ultimate Boy - 59Hz
Handsome Mr Frog - 45Hz
Kathy Rain - 40Hz (Original version only, the Director's Cut is fine at any refresh rate)
Kero Blaster - 59Hz
Strong Bad's Cool Game For Attractive People - 48Hz
Whispers of a Machine - 40Hz
Also, if you emulate old arcade games, it may be worth looking up their refresh rates as they often vary! Lots of Sega model 2 games for instance are 57fps I believe, plus the original Mortal Kombat trilogy is 54. Finally, if you emulate any PAL games (especially handy for old microcomputers), 50Hz would be a good shout there!
everyone post up the best 40hz games:
jedi fallen order
control
cyberpunk 2077
forza horizon 5
red dead redemption 2
I did last night. Worked really well with the settings I was using. Super smooth.