• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.

Which month do you predict the next Nintendo Direct to happen? (Direct as The General Direct)

  • August

    Votes: 4 1.4%
  • September

    Votes: 219 76.8%
  • October

    Votes: 51 17.9%
  • November

    Votes: 11 3.9%

  • Total voters
    285
  • Poll closed .
Status
Not open for further replies.

Benzychenz

One Winged Slayer
Member
Nov 1, 2017
15,368
Australia
Ok I think I give up on 100% completion again.

Legend battles are hard enough as is without the dumb laser game afterwards. SP and the shield items are too rare.
 

Mark1

Member
Oct 30, 2017
2,006
The online in this game really needs work done. Especially the GSP system.

Fighting against someone with a poor connection leading to input lag really should not count towards the score.
 

MondoMega

One Winged Slayer
Member
Jan 10, 2018
47,473
Australia
I've already asked a member via PM, but I thought I might as well ask publically here too:

does anyone here have access to an up-to-date (4.0.0) dump of the game? Back when the game got leaked, dumped and datamined two weeks before release, I noticed something that has seemingly gone ignored. I recently remembered it, and want to check if my original speculations holds water. I'll make a decently long post and actually explain myself here if I end up being right; but for now I need the file 'msg_menu.msbt' (located in ui/message).
 

Mekanos

â–² Legend â–²
Member
Oct 17, 2018
44,088
The online in this game really needs work done. Especially the GSP system.

Fighting against someone with a poor connection leading to input lag really should not count towards the score.

I don't fight in Quickplay ever since I got into Elite, I only go into Arenas, much less stressful.
 

BGBW

Member
Oct 25, 2017
15,273
Spirits are one of my favourite editions. I want them to take them further with even more quirky rules.
 

stan423321

Member
Oct 25, 2017
8,676
Stupid question of the day: if Sakurai would be given BDXL disc powered Switch xP now, what would he do with spirits? Cut them for trophies? Make the whole system 3D? Make some of them costumes?
 

MondoMega

One Winged Slayer
Member
Jan 10, 2018
47,473
Australia
Sorry for the delay on the thing I was talking about above. Turns out I was asking for the wrong file (Smash 4's file naming tricked me in this case); so i'm waiting for Garuda to check Era again.

God, I really hope this amounts to something worthwhile...
 

Benzychenz

One Winged Slayer
Member
Nov 1, 2017
15,368
Australia
I like to think spirit ranks show how much Sakurai values a character.

Geno and Skull Kid are 4 stars. Practically guaranteed next game.

Chibi Robo and Isaac are 2 stars. Literally nothing characters.
 

MondoMega

One Winged Slayer
Member
Jan 10, 2018
47,473
Australia
I like to think spirit ranks show how much Sakurai values a character.

Geno and Skull Kid are 4 stars. Practically guaranteed next game.

Chibi Robo and Isaac are 2 stars. Literally nothing characters.
Oh shit, finally

hqdefault.jpg


Hinawa confirmed for Smash!
 

MondoMega

One Winged Slayer
Member
Jan 10, 2018
47,473
Australia
D: but how can she fight when shes
not been released in English
I mean, her son is already fighting the good fight in Smash; I can't see the problem there.

To be fair, Isaac's spirit is only 2 stars because you can enhance it into his Dark Dawn self, which is 4 stars.
Same with Chibi-Robo, except his enhanced form is 3 stars.

Also, base Isaac isn't even 2 stars; he's 3.
 

MondoMega

One Winged Slayer
Member
Jan 10, 2018
47,473
Australia
Alrighty people; here's some speculation food for you guys to feed on (for potential new modes). Back when Ultimate was first being dumped and datamined, I noticed list of modes in one of the .msbt files (msg_common.msbt; to be specific). I brought this up in the spoiler thread back in November so some people (r_n ?) may remember this; but this list is noteworthy, because each mode is numbered, and there were multiple gaps in the numbering.

Back at launch, I had no proof that this meant anything for post-release modes (since those gaps could've been for cut content or something), and I completely forgot about this until yesterday (when I was looking through Smash 4's files, and noticed that game's equivalent file; which had NO numbering gaps at all, and the numbers didn't match up between that game and Ultimate). Now that i've checked 4.0.0's equivalent file (thanks GarudaSmash ), I know for sure that these gaps
  1. Were left for specific modes.
  2. Are being filled in now.
To start; here's how the modes were listed out at launch (string name - text):
cmn_mode_collection_00 - Vault
cmn_mode_collection_01 - Replays
cmn_mode_collection_02 - Sounds
cmn_mode_collection_03 - Movies
cmn_mode_collection_04 - Tips
cmn_mode_collection_05 - Records
cmn_mode_collection_06 - Challenges
cmn_mode_collection_07 - Shop

cmn_mode_help_00 - Help

cmn_mode_local_00 - Local Wireless

cmn_mode_melee_00 - Smash
cmn_mode_melee_01 - Smash
cmn_mode_melee_02 - Squad Strike
cmn_mode_melee_03 - Tourney
cmn_mode_melee_04 - Special Smash
cmn_mode_melee_05 - Super Sudden Death
cmn_mode_melee_06 - Custom Smash
cmn_mode_melee_07 - N/A
cmn_mode_melee_08 - Smashdown

cmn_mode_online_00 - Online
cmn_mode_online_01 - Smash
cmn_mode_online_02 - N/A
cmn_mode_online_03 - N/A
cmn_mode_online_04 - N/A
cmn_mode_online_05 - Spectate
cmn_mode_online_06 - N/A
cmn_mode_online_07 - N/A
cmn_mode_online_08 - Battle Arenas
cmn_mode_online_09 - Background Search

cmn_mode_option_00 - Options

cmn_mode_other_00 - Games & More
cmn_mode_other_01 - Classic Mode
cmn_mode_other_02 - amiibo
cmn_mode_other_03 - Training
cmn_mode_other_04 - Mob Smash
cmn_mode_other_05 - Cruel Smash
cmn_mode_other_06 - Century Smash
cmn_mode_other_07 - All-Star Smash
cmn_mode_other_08 - Mii Fighters
cmn_mode_other_09 - N/A
cmn_mode_other_10 - N/A
cmn_mode_other_11 - Techniques
cmn_mode_other_12 - Challenger's Approach

cmn_mode_spirits_00 - Spirits
cmn_mode_spirits_01 - Spirit Board
cmn_mode_spirits_02 - Adventure
cmn_mode_spirits_03 - Collection
cmn_mode_spirits_04 - Spirit List
cmn_mode_spirits_05 - Level Up
cmn_mode_spirits_06 - Summon
cmn_mode_spirits_07 - Dismiss
cmn_mode_spirits_08 - Team Setup
cmn_mode_spirits_09 - Activities
cmn_mode_spirits_10 - Dojo
cmn_mode_spirits_11 - Gym
cmn_mode_spirits_12 - Explore
You'll notice a fair amount of gaps there; one in Smash, two in Games & More and a whopping five in Online. Since Version 1.0.0, we've seen some new mode additions though. I'll comment on those and the remaining gaps below, with my speculation on what they are:

Smash:
We haven't gotten anything new here yet, but we still have 07 as a gap. Since it falls right between Custom Smash and Smashdown, this is most likely a Special Smash mode of some kind (though, since the other modes aren't all that orderly, there's a chance it could be something else).

Online:
cmn_mode_online_04 is Shared Content
cmn_mode_online_07 is Online Tourney

and a new number was added;
cmn_mode_online_10 - Official Tourney Qualifiers

This still leaves 02, 03 and 06 as gaps; and since they skiped those to add 10, i'm sure they'll be filled in eventually. It's really hard to predict what they could be; but I feel like one of them will be user-created tournaments (possibly 06?)

Spirits:
A new number was added;
cmn_mode_spirits_13 - DLC Spirits

Nothing to say on this one. No gaps in this section, so everything is alright.

Games & More:
cmn_mode_other_09 is Stage Builder

and a new number was added;
cmn_mode_other_13 - VR

This still leaves 10 as a gap; and since it was datamined alongside Stage Builder, i'm 100% sure it'll be Home-Run Contest. That doesn't mean it will be the last Games & More mode though; since VR shows that they can just add more numbers.

-------------------------------------------------------------------------------------------------------------------------------------------

This may be a lot to go over, but it could be fun for speculation. I'm free to answer questions if people have any.

EDIT: Wait, I only just realised this myself - 'Official Tourney Qualifiers' isn't a mode i've seen in-game before. Can anyone tell me what this is?
 
Last edited:

MondoMega

One Winged Slayer
Member
Jan 10, 2018
47,473
Australia
I guess people might need a TL;DR version on my above post, so i'll deliver on that:

In the remaining content updates for Ultimate, we will (most likely) receive at least:
  • one new Smash mode
  • one new Games & More mode
  • three new Online modes
with the potential for more beyond those. Have fun guessing what they'll be.
 

BGBW

Member
Oct 25, 2017
15,273
Well the only mode I've thought could be cool is spirits related so that's unlikely.

Basically it would be similar to the Diorama Mode we had with torphies, but instead it's a collage/sticker book for the spirits.
 
OP
OP
IntelliHeath

IntelliHeath

Member
Oct 25, 2017
17,177
I guess people might need a TL;DR version on my above post, so i'll deliver on that:

In the remaining content updates for Ultimate, we will (most likely) receive at least:
  • one new Smash mode
  • one new Games & More mode
  • three new Online modes
with the potential for more beyond those. Have fun guessing what they'll be.

So the datalist said that we potentially could get two more Games and More modes since there are two blank slots at 09 and 10.
 

kirby_fox

Member
Oct 29, 2017
5,733
Midwest USA
I guess people might need a TL;DR version on my above post, so i'll deliver on that:

In the remaining content updates for Ultimate, we will (most likely) receive at least:
  • one new Smash mode
  • one new Games & More mode
  • three new Online modes
with the potential for more beyond those. Have fun guessing what they'll be.

Custom moves are coming back in a Smash mode after all!

I couldn't imagine them trying that for these many characters. Especially after changing Palutena.
 

stan423321

Member
Oct 25, 2017
8,676
custom down specials for Hero. I can't even imagine balancing that.
we have villager's customs for inspiration

Saveable Selection: The first entry is replaced with a "hold" checkbox. The other entries are not rerolled while the checkbox is active (TBD: can you hold the checkbox when casting and get less entries, or does it automatically get off).
Extreme Selection: Entries are only rerolled upon use, but spending time in menu speeds up MP recovery.
Counter Selection: Upon selection, Down-B is replaced with a counter with selected spell as a successful result together with restoring the menu. MP cost is reduced to zero (not for other specials though).
Future Selection: Upon selection, MP is spent with a TBD% cost increase, but the spell is not used, it's stashed instead. After stashing at least 4 spells, press special attack button during selection to switch the special to a mode where a random selection of stashed spells can be used with no MP cost. The first mode turns back on when you have three spells stashed.
Combination Selection: Like Future Selection, except at any count of stashed spells you press special attack button during selection to fire all stashed spell in order.
Spontaneous Selection: MP is spent with a TBD% cost decrease, but you can't turn off the menu without casting unless you get hit.
Tournament Selection: The menu selected is directly dependent on the MP count at the time of invocation. Heal will never appear.
Natural Selection: There is no menu. The game will automatically decide what to do based on MP and current situation. Kamikaze will never appear.
Selection Selection: The first selection during each stock selects which selection will be selected.
 

r_n

Member
Oct 25, 2017
12,534
This may be a lot to go over, but it could be fun for speculation. I'm free to answer questions if people have any.

EDIT: Wait, I only just realised this myself - 'Official Tourney Qualifiers' isn't a mode i've seen in-game before. Can anyone tell me what this is?
I assumed it was used for the official Online Open thing they've been doing. But if it wasn't added until 4.0 it's possible they're reworking the system to have its own little option
 
Status
Not open for further replies.