We have 100% confirmation of couch co-op, right? At least for story mode?
Story mode is single-player only and you can't even choose anyone other than Mario. Hell, couch coop requires you to download the level ahead of time.
We have 100% confirmation of couch co-op, right? At least for story mode?
Probably a "true Fire Emblem fans don't like Fire Emblem" kind of situation. André has spent an ungodly number lf hours in SMM1, and some of the regressions might just be more immediately off-putting as a result.Wow that game explain review was so negative haha seemed like 15 minutes of nitpicking. I guess I should've seen it coming based on their videos before, but it didn't sound like they liked the game even though they said they did.
Is there any reason at all to play Mario Maker 1 today and tomorrow? I bought it a couple months ago and have only fiddled with it briefly. Anxiously awaiting 2's release :)
Oh boy, so close.88.
Expecting one or two 'can't believe Nintendo ported another Wii U game' from some lazy places. Overall though, i think it will be received well but 'too samey' for some.
What the actual fuck?Limits and issues of multiplayer mode:
- Only random levels online multiplayer, you can't select a specific one.
- That means there will be levels that just aren't designed for multiple players.
- You can play couch multiplayer but there's a catch: you need to download the level first (the play button on the stage browser is only for single player). So you need to exit course world, go to your downloaded courses and then select multi player. Of course that means you will be filling your download spaces all the time.
- Even for local wireless multiplayer, the console needs to be online to get random levels.
- And of course, you can't play with friends online.
I don't plan to design levels but the single player content even just from Nintendo looks solid enough to buy in. Question - is it worth £10 more for digital? £40 right now for physical from amazon, or £50 for digital code
There's no foolproof way, but you would think they would at least prioritize the multiplayer tagged stages as you mentioned. That doesn't even seem to be the case for some reason though.I don't think there's ever going to be any real way to foolproof stages not being entirely tailor made for multiplayer. If I'm not mistaken, they confirmed in the Direct that stages can be tagged and that there are tags for stages that are designed or "work well" for multiplayer, maybe it's possible that the matchmaking prioritizes stages with those tags?
I don't plan to design levels but the single player content even just from Nintendo looks solid enough to buy in. Question - is it worth £10 more for digital? £40 right now for physical from amazon, or £50 for digital code
CDkeys had digital for £42.99 the other day I believe. Might be worth a look, I'm getting digital as I can see myself playing the shit out of this!
BETTING TIME:
DOES FE 3 HOUSES SCORE HIGHER OR LOWER THAN MM2?
I don't plan to design levels but the single player content even just from Nintendo looks solid enough to buy in. Question - is it worth £10 more for digital? £40 right now for physical from amazon, or £50 for digital code
BETTING TIME:
DOES FE 3 HOUSES SCORE HIGHER OR LOWER THAN MM2?
Is there any reason at all to play Mario Maker 1 today and tomorrow? I bought it a couple months ago and have only fiddled with it briefly. Anxiously awaiting 2's release :)
Fire Emblem games usually score good, I bet it'll be around the same.BETTING TIME:
DOES FE 3 HOUSES SCORE HIGHER OR LOWER THAN MM2?
In Mario Maker 1 it was 120 levels which sounds like it could be ok but filled up quickly if you felt a need to download and tinker with rather than simply play levels in courseworld. I don't think we know yet how many levels you can save in Mario Maker 2.The limit has to be pretty lenient though, right? Can't imagine Mario levels taking up much space.
It will definitely score lower, but I think it'll sell quite a bit better than the 3DS iterations.BETTING TIME:
DOES FE 3 HOUSES SCORE HIGHER OR LOWER THAN MM2?
So in terms of couch co-op, can me and my brother build levels together on one Switch? Can we also play those and other levels if we download them?
I think FE3H will be a top-tier Fire Emblem game, so I expect it to do 90+ in terms of reviews. As such, I expect it to be higher than SMM2.BETTING TIME:
DOES FE 3 HOUSES SCORE HIGHER OR LOWER THAN MM2?
Around the same ball park I feel.BETTING TIME:
DOES FE 3 HOUSES SCORE HIGHER OR LOWER THAN MM2?
Wow that game explain review was so negative haha seemed like 15 minutes of nitpicking. I guess I should've seen it coming based on their videos before, but it didn't sound like they liked the game even though they said they did.
Also, don't forget Nintendo's own Digital Vouchers. Brings the game to £42.
Just goes to show you that you can't put too much stock in the actual number on metacritic.Interesting that it's a significantly better game than the first one but score wise it's only 1 point above the original.
It's an anime jrpg, it will be lucky to hit 80BETTING TIME:
DOES FE 3 HOUSES SCORE HIGHER OR LOWER THAN MM2?
Also, don't forget Nintendo's own Digital Vouchers. Brings the game to £42.
has anyone gotten the stylus that comes with the game? is it decent enough?
There's a lot of Amiibo costume levels that probably wont be ported over by players at least.
Costume unlocks are enjoyable to earn(over 150 I think). Also, many courses are cleverly built around their use for thematic purposes, none of which will be in the sequel.
For instance, Nintendo Life's review mentions that you can't edit courses you download any more, which will be a major detriment to the collaborative learning nature of the game. If you see something and wonder how they did it, you can't go in to figure it out, you're going to have to brute force experiment which will make it way harder to understand some of the most complicated contraptions. And that's a new issue that didn't exist in the first game since previously you could download a level, edit it to your liking, but couldn't ever upload it unless you were to recreate it block by block, which of course you can do even without viewing it in edit mode.
Wait, can you actually pick your character in multiplayer now?Limits and issues of multiplayer mode:
- Only random levels online multiplayer, you can't select a specific one.
- That means there will be levels that just aren't designed for multiple players.
- You can play couch multiplayer but there's a catch: you need to download the level first (the play button on the stage browser is only for single player). So you need to exit course world, go to your downloaded courses and then select multi player. Of course that means you will be filling your download spaces all the time.
- Even for local wireless multiplayer, the console needs to be online to get random levels.
- And of course, you can't play with friends online.
forgot about this. Hopefully they last long enough for me to use the second one on Animal Crossing
I mean FE awakening has a 92 on MC and Persona 5 is at around the same.
I think that's still true.Wait, can you actually pick your character in multiplayer now?
I saw some complaints on Reddit a few weeks ago suggesting that each character was locked to the order of players that join a couch multiplayer game, which is a massive limitation and outlandishly dumb. In other words:
Player 1 always has to be Mario
Player 2 always has to be Luigi
Player 3 always has to be Blue Toad
Player 4 always has to be Toadette.
Which is fucking insane. I assumed it was a mistake until I heard heard Gamexplain suggest it in their Q&A. I brought it up on Era but no one responded.
I hope this was either a misunderstanding or something that was fixed for the final release?