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totowhoa

Member
Oct 25, 2017
1,222
Didn't realize Durante posted that. Fair enough - I know his background from Gaf posts prior to some degree. But saying "isn't going to have" is also presumptuous.
 

Durante

Dark Souls Man
Member
Oct 24, 2017
5,074
Didn't realize Durante posted that. Fare enough. But saying "isn't going to have" is also presumptuous.
I was referring to the time frame when the game is released. Since that is what the question was about.

In fact, the post I answered to was explicit: "I bet that playing the game in April is not going to be any different".
That's why I chose the exact words I did when answering.
 

Ge0force

Self-requested ban.
Banned
Oct 28, 2017
5,265
Belgium
Super meat boy sold more on Steam in a week than on Xbox in a full year. Yet the developer finds it necessary to help introducing paid store exclusivity on pc "to force Valve to give a shit"? That guy is an ass. Not giving him my money anymore.
 

totowhoa

Member
Oct 25, 2017
1,222
I was referring to the time frame when the game is released. Since that is what the question was about.

Got it - I didn't see the full thread conversation, I apologize. I'm kind of bothered by the backlash, because storefront competition isn't a problem for me, so I jumped to conclusions.
 

Benita

Banned
Aug 27, 2018
862
People gonna have to stop fucking whinging about this eventually.

"Oh but mah Steam features!"
"But Steam needs real competition, not exclusives!"

How is Epic supposed to release a store feature competitive with a 15 year mature product right off the bat? Until they do, how are they supposed to establish market share to make that development viable?

Stop talking out both sides of your mouth.
 

Cecil

Chicken Chaser
Member
Oct 25, 2017
3,445
Super meat boy sold more on Steam in a week than on Xbox in a full year. Yet the developer finds it necessary to help introducing paid store exclusivity on pc "to force Valve to give a shit"? That guy is an ass. Not giving him my money anymore.

One hand, the landscape on Steam is different now. And while breakout successes of course still happens there, there's no guarantee that Super Meat Boy Forever will repeat the originals success, especially that it's a sequel, with a name that sounds more like a special edition then a proper sequel.

On the other hand, this doesn't solve any problems that Steam or any other client has with discoverability, it right now only gives these selected devs a cushion.

How is Epic supposed to release a store feature competitive with a 15 year mature product right off the bat? Until they do, how are they supposed to establish market share to make that development viable?

That's not the point. The point is that with a game being made exclusive, instead of being on all stores, we who care about those features doesn't get to chose them.

And oh, it's not wrong to assume that a dev like Epic, should at least be able to compete with GOG Galaxy. Which they can't now.
 

Armaros

Member
Oct 25, 2017
4,901
People gonna have to stop fucking whinging about this eventually.

"Oh but mah Steam features!"
"But Steam needs real competition, not exclusives!"

How is Epic supposed to release a store feature competitive with a 15 year mature product right off the bat? Until they do, how are they supposed to establish market share to make that development viable?

Stop talking out both sides of your mouth.

so we should support anti-consumer behavior to give Epic a leg up on not working on developing a featured store.

And If Steam is so bad now, I am sure Epic should easily be able to beat Steam without exclusives even with their 15 year history. Steams detractors keep saying they are stagnate

So which is it? Steam is too far ahead so people need to be anti-competitive and. Anti-consumer.

Or Steam is stagnant and has been resting on their laurels too long so it shouldn't have that big of a lead?

Stop talking out of both sides of your mouth
 

Parfait

Banned
Oct 25, 2017
580
Im all for certain devs getting more money, but I'm not up for installing Yet Another Launcher. And I'll probably lose interest after that year, so. Good luck, I guess!
 

Deleted member 1759

User requested account closure
Banned
Oct 25, 2017
3,582
Europe
so we should support anti-consumer behavior to give Epic a leg up on not working on developing a featured store.

And If Steam is so bad now, I am sure Epic should easily be able to beat Steam without exclusives even with their 15 year history. Steams detractors keep saying they are stagnate

So which is it? Steam is too far ahead so people need to be anti-competitive and. Anti-consumer.

Or Steam is stagnant and has been resting on their laurels too long so it shouldn't have that big of a lead?

Stop talking out of both sides of your mouth
10/10
 

BernardoOne

Banned
Oct 25, 2017
10,289
People gonna have to stop fucking whinging about this eventually.

"Oh but mah Steam features!"
"But Steam needs real competition, not exclusives!"

How is Epic supposed to release a store feature competitive with a 15 year mature product right off the bat? Until they do, how are they supposed to establish market share to make that development viable?

Stop talking out both sides of your mouth.
They are missing extremely basic features they have failed to implement in the 4 years their launcher has existed. That they launched their third party without addressing none of them is honestly pathetic.
 

Benita

Banned
Aug 27, 2018
862
so we should support anti-consumer behavior to give Epic a leg up on not working on developing a featured store.
No, you should support developers while Epic do build a better store.
And If Steam is so bad now, I am sure Epic should easily be able to beat Steam without exclusives even with their 15 year history. Steams detractors keep saying they are stagnate
I never said steam is "so bad now"?
So which is it? Steam is too far ahead so people need to be anti-competitive and. Anti-consumer.

Or Steam is stagnant and has been resting on their laurels too long so it shouldn't have that big of a lead?
I never said anything about Steam being stagnant or resting on laurels.
Stop talking out of both sides of your mouth
I'm not, QED the above.
 

totowhoa

Member
Oct 25, 2017
1,222
They are missing extremely basic features they have failed to implement in the 4 years their launcher has existed. That they launched their third party without addressing none of them is honestly pathetic.

A lot of these features could take a small team of people several months to develop, at minimum, before launching them publicly. A lot of "basic" features aren't basic when your backend architecture isn't even there for them. I think it's a valid criticism, but the way people are talking about these missing features... Is odd. They'll come, but they'll be prioritized, and they'll probably take a lot of time to build :/
 

GhostTrick

Member
Oct 25, 2017
11,297
People gonna have to stop fucking whinging about this eventually.

"Oh but mah Steam features!"
"But Steam needs real competition, not exclusives!"

How is Epic supposed to release a store feature competitive with a 15 year mature product right off the bat? Until they do, how are they supposed to establish market share to make that development viable?

Stop talking out both sides of your mouth.


Steam being 15 years old has shit to do with their features. There are things we get to expect in 2018.

If a new console maker appeared in the market, would it be fine for them to try to compete against Sony/Microsoft/Nintendo with a console on par with PS2 in term of hardware power ? Cause you know, 15 years ago.
 

Ge0force

Self-requested ban.
Banned
Oct 28, 2017
5,265
Belgium
I will have more to say about all of this soon, but let me just say that 1) I don't blame any dev taking the initial offer to be on the store at launch, as it's such a huge opportunity that I probably would have taken it myself if I was in their position, and 2) I do think, now that we know everything about the store and the backlash right now, it is a much different story to still be championing it as a boon for indies everywhere, because we're outright ignoring the fans that got us here in the first place. It is a straight up worse deal for everyone involved except for devs and Epic. But as I said, I'll be posting more soon.

I am curious what your motivation would have been for accepting such exclusivity deal? Did you expect the majority of fans to accept this decision? And do you think that store owners buying exclusivity will actually lead to more healthy competition?

To be clear: I'm not judging you, but I'd love to hear the opinion of an actual developer about this.
 

chubigans

Vertigo Gaming Inc.
Verified
Oct 25, 2017
2,560
People gonna have to stop fucking whinging about this eventually.

"Oh but mah Steam features!"
"But Steam needs real competition, not exclusives!"

How is Epic supposed to release a store feature competitive with a 15 year mature product right off the bat? Until they do, how are they supposed to establish market share to make that development viable?

Stop talking out both sides of your mouth.
I don't think anyone should expect Epic to feature match Steam out of the gate. I don't think its asking a lot to have even the bare minimum of features, which Epic's launcher doesn't have.

To your second point: how to have a competitive store? Many major store fronts do already- GOG.com/Discord Store/Humble- by offering unique services that Steam either doesn't match or came late in the game after those stores established their userbases. Epic decided to go the exclusive game route because, quite frankly, they can afford to.

Don't take it from me, take it from Epic's Tim Sweeney, when he was fighting for an open marketplace:

In an open UWP ecosystem, all sources of software would exist on equal footing — Microsoft's Store, Valve's Steam service, Adobe Creative Cloud, and the numerous developer web sites that provide software.

I wonder what happened.
 

Benita

Banned
Aug 27, 2018
862
Steam being 15 years old has shit to do with their features. There are things we get to expect in 2018.

If a new console maker appeared in the market, would it be fine for them to try to compete against Sony/Microsoft/Nintendo with a console on par with PS2 in term of hardware power ? Cause you know, 15 years ago.
If a new console maker entered the market (hey, I wonder why that hasn't happened in nearly 20 years!), would you not expect them to attempt to secure exclusives in order to build an audience?
 

tmarg

Member
Oct 25, 2017
1,690
Kalamazoo
Why is everyone talking about the epic store like it's a plucky startup? It's tencent, if having basic features was a priority for them, they would have them.
 

GhostTrick

Member
Oct 25, 2017
11,297
If a new console maker entered the market (hey, I wonder why that hasn't happened in nearly 20 years!), would you not expect them to attempt to secure exclusives in order to build an audience?


No, I would expect them to release a better console with better specs and better price and build 1st party studios.
Not moneyhat Final Fantasy XVI which was announced on PS4/XB1/PC/Switch to then be an exclusive.
 

Raonak

Banned
Oct 29, 2017
2,170
I'm personally keen for a new wave of PC launcher wars.

Granted, i'm only watching from the sidelines. I use steam, but have no allegiance towards them.
This is no different than having to launch up battle.net for overwatch for me.

Sure, it would be nice for every game to be in one launcher, but that goes against the philosophy of the "open platform"

I miss the good old days of just getting games directly from the developer's website.
 

Benita

Banned
Aug 27, 2018
862
No, I would expect them to release a better console with better specs and better price and build 1st party studios.
Not moneyhat Final Fantasy XVI which was announced on PS4/XB1/PC/Switch to then be an exclusive.
Wait, 1st party studios, as in games that won't be available on any other system? Hmm, sounds a bit more anti-competitive than expecting users to click a different desktop icon to get to their games.
 

Qassim

Member
Oct 25, 2017
1,528
United Kingdom
I'm not certain, but I think Epic allows you to play the games you purchase.

You're suggesting people purchase against their own interest (as the Epic store offers them less as a consumer) just to support developers. That's charity mate.

If I'm going to be charitable, it's not going to be to support other people's for profit businesses lol.
 

chubigans

Vertigo Gaming Inc.
Verified
Oct 25, 2017
2,560
I am curious what your motivation would have been for accepting such exclusivity deal? Did you expect the majority of fans to accept this decision? And do you think that store owners buying exclusivity will actually lead to more healthy competition?

To be clear: I'm not judging you, but I'd love to hear the opinion of an actual developer about this.
I would assume that, at the time, I wouldn't know just how bad the Epic Store was. I don't think fans would be happy, and I don't think buying exclusive games is good for anyone.

Why is everyone talking about the epic store like it's a plucky startup? It's tencent, if having basic features was a priority for them, they would have them.
Excellent point.
 

Saoshyant

Member
Oct 25, 2017
1,994
Portugal
I wonder what happened.

What happen was Tim Sweeney got caught spouting a bunch of bullshit in a situation that could hinder his profits. According to the Steam Spy guy, Epic's been planning this closed garden store for the past few years since they were half acquired by the Chinese government (through Tencent). Of course if Microsoft took the ball and went home by forcing everyone to go UWP via the Windows Store, Epic's plans would go under.
 

VallenValiant

Banned
Oct 27, 2017
1,598
Neither are the developers. It's a business.. sometimes they take deals.
A Buisness has two sides. A consumer is free to reject a bad deal. When customers complain, it matters. You don't get to tell customers to suck it up.

Doesn't matter anyway, we will see where it leads. I wouldn't even bother to post if I didn't originally WANT there to be a better deal for game developers. But the paid exclusivity ruined literally everything. Something good was happening, and now it is gone.
 

Benita

Banned
Aug 27, 2018
862
You're suggesting people purchase against their own interest (as the Epic store offers them less as a consumer) just to support developers. That's charity mate.

If I'm going to be charitable, it's not going to be to support other people's for profit businesses lol.
The hardship of playing through the exact same game minus trading cards is truly benevolence personified.
 

Skux

Member
Oct 26, 2017
2,942
Of course they'll improve the launcher.

As well as the exclusive games, the launcher is how they'll differentiate their brand from Steam and other competitors. If people are buying games on Steam instead of Epic because of cloud saves or controller support or screen recording or whatever, they'll address those issues because their very business relies on it.
 

GhostTrick

Member
Oct 25, 2017
11,297
The hardship of playing through the exact same game minus trading cards is truly benevolence personified.



The hardship of playing through the exact same game minus family sharing, vr implementation, steam input... Oh and 2 automatic refunds allowed for lifetime + one each year.
MMMMMMMMH THE TASTE OF COMPETITION.
 

totowhoa

Member
Oct 25, 2017
1,222
Why is everyone talking about the epic store like it's a plucky startup? It's tencent, if having basic features was a priority for them, they would have them.

Yeah, sure, but having these "basic" features are expensive, and they're prioritizing them. It would be foolish to build a 100% Steam-like and then hope it succeeds.

Oh oops it failed, there goes 1000s of man hours.

This isn't a crazy business decision
 

water_wendi

Member
Oct 25, 2017
2,354
So where is cloud saves on the roadmap of this product?

They became standard in the year 2000.

People in the US born that year can now vote.
Cloud saves became standard in the year 2000? i know update game buttons started appearing on game launchers then.. Shadows of Amn was probably the first i can remember but i dont remember cloud saves being a thing then. Unless you mean like for online games like Diablo or Everquest.
 

Ge0force

Self-requested ban.
Banned
Oct 28, 2017
5,265
Belgium
Sure, it would be nice for every game to be in one launcher, but that goes against the philosophy of the "open platform"

Exactly. That's why we need all games in all launchers. Let stores compete by giving the best prices and features.

I would assume that, at the time, I wouldn't know just how bad the Epic Store was. I don't think fans would be happy, and I don't think buying exclusive games is good for anyone.

I'm glad to read this. And even if Epic's launcher wasn't that bad, 3rd party games should never be tied to a single store imo. The more options consumers have, the better the competition.
 

woolyninja

Member
Oct 27, 2017
1,028
In the search for quick exclusivity money a lot of companies are apparently willing to possibly lose a lot of sales. We'll see how this turns out but I can't imagine the Epic store exclusive games are going to do even close to as well as they would have.

The video game industry may possibly be the most short-sighted, self destructive industry that exists today. (Though television networks are a close second)
 

totowhoa

Member
Oct 25, 2017
1,222
In the search for quick exclusivity money a lot of companies are apparently willing to possibly lose a lot of sales. We'll see how this turns out but I can't imagine the Epic store exclusive games are going to do even close to as well as they would have.

The video game industry may possibly be the most short-sighted, self destructive industry that exists today. (Though television networks are a close second)

This exists in so many industries. Freelance painters deal with it, to pick something out of left field. It's not uncommon. A Dev wouldn't make the deal if the economics weren't there (hopefully).
 

iFirez

Member
Oct 25, 2017
6,555
England
The other thing (that I'm guessing people have mentioned already) why we're seeing games go to the Epic Store is how small their catalogue is. Steam has thousands of games but right now Epic has a small, curated list of games with large banners and text drawing customers in. Steam had a similar issue to the iOS store which is its flooded with content and hard to find exactly what you want. I remember when I first installed steam with Half-Life 2 on disc and it was mostly a launcher but slowly got some games you could purchase digitally - it started small. Epic's store is in this same place right now so that's another plus for devs; more consumers being able to find their games quickly and on the home page. But in a year or so we'll see the epic store become bloated too.(I should also mention that Epic has a large audience because you need the Epic launcher to play Fortnite, right? So there's a baked in audience, albeit smaller than the users on steam but hey a lot of potential customers for sure)

Obviously there's all the other negatives and positives people have talked about in this thread but I just wanted to discuss that. Being onboard with something at its inception can be a really big deal so.

Do we know how certain online systems are being implemented for some of these games? As we know Steamworks is integrated into a lot of multiplayer games - does Epic have something similar?