Hey everyone! I was worried about how well Mario Maker would work for me. Never played SMM1. But I'm interested in it! I'd like to clarify a few things:
Why are people surprised an online feature requires an online membership?
A few reasons. Not only did SMM1 not require this on the old system, but games like Super Mario Odyssey have the option to upload and download content for online features for free. I expect a paywall for things like the (surprise!) online multiplayer. And I understood 'it's the industry' when the Direct said you need a subscription to upload. But I kind of thought downloading might still be free. Little Big Planet allows user generated content to be freely downloaded.
Honestly, without user generated levels, the value of the game diminishes a lot for me. Even though there is 'plenty' of 'content.'
But, isn't there enough content with over 100 levels and DIY?
Not for everyone. Probably not. The 100+ crafted levels in Story Mode are meant as tutorial levels that show you how to interact with (and thus use) different SMM2 features. I don't expect these games to scratch the same itch as a well-designed fun platformer. Though I'm sure they are great and fun, they probably aren't worth the asking price for the game alone. But a great value add.
The DIY is definitely good. But without being able to see what other people are doing, it's not good enough. There is a lot of features and content to justify the game. But until I see what kind of levels are included that I can play it's not worth it for me for the few DIY levels I'd up up making. The DIY is the core of the game, but not just enough. The Story Mode is a great value add, but may not scratch that itch. Getting real levels helps it all add up.
But for others it will definitely be good enough. It depends on how you think you will play the game. And it depends on the nature of the levels that come packaged with the game. Maybe there are a bunch of great levels besides the tutorial levels about sliding down a hill.
Will I Get It?
I wasn't sure before this Direct, but assumed I would. I need to know if I could download courses to use them offline. With NSO you can, but it would be nice if it would download a variety of courses rather than you having to do it yourself to prepare for your daily commute or time away from WiFi.
However, I'm now leaning away from it. 100+ tutorial levels doesn't sounds like fun. Not being able to be inspired by playing other people's levels make the DIY feel like I won't be able to use it enough to enjoy myself.
I wanted to play Super Mario Maker 1 when it came out. I'm not sure if it's my thing. I'd love to try it. Full price is a bit expensive for me. But if there aren't great full levels to scratch the Mario itch, I'll probably pass for now. And I'm even less inclined to spend an extra 10 dollars on it to make it useful to me.
Just let me download a few levels every week. That's all I need.
Nintendo has made a great game packed with features, I think. It's almost the game for me and I want to play it. But without actual content, why would I pay full price + 10 or whatever they charge here in Canada? But for some of you it's a obvious buy. For some of you it works since you have NSO. And I'm very happy for you. I will be watching a little disappointed and a little jealous. I just don't think I'd get the play value out of it.
I have a backlog anyway.