I know what the release order is; it's just releasing a character that looks as uninteresting to me as Falke makes waiting for those two characters that much more harder.
Id like to see aSome Falke costumes I'd eventually like to see:
- Rolento-esque military outfit
- Schoolgirl costume with yardstick staff
- Sporty pole vaulter costume with pole staff
- Swimsuit costume with folded beach umbrella staff
- Holiday costume (perhaps a green elf look) with a candy cane staff
- Monster Hunter crossover costume with a gunlance staff
*Why isYo lmfao those animations are really fucking bad
Falke looking like a KI character lmfao, why are Capcom so bad at this
*Why is
And they aren't, Street Fighter V having bad animation is a meme with no basis. Falke is the first one who's animations look kinda bank, and even then they don't look that bad.
This depends. What the poster said is perfectly acceptable in the UK, for example, whereas your correction would be frowned upon.
Yo lmfao those animations are really fucking bad
Falke looking like a KI character lmfao, why are Capcom so bad at this
Nice! Can't wait to see more - glad they're doing another button-focused character to, keeps things interesting.Sorry for double posting, but there's gonna be a showcase of Falke tomorrow at CapcomFighters:
https://twitter.com/CapcomFighters/status/985994819427282944
Yeah, I'm definitely no Capcom apologist, but I also don't really see the bad animation. Some of her movements are very "snappy" and not fluid, but I also associate that with the property of rekkas, so I guess I kind of gloss over that. I do acknowledge what some are saying where some attacks with her staff lack weight and impact, but I also kind of associate that with it being infused with psycho power. Gotta see more.I seriously don't see what's so bad about Falke's animations, and I'm far from a Capcom apologist. Some of her attacks are conceptually boring, but none of the animations look bad or out of place to me. We go through the same song and dance with every reveal. I'm sure people will warm up to her after tomorrow's showcase.
What is this, a gamefaqs post? You probably have no clue what good animation looks like because if you did you wouldn't say they are "bad". Remember when Abigail was out and FGC entitled-babies cried? Well now he's considered a great character.
Yeah, i mean as i stated before, characters like Zeku/Abigail everyone thought that they've looked stiff in the trailers, but in game they have one of the best animations in the game.I seriously don't see what's so bad about Falke's animations, and I'm far from a Capcom apologist. Some of her attacks are conceptually boring, but none of the animations look bad or out of place to me. We go through the same song and dance with every reveal. I'm sure people will warm up to her after tomorrow's showcase.
Get him some Jergens STAT!You lost me with your babble. In fact, that whole post made no sense. You're just projecting here.
Shea butters only
Maybe, Ed just has easy controls, but he's not easy to play at high level at all, not like Cammy/Ryu/Guile. I think Falke will follow the same style.It seems like maybe additional hit stun or something going on with her move set. Capcom possibly positioning her to be a bit of a pick up and play character like Ed was?
It kinda reminds me of when Capcom used to Re-use sprites and the characters just had less animation frames randomly. But its hard to judge until we see her in a full match.Her style looks similar to Rolento. The animations are not bad, she does look a bit stiff but i think thats just how they want to perceive her.
Japanese profile
Unknown nationality strikes again!
Height: 5'9"
Weight: 119 lbs.
Nationality: Unknown
Job: Ed's aide
Likes: Milk tea, watching theater
Weird that they list her nationality as unknown when she speaks german in game, and has german colors on her staff/shoes.
for realI seriously don't see what's so bad about Falke's animations, and I'm far from a Capcom apologist. Some of her attacks are conceptually boring, but none of the animations look bad or out of place to me. We go through the same song and dance with every reveal. I'm sure people will warm up to her after tomorrow's showcase.
this might be the greatest spin for bad animation I've ever read for a fighting gameIt's clear why some people think she has "stiff" animations. It's because she's designed on purpose to have less "flair" and "glitter" because of her lore. In her story she was isolated, experimented on, and trained as a soldier, so now, more or less, behaves and moves like one.
Her moves feel like they are from a military of sort. Like example, the hand on the hip, the wide stance, when she uses V-Skill and the way she uses her staff as a sniper gun. Her personality is basically the opposite of Rolento and that reflects in her moveset.
The attention to detail is focused on movement manoeuvring the staff as opposed to her whole body.
this might be the greatest spin for bad animation I've ever read for a fighting game
My guy I like SFV, but you're doing some biblical stanning right now.It's clear why some people think she has "stiff" animations. It's because she's designed on purpose to have less "flair" and "glitter" because of her lore. In her story she was isolated, experimented on, and trained as a soldier, so now, more or less, behaves and moves like one.
Her moves feel like they are from a military of sort. Like example, the hand on the hip, the wide stance, when she uses V-Skill and the way she uses her staff as a sniper gun. Her personality is basically the opposite of Rolento and that reflects in her moveset.
The attention to detail is focused on movement manoeuvring the staff as opposed to her whole body.