John: Within a few days we had broken even on the previous 2 years' investment, which was good because all 3 of us were deep in financial holes (I had $50k of credit card debt), had spent our life savings, and we owed 2 of our contractors quite a bit of money for work done in good faith during the Banner Saga: Factions days.
John: Right about that time, a legal challenge from King over the trademark of 'Banner Saga' came to a head. For over 6 months, we had been blocked from trademarking the name of the game. King made the offer to own the trademark, but 'let us use it'. Uh, no. It ended up working out well, King treated us properly, and no hard feelings resulted.
Stoic posted a discussion where some of the developers of the Banner Saga Trilogy reflect on the release of the original game. Touch on how dire things got towards the end of development and how everything managed to turn out in the end.
There's also a quick mention of Stoic's next project...
Alex: Seven years after we first set out in metaphorical longships to create our own game dev studio, we've seen other developers come and go. We've seen the coming of the "indie apocalypse" and felt how hard it is to make a living doing your own games. And we're still here and going strong! Stoic's continuing to grow bigger than it's ever been before, and we're wading heavily into a new project with new ambitions and aspirations. We can't wait to be able to talk more about it soon and we hope you'll come along with us to a new world, with new stories to tell in a new game.
Not much info out there on that upcoming game aside from some UE4 job postings. Some of which point to online features but nothing definitive.
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