Just finished Mario Odyssey... and I have to say i'm pretty underwhelmed. It's an objectively great game, but I've been playing through all the 3D Mario games recently and this one kind of falls flat in comparison. Problems I see are as follows:
1. Open world mission and level design - just like so many other games that have gone open world, Odyssey loses its focus a bit. The objectives in the open world setting feel a bit unrewarding - certainly compared to 64 or Galaxy. Some of that may be structural - when you get a star in the latter games, the level experience ends and you're returned to the hub, whereas here you just continue on your way. But the more I played of it the more I realized it was the design of the moon objectives themselves: they kind of just felt easy and obvious. We see nothing on the level of the brilliance of Galaxy or 64 here, and maybe not even Sunshine. Levels are laid out very plainly in most cases, often without the design flourishes mainline mario games are known for.
2. Character designs - I mean...
These are just kind of off-putting, no? They seem like they belong in another series.. and seems like they still need several revisions at that. While we're on that note:
3. Boss battles - I'm legitimately puzzled by this, as coming off galaxy, I expect the absolute finest boss encounters possible out of a mainline mario game. What we have here are standardized circular battlefields with hat based combat - every single Broodal battle. I was legit surprised. The non-Broodal battles can be significantly better, but you end up fighting a Broodal pretty regularly, and the repetition draws attention to itself.
4. Art design - I don't know, in keeping with the character design, just the overall art seems like it had a new team working on it. Like the grass textures...
It's certainly an HD Mario - and that's awesome - but the new direction has lost some of the charm of Galaxy/3D World etc.
Anyways, new isn't necessarily worse - i just feel like it missed the mark a bit.
As it stands, I'd rank the 3D Mario console titles the following (realize this will be controversial):
1. Galaxy 1/2
2. 64
3. Sunshine = 3D World (played in local multi, 3D world > Sunshine)
4. Odyssey
Thoughts? Have I missed something essential about the game?
1. Open world mission and level design - just like so many other games that have gone open world, Odyssey loses its focus a bit. The objectives in the open world setting feel a bit unrewarding - certainly compared to 64 or Galaxy. Some of that may be structural - when you get a star in the latter games, the level experience ends and you're returned to the hub, whereas here you just continue on your way. But the more I played of it the more I realized it was the design of the moon objectives themselves: they kind of just felt easy and obvious. We see nothing on the level of the brilliance of Galaxy or 64 here, and maybe not even Sunshine. Levels are laid out very plainly in most cases, often without the design flourishes mainline mario games are known for.
2. Character designs - I mean...
These are just kind of off-putting, no? They seem like they belong in another series.. and seems like they still need several revisions at that. While we're on that note:
3. Boss battles - I'm legitimately puzzled by this, as coming off galaxy, I expect the absolute finest boss encounters possible out of a mainline mario game. What we have here are standardized circular battlefields with hat based combat - every single Broodal battle. I was legit surprised. The non-Broodal battles can be significantly better, but you end up fighting a Broodal pretty regularly, and the repetition draws attention to itself.
4. Art design - I don't know, in keeping with the character design, just the overall art seems like it had a new team working on it. Like the grass textures...
It's certainly an HD Mario - and that's awesome - but the new direction has lost some of the charm of Galaxy/3D World etc.
Anyways, new isn't necessarily worse - i just feel like it missed the mark a bit.
As it stands, I'd rank the 3D Mario console titles the following (realize this will be controversial):
1. Galaxy 1/2
2. 64
3. Sunshine = 3D World (played in local multi, 3D world > Sunshine)
4. Odyssey
Thoughts? Have I missed something essential about the game?