- Oct 25, 2017
Just heard about the game today and had to share it since it doesn't seem to have a thread here. It's an indirect RPG where you set up your character with equipment (that you seem to be able to change in real time which will alter the movements of the player) and send them off to a location. I've copied over the Steam description below that goes into more detail.
I also jumped over to the developer's discord and got this back about platform plans...
ABOUT THIS GAME
In a realm of perpetual evil, a single stone could change everything.
Stone Story is an RPG set in a dark and ominous world. The game's animation style is achieved entirely by ASCII symbols typed in plain text. The game has been in development since 2014 and is presently in closed beta testing. It features 8 locations to explore, 8 boss fights, mind-blowing ascii cutscenes and plenty of loot to discover.
The casual play contrasts with the retro visuals, providing a unique experience that blends nostalgia with modern design principles. One of the game's defining mechanics is that you have no direct control of the player character. You choose what items to equip, which location to visit and relax while an artificial intelligence does all the exploring, combat and looting. That doesn't mean this is an idle game. Potions and special abilities are maximized by good timing. Boss fights are intense and can keep you at the edge of your seat, requiring quick item swaps if the boss changes patterns. Additionally, an item crafting system allows you to combine otherwise disposable items--rewarding experimentation, giving you interesting choices and making full use of all the gathered loot.