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Street Fighter V: Arcade Edition |OT2| Street Fighter Has Come Home

Oct 25, 2017
4,411
lol, fighting games as esports.
Yeah, kind of starting to see the writing on the wall for this. I'm sure the best of the best can continue to compete on their own dime because they've won a considerable amount of money but what about the potential new stars coming up? They cant even dream of doing this without sponsors footing the bill for travel.
 
I’ve been warming up each night with casual matches where I just focus on neutral. No jumping, no crush counter combos, no command throws, or raw specials. Just whiff punishes, throw teching, anti-airs, blocking. I lose most matches, but I tend to draw the rounds out, even getting some time outs.

I’m learning it’s the most troll shit you can do in SFV. People don’t know what to do. They don’t give no runbacks. They hate it.

I love it.
 
Oct 25, 2017
5,803
I’ve been warming up each night with casual matches where I just focus on neutral. No jumping, no crush counter combos, no command throws, or raw specials. Just whiff punishes, throw teching, anti-airs, blocking. I lose most matches, but I tend to draw the rounds out, even getting some time outs.

I’m learning it’s the most troll shit you can do in SFV. People don’t know what to do. They don’t give no runbacks. They hate it.

I love it.
You should play a control character. This is 50% of the reason why I play Menat.
 
Oct 25, 2017
5,779
While on topic, decided to try some more of Menat's trials. Understanding her VT1 somewhat better now, no idea if VT2 is actually a viable alternative since I never see any tourney players use it.
 
Oct 30, 2017
3,426

In summary the game focus to much on frame data and offensive pressure with lack luster neutral.


Karin is a frustrating to fight. She has her St.LK, it got nerfed in S2 but that means nothing if DPs got nerfed and it being 2f gap frame trap, you can't challenge it.

That's the SFV's Offense > Defense

Kolin's St.HP. I remember the leaks about her that she has stubby normals but her St.HP is once of the best heavy normals in the game and that's without VT2. You can't challenge it because her hurtbox doesn't expand forward until the activation frames.If you try to challenge it with a Cr.MK that can buffer into a special it's going to whiff and her St.hp will whiff punish and cancel into daggers. So you gotta challenge it with your longest poke which mostly likely can't be canceled and still be whiffed punished if they delay the St.HP.

That's SFV's neutral.
 
Oct 30, 2017
1,331
This Monday Capcom will announce their Q3 FY2018 Financial Results.

So if we're lucky (it isn't very likely) they may mention some SFVAE/SF 30th Anniversary Collection/Capcom Beat 'em up Bundle results or (even less likely) announce some new SFV S4 plans or something related to the arcade release, like some new feature, content or game mode added to the console/PC version that they could include in the upcoming weeks.
 
Oct 30, 2017
3,426
Meanwhile Xian is the embodiment of Razer.


This is why FGC needs to jump on to PC. More sponsorship opportunity. I can't think of any company other than Redbull that also holds tournaments.
 
Feb 19, 2018
2,017
Developers needs to play their part. Add native support to wide variety of controllers and sticks. And add Linux support ffs.
I mean Dude we all watched that China tournament right? I'm not sure I can sit through that type of bumblefucks again because people thought PC's were good for the tourney. There is alot of Fiddling that has to be done on PC that just isn't there for Consoles or Arcade Cabinets so I doubt PC will ever really be the main venue for Fighting Games.
 
Oct 30, 2017
1,331
Wise words from Valle
Developers needs to play their part. Add native support to wide variety of controllers and sticks. And add Linux support ffs.
I agree the controllers and sticks parts. But Linux is like 1% of the sales for many games and traditionally is very problematic with compatibility and other issues, so developers frequently skip it because of that.
 
Oct 30, 2017
3,426
I agree the controllers and sticks parts. But Linux is like 1% of the sales for many games and traditionally is very problematic with compatibility and other issues, so developers frequently skip it because of that.
And Valve is trying to fix this with Steam play.
Tekken 7 runs ok but that depends how the driver supports are on Linux
 
Dec 17, 2017
907
London
I just uninstalled the game for the first time since launch.
With the weekly FM rewards now not even enough to play the costume battles, and no season 4 news on the horizon, I’m finding little motivation to play so freeing up some space for other games.
I hope they make some changes that will bring me back in at some point.
 
I just uninstalled the game for the first time since launch.
With the weekly FM rewards now not even enough to play the costume battles, and no season 4 news on the horizon, I’m finding little motivation to play so freeing up some space for other games.
I hope they make some changes that will bring me back in at some point.
This is me at this point. I've basically stopped playing weekly. The new season changes don't feel significant to the characters I play and without the carrot of weekly FM, I'm not going to be putting as much effort in.
Also, it was getting real tiresome playing an almost endless stream of Kage and Ken for a while.
 
Oct 27, 2017
1,233
UK
Anyone else find this weirdly nostalgic? I mean, it's only been about a year since AE came out and replaced this track. I definitely prefer this older one.
 
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Oct 25, 2017
584
HiFight gave a really nice breakdown of the Tokido vs Daigo match on Street Fighter League yesterday:



Yesterday's Street Fighter League match is archived here:
https://www.openrec.tv/live/e5rkd56m48v

Need to register an account first though.

The site was clever enough to change the interface language settings to English automatically for me.
Must be because it detected that my IP address was from outside of Japan.
 

Lulu

Member
Oct 25, 2017
6,002
Ultimate could keep up with the other esports, unlike most fighters it has the as high a player base as any of the big guns. It's not even really pushed by Nintendo either.
 
Oct 25, 2017
5,803
Ultimate could keep up with the other esports, unlike most fighters it has the as high a player base as any of the big guns. It's not even really pushed by Nintendo either.
If it's not pushed by Nintendo, how is it going to compete with the other eSports? The money invested won't be close to the likes of Dota 2 or StarCraft II.
 
Oct 25, 2017
5,803
sorry, i meant in terms of potential because the eyes and player base is there
That makes sense, but then we look at FighterZ and we see there's a lot more to the success of an eSport, too.
Eliminate the bring your own controller aspect. It would suck for many players, but would resolve many issues with sticks and pads not working.
What about people who play on hitbox controllers? What about people who play on pianos or guitars? It doesn't make sense; there is no standardized equipment. Same goes for actual sports.
 
Oct 28, 2017
689
That makes sense, but then we look at FighterZ and we see there's a lot more to the success of an eSport, too.

What about people who play on hitbox controllers? What about people who play on pianos or guitars? It doesn't make sense; there is no standardized equipment. Same goes for actual sports.
It's a bad solution, but the only way to eliminate many of the controller issues that pop up around running FGC events on PC. Like I said it sucks, but gets rid of a lot of headaches. It will likely never happen.

Also, while pro sports don't have totally standardized equipment there are standards they have to meet. Like full body swimsuits being banned for awhile in professional swimming and debates over banningnew shoes that could give an advantage in track and field that pop up from time to time.
 
Oct 30, 2017
1,331
There have been some interesting recent activity in the SFV Steam QA servers.

This week tey updated them, they added a couple of DLC, made a depot "shared install" (not sure what this means, probably means that the new upgdate is going to be a full app update instead of updating only inside the game. Probably the case since next month the arcade version is going to be released and they may need to make some internal changes to support it) and 12 hours ago they hided and then restored the achievements:
https://steamdb.info/app/310950/history/

Not sure if it's normal to work during weekends in Japan, or if it means that they are crunching due to an upcoming milestone or release (like the arcade version release or an important game update).

Before these 2 DLC recently added, the most recently DLC was added back in January 16th. I assume it was the Resident Evil Costumes bundle.
Eliminate the bring your own controller aspect. It would suck for many players, but would resolve many issues with sticks and pads not working.
It's a bad solution, but the only way to eliminate many of the controller issues that pop up around running FGC events on PC. Like I said it sucks, but gets rid of a lot of headaches. It will likely never happen.

Also, while pro sports don't have totally standardized equipment there are standards they have to meet. Like full body swimsuits being banned for awhile in professional swimming and debates over banningnew shoes that could give an advantage in track and field that pop up from time to time.
Even custom or upgraded gamepads or arcade sticks may have faster input lag or hide recorded input sequences like for certain very complicated combos. Obviously many players won't like it, but maybe it's safer and more fair to ban them.

That makes sense, but then we look at FighterZ and we see there's a lot more to the success of an eSport, too.
As I remember FighterZ had some more entrants than SFV at EVO (2575 entrants vs 2484)
https://www.twingalaxies.com/feed_details.php/2372/evo-2018-registration-numbers/15

Regarding Twitch viewship, DBZ also beat SFV at Evo by a bit and its finals also beat Capcom Cup by a bit but outside that and the launch peak common for many games SFV had a more consistent lead in Twitch viewship over DBZ across the last year.



Outside that, is there any other evidence that DBZ is having a great success in eSports? For what I know SFV has bigger prize pools and more tournaments, and recently they even cancelled some DBZ due to unknown reasons (probably licensing related).
 
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Oct 30, 2017
3,426
With the ability to transfer your account between Type Arcade and the PS4 version. Would this give any hint that BB/PP would make a return? I saw Bonchan's account having PP playing Type Arcade.