Made by Iron Galexy.
I don't understand Chen's comments to be honest. How can he say there's no human error anymore?I dunno what the hell Chen is talking about. In tournament: People mash while still being negative all the time. People mash invincible moves when they're negative. People mistime meaties (how many times do people get hit with disrespectful wake-up moves canceled into V-Trigger? SO MANY). Disrespecting your opponent with normals is still very much a thing with these moves when you have mental advantage.
I don't understand Chen's comments to be honest. How can he say there's no human error anymore?
This AI group used machine learning to make new winquotes for SFII, and it's honestly the funniest thing ever.
Sagat's quote is the best.
Boxer and Blanka's quotes are great too.
I never mess up meaty timings or drop combos. Beep Boom imma computah
I can't stop laughing at "Gorilla-kun".The director of SFV has been Tweeting about Falke/Neo Shadaloo lore.
- Falke's birthday is May 25. Such info will be published in an official capacity in the future.
- Falke considers herself Ed's older sister and is very protective of him.
- Falke grew up in an area of the Shadaloo facility where German was spoken.
- The limited edition e-Capcom book contains small hints about the Neo Shadaloo mystery.
- "Gorilla-kun" has a proper backstory, and his real name has meaning.
We can always play Nash and only have s fraction of a second to use the right meaty
Winston's totally S4.The director of SFV has been Tweeting about Falke/Neo Shadaloo lore.
- Falke's birthday is May 25. Such info will be published in an official capacity in the future.
- Falke considers herself Ed's older sister and is very protective of him.
- Falke grew up in an area of the Shadaloo facility where German was spoken.
- The limited edition e-Capcom book contains small hints about the Neo Shadaloo mystery.
- "Gorilla-kun" has a proper backstory, and his real name has meaning.
I don't understand Chen's comments to be honest. How can he say there's no human error anymore?
Yeah, that's insane. I see dropped combos and mistimed meaties all the time. Hell, during his FT10 with Daigo, Tokido failed to jump over a fullscreen fireball.I don't understand Chen's comments to be honest. How can he say there's no human error anymore?
I don't understand Chen's comments to be honest. How can he say there's no human error anymore?
That's two more hours than I've gotten.Played Falke for 2 hours Tuesday since then no time to play real life sucks
Make sure you don't have that Puma thing going on w/ your router if that changed.This is the first time I'm really going back to the game since AE dropped and my match quality is so much worse now. It's 5 bar matches with a ton of rollback. Wtf is going on here?
Funny thing is, I actually have a better internet connection now, my latency is about half of what it used to be (15 ms vs 30 ms)
I noticed it's often against PS4 players (I'm on PC). Anything I can do or try here?
This is the first time I'm really going back to the game since AE dropped and my match quality is so much worse now. It's 5 bar matches with a ton of rollback. Wtf is going on here?
Funny thing is, I actually have a better internet connection now, my latency is about half of what it used to be (15 ms vs 30 ms)
I noticed it's often against PS4 players (I'm on PC). Anything I can do or try here?
I don't get this either in tournament there are a ton of drops, missed capitalization of opportunities, and missed Critical Arts . People say they want zoning and more complex characters then when they happen with someone with Menat they don't play her (some don't) cause she's too complex. Then on stream when its Menat vs Menat and zoning is happening chat does Resident Sleeper for the entire match.I don't understand Chen's comments to be honest. How can he say there's no human error anymore?
IG are not the reason KI was the fun game it was. Double Helix built that shit. IG just made the expacks on an extremely solid base.
https://game.capcom.com/cfn/sfv/systemfault/132383?lang=enHuh, did Extra Battles always display difficulty? Just noticed that last week's costume battle was "Easy" while the upcoming one is "Normal." Meanwhile, Shadow Nash will be "Extremely Hard."
Edit: Checked some old screenshots and this is definitely a new addition. It's a step in the right direction, though I wish they'd use numbered difficulty. Still, at least people somewhat know what they're getting into now.
IG are not the reason KI was the fun game it was. Double Helix built that shit. IG just made the expacks on an extremely solid base.
The "KI brand"? This was the first game since 1996. Double Helix created this modern KI that you apparently love so much. How the hell could they have hurt its name lolKI brand was hurt because of Double Helix's name. And now it's a different game from what is was in 2013 in content. And made balance patches a big deal by hosting streams.