They not fixing SF5 garbage netcode, my hope is SF6 will bring a new netcode, right now i rather they announce SF6 than new characters for SF5..Why are people so eager for a game that's probably still in pre-production to come out as soon as possible when the main complaint for SF5 is that it was rushed and released with too little content?
Its already happening, people are saying that Season 1 was the best season for SF5Oh it will absolutely happen again. It's like the one certainty with a new SF game is that the previous game was somehow always good despite everyone hating it at the time.
Oh it will absolutely happen again. It's like the one certainty with a new SF game is that the previous game was somehow always good despite everyone hating it at the time.
Its already happening, people are saying that Season 1 was the best season for SF5
They definitely had Ono address this because of the baseless rumor going around. Setting the expectations.
Cool so we are back to a nice big update for SF5, but again just shows what a mess they have made of Season 4. I mean it is such a big step back from the way they ran season 3. I really hope they do more than just a character or two and a stage
SFV is their biggest mistake
Yup....
Biggest mistake because it was half baked on released, so let's do it again? Alrighty
don't you mean SF3 new generation?
What thing?I have a feeling they have something else cooking, espeically after that Fword thing I clipped at ceo.
They would mess up SF6 after doing so well recently with everything else...
People's contempt for SFV makes them very irrational. I don't want to see a new installment until at least 2 years into next gen.
I feel the same.
And going by numbers and even though it lead to one of my faves, 3S. SF3: NG was their biggest mistake, hehe.
Do we riot if Capcom All-Stars or Vampire 4 is announced but we only get a character for SFV?
"Worked so well" sarcastically for whom? Because, presumably, Capcom got what they needed with the deal considering its lower than target sales. And Sony got an exclusive fighting game out of it. I doubt SFV would have sold enough on the Xbox One to somehow make them largely regret it.oh yeah another Sony exclusive like the last one worked so well, when MK is the best selling game of the year to date..
There's a pre-and-post EVO PSN fighting game sale going on for virtually every game. Except one.I'm expecting the announcements to be something along the lines of 1) a PSN sale, 2) a vague promise to support PS4 fight sticks on PS5, and 3) a new fighting game to be published by Sony therefore has PlayStation exclusivity. The game will probably be something out of left field instead of one of the franchises everyone's thinking about it (and may or may not turn out to be any good).
It wouldn't surprise me if we get a Honda trailer and a "Thank you for playing SFV! No further support planned!" graphic.
And Smash aside, depending on whether one counts it anyway, no other fighter was going to sell the same numbers as MK anyway.I don't see Sony announcing a new fighting game now when it'd certainly be for the PlayStation 5 and they're clearly not at the point where they'd be discussing their PS5 lineup.
"Worked so well" sarcastically for whom? Because, presumably, Capcom got what they needed with the deal considering its lower than target sales. And Sony got an exclusive fighting game out of it. I doubt SFV would have sold enough on the Xbox One to somehow make them largely regret it.
There's a pre-and-post EVO PSN fighting game sale going on for virtually every game. Except one.
*raises an eyebrow*
(Well ok SamSho as well, but that game's been out like 1 month)
edit 2: also BBCTB, but they're likely getting a new DLC pack.
It's on Sunday cause the game takes about .2 seconds to run.I thought the theory was BBCTB was only on the Sunday so that Arcsys could announce a new Guilty Gear, not more DLC
Well, SFV released two years in the PS4 life cyclePeople's contempt for SFV makes them very irrational. I don't want to see a new installment until at least 2 years into next gen.
As they've already teased a sixth franchise to be added to BBTAG, additional DLC would be the bare minimum of their announcements. Choosing to also use it as an excuse to announce the next Guilty Gear is what's only a theory, as they could just as well wait until the end of the ArcREVO world tour to do that for all we know.I thought the theory was BBCTB was only on the Sunday so that Arcsys could announce a new Guilty Gear, not more DLC
It's certainly why it'll run first on Sunday, anyway.
I don't think ASW is going to announce GG before Gran Blue comes out. And I think Gran Blue has its own reveal event next month too. I'm really interested in how they're going to change from Xrd though.I thought the theory was BBCTB was only on the Sunday so that Arcsys could announce a new Guilty Gear, not more DLC
This is another factor as to why they may not necessarily announce the next GG there, and could just as well use the stage for more GBVS news and a release date to accompany whatever updates they have to share concerning BBTAG. If they follow through on what they discussed previously, then the next GG will be even simpler than Xrd, possibly getting rid of things like Blitz Shield/Attack, adding autocombos, removing Danger Time (ideally) and purple RCs, potentially making the game flashier (i.e., having the difference between a regular and Burst Overdrive be more pronounced visually than a UI indicator and a bit more damage), and maybe continuing to move toward making comboing into IKs more practical as BlazBlue did. Hell Fire will probably still be a thing if I were to guess, though.I don't think ASW is going to announce GG before Gran Blue comes out. And I think Gran Blue has its own reveal event next month too. I'm really interested in how they're going to change from Xrd though.
It's very unlikely that they would move back toward making GG more intricate as with Accent Core, particularly when the Xrd games had been using #R (the last one that Ishiwatari had directed himself before moving onto GG2 and Xrd) as the base. They've been under the impression that GG putting people off by being too complicated has been why the Xrd games aren't selling, though I honestly see that as the least of GG's problems in achieving broader appeal.An accent core style update would be huge, but I'd be surprised if there was anything beyond a small cash tournament prize for Xrd.
Let's be honest.This is another factor as to why they may not necessarily announce the next GG there, and could just as well use the stage for more GBVS news and a release date to accompany whatever updates they have to share concerning BBTAG. If they follow through on what they discussed previously, then the next GG will be even simpler than Xrd, possibly getting rid of things like Blitz Shield/Attack, adding autocombos, removing Danger Time (ideally) and purple RCs, potentially making the game flashier (i.e., having the difference between a regular and Burst Overdrive be more pronounced visually than a UI indicator and a bit more damage), and maybe continuing to move toward making comboing into IKs more practical as BlazBlue did. Hell Fire will probably still be a thing if I were to guess, though.
It's very unlikely that they would move back toward making GG more intricate as with Accent Core, particularly when the Xrd games had been using #R (the last one that Ishiwatari had directed himself before moving onto GG2 and Xrd) as the base. They've been under the impression that GG putting people off by being too complicated has been why the Xrd games aren't selling, though I honestly see that as the least of GG's problems in achieving broader appeal.
The aesthetic is exactly why I believe that GG's appeal is more limited compared to other anime fighters, yes. The rock and roll theme could be argued as another factor, particularly considering the fact that Ishiwatari's work on BB's soundtrack has more variety beyond his usual leanings, but the more traditional, mainstream anime sensibilities associated with BB were what helped it gain significantly more traction among consumers. As much as I love GG, it can be argued that it's just too weird even by the standards of its niche to resonate with a broader audience.Let's be honest.
It's the wacky character design. I can count the character designs I like in Guilty Gear on one hand with maybe an extra finger on the other. The popular anime games all have pretty generic art (UNIST, BB, Melty) in comparison; they just appeal to a wider base.
Personally, it's one of the reasons I can't get into GG. And it's not just how the characters look, but most of their movesets are also just totally bizarre to me.Let's be honest.
It's the wacky character design. I can count the character designs I like in Guilty Gear on one hand with maybe an extra finger on the other. The popular anime games all have pretty generic art (UNIST, BB, Melty) in comparison; they just appeal to a wider base.
People's contempt for SFV makes them very irrational. I don't want to see a new installment until at least 2 years into next gen.