I said something similar, it makes the first one look like a tech demo.
Probably for special level clear conditions.
Lol totally ignored that beating you took, huh?They said nothing about amiibo which was surprising. I hope they're compatible in more than just SMB1.
Just to be clear, I wasn't speaking about the amiibo but yeah they haven't shown it in the direct. I was more speaking about playing as Luigi, Toadette, and Toad besides playing as Mario. Like having a character select screen or an option to choose characters before playing levels.They said nothing about amiibo which was surprising. I hope they're compatible in more than just SMB1.
There's also another version where only Pink Coins are hidden, so I think it has less to do with the night theme and more to do with the alternate clear conditions.Looks like it would be a night theme variation where it hides your coins. It also hides the red coins.
I'm hoping that's the case too. The night themes look great and I really want to use them without the effects.The only thing that gives me pause are the gimmicks on the night stages. The gimmicks are neat, but an option to toggle them off would be appreciated for those times when you want the night aesthetic/atmosphere but regular gameplay.
Oh ok, yeah, I just don't know what people expect sometimes...
Switch is Nintendo firing on all cylinders. Once Metroid arrives (in the form of Trilogy HD and/or MP4), this thing will feel so complete. Of course, ideally we'll F-Zero, Star Fox, Pikmin, etc, at some point. Bring 'em on.Did not expect Mario Maker to have this amount of content, especially the multiplayer bits. Even the story mode has got me hyped. The possibilities the 'Set the Win Condition" Mode add to the game will allow so many creative courses (and some awful ones).
Can't help but think the Switch is lining up to become Nintendo's best 1st party software output ever for a console.
Switch is Nintendo firing on all cylinders. Once Metroid arrives (in the form of Trilogy HD and/or MP4), this thing will feel so complete. Of course, ideally we'll F-Zero, Star Fox, Pikmin, etc, at some point. Bring 'em on.
Yellow Toad was the main Toad in NSMBUDX though; Blue was the alt.No yellow toad is such a bummer, I'm still in shock after what happened in NSMBU:D and this is just kicking me when I'm down
Oh thank god I thought they had gotten rid of one of them with the whole "you have to play with Nabbit or Toadette with 4 players" thingYellow Toad was the main Toad in NSMBUDX though; Blue was the alt.
Yeah, the night mode themes seem pretty disappointing. I wanted real night arrangements that actually match with the game styles.Those are really the night mode themes? Expected cooler arrangements
My only major reservation is that I have a feeling the dislike button is gonna punish people for making challenging couses. If Mario Maker showed me anything, it's that a lot of people are realllly bad at Mario. For example, for fun I made a Super Mario Bros Special stage (the first stage), and that somehow got a 40% clear rate. A 1-1 stage!
Otherwise, the amount of stuff they added to this sequel is fucking incredible, I'll be here the moment it gets uploaded to the eshop
Doesn't seem like it, no.Have we seen night mode in Super Mario 3D World style?
It'd be really, really weird if you couldn't make poison swamp levels in that style.
As much as I'd have wanted star road remixes or galaxy remixes, I actually really dig the music box versions. It's cute and I'm a sucker for a music box.Yeah, the night mode themes seem pretty disappointing. I wanted real night arrangements that actually match with the game styles.
Biggest disappointment in the game.
Yea, but the music box jingles are going to sound amazing with this*being chased by an evil Rotten mushroom while the entire level is upsidedown*
*pleasant twikling music version of a smb3 ground theme*
we have a few at least. Boom Boom is in all styles, goombas can turn into Goombrats, those twister enemies, angry sun.If I had complain about anything, it'd be a lack of new enemies in the core styles. If the 3D world ones are exclusive to that, there's seemingly nothing new, enemies wise, in the old styles.
specifically rising water levels is exclusive to JungleCan you not make, like, pools of water? You can only make completely underwater or flooding levels? That's disappointing if so.
No multiplayer in 3D World would be odd considering we have the giant key art with cat toadette & cat luigiAlso, anybody else worried about the lack of multiplayer shown in the 3D world mode? It'd be really odd to omit it, but the lack of focus on it was curious.
we have a few at least. Boom Boom is in all styles, goombas can turn into Goombrats, those twister enemies, angry sun.