Honestly, after watching Desk's showcase of Shadow Lady, I feel Capcom is ready to recycle SF5 into Street Fighter VS Capcom with XvSF's system.A silly thought experiment: how would you guys feel about a mainline Street Fighter with a Tag mechanic? Think more SxT rather than Marvel here, minus the gems of course.
Yeah you could definitely make it work with art, I just sorta like the "liveliness" that 3D models give it, how they breathe and have little idle animations plus a flourish when they're selected.Thats true enough, especially the naming part but its something thats fixable. I dont think it'l be that complicated to make art specifically so that it changes colour based on the one selected, it'l be trickier to have a piece of art for every new costume as well but it would go a long way (plus the abbility to "cheat" by having a base layer for every character they just overlap new clothes art on it like those flash games), and hey it'l keep people fed as long as they arent overworked with countless storyboards like Bengus. The way SF4 did it was basic as hell but I think you can improve on it with proper planning, with end result looking much better than 3D models just hanging there.
You are right, though that design is a bit too generic by itself honestly. His design should have been like Bison's getup modified into a bootleg hoodie or something, basically something like Balrog's new default.Man Ed could have been a 10/10 newcomer if he didn't have his god awful default design. Hoodie Ed should have been the default and I will die on that hill.
I cannot use Ed in any of his non-Nero forms after noticing that his hair doesn't have physics in any them (but it does as Nero). It's just pasted to his face.Man Ed could have been a 10/10 newcomer if he didn't have his god awful default design. Hoodie Ed should have been the default and I will die on that hill.
You can't die on a hill for something when there's zero opposition. Everyone is out on that hill having picnics and playing tag and watching clouds and shit.
Just one of the MANY reasons why Shadaloo base at Night is the best stage.For SF6 Capcom needs to be more judicious with what kind of lighting setups they have for close-up sequences.
Like, Ed looks pretty okay here in secret base at night.
But the lighting in Bustling Side Street just fucks up his victory face completely lol
Man Ed could have been a 10/10 newcomer if he didn't have his god awful default design. Hoodie Ed should have been the default and I will die on that hill.
A silly thought experiment: how would you guys feel about a mainline Street Fighter with a Tag mechanic? Think more SxT rather than Marvel here, minus the gems of course.
Because. Those. Costumes. Cost. More. Money.What does it matter since the hoodie is in the game? It's like when people complain about Akuma's new mane: his OG look is in the game and it looks better than it ever has.
This game has so many damn costumes, why are people hung up on the defaults?
What does it matter since the hoodie is in the game? It's like when people complain about Akuma's new mane: his OG look is in the game and it looks better than it ever has.
This game has so many damn costumes, why are people hung up on the defaults?
Because that's the one that Capcom will use whenever they do anything with Ed? A default isn't just another costume, it's the go to look for that character and will pop up everywhere that character is during this game's life. Story mode? Default. Character select? Default. Trailers? Default. Renders? Default. It's not something you can ignore as easily as you think it can. It's also what most people will associate the character with. You know why people often complain about default Akuma? Because it's the one they see the most.
Because nobody uses them. I have run into a thousand Akumas and 99% of them were default costume, default color. The remaining 1 percent used color 2.What does it matter since the hoodie is in the game? It's like when people complain about Akuma's new mane: his OG look is in the game and it looks better than it ever has.
This game has so many damn costumes, why are people hung up on the defaults?
Humored her story outfit for a bit, decided 40k FM was overpriced for what I would be getting. Tiffany Lords color default and only solid-color thigh highs default are good enough for now.If you're not using Lucia's Bullet colour, you're not playing the character correctly tbh
It's a shame most of the high profile Ibuki players all use the default costume.Ibuki's default couldn't be more boring, and I never pick it outside of when the game makes me use it (i.e., trials). Always alts for me.
I don't really use Sakura's default, but at least I like it. Of the alts I got for her, sure as hell wasn't interested in paying to get that tired schoolgirl uniform she finally got away from back.
Lucia's default is good enough, decided to get colors 12 and 13 for it. Not interested in anything else she has yet outside of the cowgirl/swimsuit one.
Juri's battle outfit is much better than everything else she has.
Why most of them go with that default, even if usually in other colors, is something I've never understood. Shine (purple nostalgia) and Narikun (white swimsuit) are among the only exceptions who come to mind. For me, I typically go with color 1 or color 4 swimsuit or Kirin, often the red color 4 if not the standard white color 1, though the orange color 10 is occasionally in rotation. In Sakura's case, it's usually Roll or swimsuit, cycling through a lot of colors according to mood. In all cases, easter egg code is typically applied.It's a shame most of the high profile Ibuki players all use the default costume.
I am partial to Juri's school girl outfit, I think the punk/grunge look fits her like a glove, but nothing beats color 15 of her battle costume.
As for my mains, I am perfectly fine with Kolin's default outfit, although I like the Halloween and ice skater outfit as well. With Falke I rotate between her default (I actually like the flight attendant look), her battle costume (color 12!) and her Halloween outfit. For Lucia, I'm not going to lie, I like her Final Fight outfit the most, especially color 10.
We deserve whatever lootbox hell is waiting for us in SF6 tbh.
No matter how you cut it, Capcom is handling dlc wrong. People feel slighted. The onus is on them to make things fun while still making money through dlc. They've failed. I know it's easy to rag on the scrub quote contestants in that other thread but Capcom is to blame for not actually making the sub systems in their game fun, not the fans.
We deserve whatever lootbox hell is waiting for us in SF6 tbh.
I personally find SFIV and SFV to be too slow (I've always been more partial to the speeds of SFIII series).
If Capcom inexplicably brings FM back, I see FM being locked away to weekly/time-based activities only, I am sure. Giving FM on a per-character basis is what broke the economy in SFV.Bring World Tour back, give equal FM during offline and online activities. More promotional weekends things to hand out FM.
If Capcom inexplicably brings FM back, I see FM being locked away to weekly/time-based activities only, I am sure. Giving FM on a per-character basis is what broke the economy in SFV.
I don't see FM returning anyway. More PR headache than it's worth for them.
What do you mean? You can't be talking about walk speeds, dashes, or frame data. The three games are remarkably similar.
And if you're talking about how fast matches go, SFV is probably the fastest SF since SFII.
.... But when replaying Third Strike on the anniversary collection and then swaping back to V, it felt like I was slugging through molasses in the latter. And I can't put my finger on the "why".
watFuck it. Go full tilt derp and add DBFZ teleports to SF. Speed things up! Tired of seeing people walk around spacing shit.
Fuck it. Go full tilt derp and add DBFZ teleports to SF. Speed things up! Tired of seeing people walk around spacing shit.
Fuck it. Go full tilt derp and add DBFZ teleports to SF. Speed things up! Tired of seeing people walk around spacing shit.
Because it's a fucking Odyssey to get an extra colour, let alone a fucking costume.What does it matter since the hoodie is in the game? It's like when people complain about Akuma's new mane: his OG look is in the game and it looks better than it ever has.
This game has so many damn costumes, why are people hung up on the defaults?
Laura finally feels like a C Tier character after switching to Lucia.
Fuck it. Go full tilt derp and add DBFZ teleports to SF. Speed things up! Tired of seeing people walk around spacing shit.