- Oct 27, 2017
Nintendo is doing a good job by forcing people to buy a Switch
Meanwhile, there's plenty to enjoy without needing NSO, too. Nintendo could have messed up, but they didn't. Thankfully.
Someone linked the Japanese website in the "main" thread and I pulled this text out of the website source code for most of the Japanese text rendered as images. Seems pretty likely the "one person needs to be online for local" thing is a hard requirement, I'm sad.By connecting to the Internet, you can connect with artisans around the world, and play with friends and family you are familiar with.
Connect one to the internet and download the course so everyone can enjoy it.
Nintendo Switch for the number of players
Super Mario Maker 2 for the number of players
It is necessary to connect one person with a small person to the Internet
LittleBigPlanet 3 and Dreams don't require PS+ to share and play levels on the PS4. Only require PS+ for active online multiplayer sessions with other players.
There's also probably the issue that user made levels can break the normal level convention of going left to right, so you can't make the camera just follow the one most to the right (yoshi crafted world has this issue with 2 players where sometime it just can't make its mind who its supposed to follow when one is going the opposite side of the other, which lessen the 2 player experience considerably when it happens since it's difficult to call in advance who is gonna be bubbled.)I’m willing to give Nintendo the benefit of the doubt with this one: having multiple players all go off screen would be insane and the bubble mechanic from the NSMB series has the potential to completely break some levels. At first I was of the opinion this was BS, but the more I think about it... it makes sense.
I’m not too sure about my feelings towards the fact I can’t play the levels offline, though.
I'd rather have deals with extra discounts on games for NSO members than a $100 voucher to get two Nintendo games for $10 off, or no discount if you choose $50 games instead of $60 for whatever reason.They are offering Super Mario Maker 2 with a 1-year sub for $69.99
The online sub is absolutely worth it for $10 when you factor in the NES games. Plus we are now getting subscriber deals like the "two $60 1st Party games for $99 (including new releases)" vouchers they just announced.
That pays for the membership right there.
But it's not $60 a year... that's how they can supplement those additional discounts on other platforms
Local play IS the “equivalent offline option,” since every player needs their own individual screen for the type of competitive/cooperative gameplay they are going with (where two players can be in separate level areas simultaneously).
They can't afford to do deals for $20 a year but they can afford to do this? I'm not sure how your logic works here. They, and any other developer that puts their games on sale, could easily make their money back on increased sales with an extra 10% off on top of the normal sales. It doesn't cost anything put games on sale.But it's not $60 a year... that's how they can supplement those additional discounts on other platforms
Those other platforms also don't allow you to buy first party games for $10 off on day one (why would anyone ever use the voucher for a $50 game? Don't buy vouchers until you have 2 games in mind...)
It's not perfect but this is better than where we were before with NSO.
Well, that doesn't count.
Well I'd say the difference here is that the vouchers are only for first party published games and, say, PS Plus discounts are available for third party games, on a weekly basis, with no upfront commitment of money.They can't afford to do deals for $20 a year but they can afford to do this? I'm not sure how your logic works here. They, and any other developer that puts their games on sale, could easily make their money back on increased sales with an extra 10% off on top of the normal sales. It doesn't cost anything put games on sale.
Is anyone really saying that tho, or are you just making shit up?
This is the best:Someone linked the Japanese website in the "main" thread and I pulled this text out of the website source code for most of the Japanese text rendered as images. Seems pretty likely the "one person needs to be online for local" thing is a hard requirement, I'm sad.
Though the "play with friends and family" on the internet sounds optimistic for online w/friends, which is always up in the air with Nintendo.
That would require zooming in and out which is not in SMM at all. Not to mention the bubble couldn’t work in competitive modes. I also want single screen multiplayer but SMM functions completely differently from NSMB in regards to multiplayer.
It’s not a bad call when people are going to buy the game and get the subscriptionYou should still be able to play others levels without an NSO sub, that should be the baseline option. Online play etc I can see the justification.
The game is all about playing others peoples creations and creating your own. I know they need to leverage NSO subscriptions some how but this just seems like a bad call.
Not that simple, it's mostly arbitrary and varies by game. Bloodborne requires Plus to use every online feature, including chalice dungeon codes and messages on the ground. Dark Souls games also need Plus to see ground messages and shared events (e.g. bell ringing in your game when someone online rings it).