This seems like a good time to recap the non-costume stuff that's been found from datamining. Again, most of this is via the game's localization (locres) files, which contain all of the localized text you see in the game.
- Each character is assigned a unique character code (Ryu is Z00, Kolin is Z20, etc.) The latest character, Kage, is Z32. A reference to Z33 was added to the locres files at the same time as Z32 in December's V4.000. Z34 was added in V4.020.
- As noted by Yurinka, references to Z32-Z37 have been in DA_VTriggerNameAsset.uasset since I believe V3.110.
- Each character has two unique missions that have so far been unused. For example:
Perform a Ryusokyaku with Kage {common2} time(s)!
Perform a Critical Art with Kage {common2} time(s)!
- In V4.020, 10 new mission placeholders were added directly after the Kage ones, which would fit with 5 more characters each having two unique missions.
- Since V4.020, there's been a new reference to ID_CMN_EXChar_E_SLD, which is next to all of the other previous EX bosses (Shadow, True Akuma, etc.). Presumably this will be Shadow Lady for Extra Battle.
- The V-Skill 2 stuff is curious. As Yurinka pointed out, the text only appeared in the game's localization file starting with V4.020 (February). However, the same text isn't in the game's Japanese localization file. Additionally, its placement is right next to a lot of unused Dojo text.
- Speaking of the Dojo, there's still a ton of unused Dojo assets left in the files. It's possible they abandoned complete Dojo implementation, given how so much of the Dojo management is browser only.
dojo.uasset
DojoMenu.uasset
DojoMenuElementAsset.uasset
img_DojoBg.uasset
img_DojoBg02.uasset
img_DojoBtnArrow.uasset
img_DojoBtnEf00.uasset
img_DojoBtnEf01.uasset
img_DojoChat.uasset
img_DojoFooter.uasset
img_DojoGoal.uasset
img_DojoHeader.uasset
img_DojoIcon_Mute.uasset
img_DojoIcon_Rom.uasset
img_DojoNamelistEF.uasset
img_DojoNamelistOff.uasset
img_DojoNamelistOn.uasset
img_DojoBtn_catalog.uasset
img_DojoBtn_custom.uasset
img_DojoBtn_Investment.uasset
img_DojoBtn_keiko.uasset
img_DojoBtn_management.uasset
img_DojoBtn_mirror.uasset
img_DojoBtn_runking.uasset
img_DojoBtn_tournament.uasset
img_DojoIconMaster.uasset
img_DojoIconTeacher.uasset
- Near where the V-Skill 2 mentions were found there used to be references to "Gacha" as well as "ShopVoiceHelpText," but those were eventually removed when Fighting Chance and the new Shop voice were added, respectively. This seems to suggest that this area of the locres file is for temporary translations.
- All that said, there are still references to Zenny in the locres file, such as "Please select the Zenny Pack you would like to purchase." That shows that Capcom don't always care to remove things that are planned but ultimately unused.