Okay, so if we can only use data Sakurai has presented to us to determine who the remaining "fan-favourites" are...
Geno is in.
Okay, so if we can only use data Sakurai has presented to us to determine who the remaining "fan-favourites" are...
Sans? The ballot I guess. Or whenever he became a meme.Where do you think he got his data on Sans and Cuphead as popular requests? There's obviously some kind of informal surveying going on since there's been no direct collection of data since the ballot.
The ballot closed less than a month after Undertale released; and Sans wasn't a huge meme until a little while after that.
Most likely a little over 28 hours from now, from what I've gathered.
yeah but we're talking about a stage that was already good with hazards on (Midgar)Some of those stages become good now that we have Hazard toggle.
Like Warioware or Pokemon Stadium 2.
yeah but we're talking about a stage that was already good with hazards on (Midgar)
Gamer with hazards off is also criminal
I wanna say 9PM EST tomorrow
Bridge of Eldin implemented that shameful form of death first though.did you know that if you're caught between the two halves of Midgar's platform as it reforms after an Odin attack you get instagibbed
it's a shameful way to go out
There's like five good stages made after Melee and none of them were in the DLC.
This is the worst take you've ever had lol.
Then again, a far too large percentage of Smash fans have terrible takes on stages period and seem to just hate fun and unique stages...
definitely not a proper instagib, but still shamefulBridge of Eldin implemented that shameful form of death first though.
That could be a fun game though — divvy up pass 2's slots to any companies of your choice without being able to pick who they use. So like Grasshopper Manufacture is a pretty safe bet but Capcom or Nintendo is a total mystery.
Mine:
Capcom
Capcom
Bandai Namco
Team Cherry
Square Enix
Shueisha
Here's a question for everyone. Do you guys think the "Kong Treehouse" trailer intro (used in K Rool and BK) will be used one more time?
Unless we get another Rare character, probably not.Here's a question for everyone. Do you guys think the "Kong Treehouse" trailer intro (used in K Rool and BK) will be used one more time?
Sure it can, but I don't like walk-offs or items. I'll never criticize someone else for playing on/with them, but I'd personally prefer not to. Stages like Pokemon Stadium, Castle Siege, Mementos, etc. are fun to me. Great Cave Offensive, Bridge of Eldin, Jungle Japes, etc. are not."All walk-off suck" feels kind of like "Playing with items is for babies."
Having variety in stage structure and gimmick is why stages beyond BF and FD exist in the first place. Even if a stage isn't tournament legal, I can still be fun. :P
To me, stages are never fun when the actual fighting becomes second fiddle. It's also an issue when there's a gimmick that overpowers everything else about playing the game, like Yellow Devil, who takes up half the stage and seems to come back way too quickly. The summons on Midgar are cool and alter the level in fun and interesting ways, but because they're so frequent and basically "fight for" whoever gets the summon, they can become tedious.This is the worst take you've ever had lol.
Then again, a far too large percentage of Smash fans have terrible takes on stages period and seem to just hate fun and unique stages...
I don't hate that walk off stages exist for people who like them (I even love me some Onett w/ hazards from time to time), but edge guarding is such a huge part of the game on normal stages that it makes games on Bridge of Elden feel just a lot more simplified and less tense to me."All walk-off suck" feels kind of like "Playing with items is for babies."
Having variety in stage structure and gimmick is why stages beyond BF and FD exist in the first place. Even if a stage isn't tournament legal, I can still be fun. :P
Here's a question for everyone. Do you guys think the "Kong Treehouse" trailer intro (used in K Rool and BK) will be used one more time?
To me, stages are never fun when the actual fighting becomes second fiddle. It's also an issue when there's a gimmick that overpowers everything else about playing the game, like Yellow Devil, who takes up half the stage and seems to come back way too quickly. The summons on Midgar are cool and alter the level in fun and interesting ways, but because they're so frequent and basically "fight for" whoever gets the summon, they can become tedious.
Scrolling stages are also just straight up bad.
No, and hopefully, I hope not.Here's a question for everyone. Do you guys think the "Kong Treehouse" trailer intro (used in K Rool and BK) will be used one more time?
Hard agree.To me, stages are never fun when the actual fighting becomes second fiddle. It's also an issue when there's a gimmick that overpowers everything else about playing the game, like Yellow Devil, who takes up half the stage and seems to come back way too quickly. The summons on Midgar are cool and alter the level in fun and interesting ways, but because they're so frequent and basically "fight for" whoever gets the summon, they can become tedious.
Scrolling stages are also just straight up bad.
Guh-huh.The rivals montage was used a couple times but when was it used, K Rool reveal and some other bad guy?
It's because we had an entire week to let the hype die down unlike Joker, Banjo and Terry who released the same day as their overview video.It's weird that a new DLC fighter is coming in around 24 hours and I don't know... I just kind of don't feel as excited as I usually do...
It especially sucks because I'd love to play that stage with the platforms that come down but you can't do that without also dealing with the Yellow Devil.Yellow Devil feels so massively ill-conceived
he just turns that poor stage into a nightmare
Yellow Devil feels so massively ill-conceived
he just turns that poor stage into a nightmare
It's great when no hazards turns Wily Castle into another FD.To me, stages are never fun when the actual fighting becomes second fiddle. It's also an issue when there's a gimmick that overpowers everything else about playing the game, like Yellow Devil, who takes up half the stage and seems to come back way too quickly. The summons on Midgar are cool and alter the level in fun and interesting ways, but because they're so frequent and basically "fight for" whoever gets the summon, they can become tedious.
Scrolling stages are also just straight up bad.
It's weird that a new DLC fighter is coming in around 24 hours and I don't know... I just kind of don't feel as excited as I usually do...
To me, stages are never fun when the actual fighting becomes second fiddle. It's also an issue when there's a gimmick that overpowers everything else about playing the game, like Yellow Devil, who takes up half the stage and seems to come back way too quickly. The summons on Midgar are cool and alter the level in fun and interesting ways, but because they're so frequent and basically "fight for" whoever gets the summon, they can become tedious.
Scrolling stages are also just straight up bad.
If they add Dixie, yes. I don't think they'd use it for Geno.Here's a question for everyone. Do you guys think the "Kong Treehouse" trailer intro (used in K Rool and BK) will be used one more time?
I like the way you think.They need to do runbacks of every game from FP1 in FP2 so we can get the correct music tracks in the game.
Kasumi/Jade/Grunty/Mai (Mythra-ized)/Edelgard
What Smash considers a hazard is anyone's guess. Some stages still have moving platforms, some remove all platforms, some keep them static.
I refuse to believe that. GCO and Palutena's Temple are probably the two stages where all age groups can unanimously have a bad time.
It's a shame I can't just play Wily Castle with the fun platforms and no Yellow Devil; the hazard toggle is weirdly inconsistent with what counts as "hazards".Yellow Devil feels so massively ill-conceived
he just turns that poor stage into a nightmare