Play through classic mode three times then do 1v1 unlock restart and do another 1v1. Keep re doing the last part
Question, is the language resetting the timer thing still in the game and works?
You dont have to be I did it like 3 times and I havent stopped getting unlocks doing 1v1s and then resetting the gameThanks a bunch, I somehow missed the part about playing classic mode, appreciate it.
Thanks a bunch, I somehow missed the part about playing classic mode, appreciate it.
You dont have to be I did it like 3 times and I havent stopped getting unlocks doing 1v1s and then resetting the game
Yeah but you earn some shit in classic and boost those stats at the same time instead of mindlessly running and pressing buttonsIt's because there's a minimum walking distance/jump requirement. Classic mode isn't necessary at all. Just run around on a map for awhile and if no character unlocks show up with doing the home button exit game exploit, just run around again.
Yeah but you earn some shit in classic and boost those stats at the same time instead of mindlessly running and pressing buttons
Ok so my cousin found the proper way of doing the reset scheme. Pretty much play Vs CPU 1 stock till you get a new challenger. Beat them. When it says "______ joins the battle" reset your game on that screen! When you do any 1 stock fight a new foe will pop up again. Rinse repeat. Easy money.
Classic mode was ok cause I got the arcade at the end and played some cool bosses. I literally only played 3 lolRight, but I'm just saying if you're focus solely on getting the characters fast, you don't have to do classic mode at all. Obviously there's more fun ways to do it. :p
Ya'll.
I can not get the reset method to work. What the heck am I doing wrong? I did the 10 min battle, now I reset the game by closing and relaunching. It won't give me a new challenger after my first battle. It keeps taking the whole 10 mins.
I havent touched online but Im right there with you. They need to fix this asapMan this better not be representative of the long term matchmaking rule sets or I'm going back to smash 4.i really really hate it.
Or you could do the Zero method (basically set up a 20 minute match and then go to Hyrule Castle and consantly walk to the wall.There's a minimum walking distance/jumping distance you have to do. Jump around in a match for awhile.
Well technically, Bandai Namco made the game, not Nintendo.So is there just no attempt at latency mitigation? They just went with input lag? Nintendo still doesn't know how to do netcode for smash over 3 generations?
Im telling yall go do classic mode once or twice and save all that little man workYa'll.
I can not get the reset method to work. What the heck am I doing wrong? I did the 10 min battle, now I reset the game by closing and relaunching. It won't give me a new challenger after my first battle. It keeps taking the whole 10 mins.
I posted this in this thread earlier this afternoon:
All the character unlock methods, including the "10 minute timer" and "reset" tricks, are wrong. Wrong info is still being copied into community google docs and wikis. Character unlocks are based on TOTAL PLAYER INPUTS (button presses):
https://www.ign.com/wikis/super-sma...Unlock_All_Characters_in_Smash_Bros._Ultimate
"Unlocks are not on a timer and that timer is not reset by rebooting the game.
Unlocks are based off of total player inputs and button presses. So if you play a furious, button-mashing 2-minute match you'll get a Challenger Approaching, but if you play a lot more passively and press way fewer buttons, it may take 10 minutes or more.
The big pre-release confusion seems to be that you can "bank" multiple character unlocks if you meet the button-presses requirements, but their appearance is on a cool down - the game spaces them out and doesn't give them to you back-to-back. So if you performed enough inputs to unlock 3+ characters you'd then unlock them in 10-minute increments, and this is the cooldown that CAN be skipped and reset by rebooting the console. But rebooting WILL NOT unlock a character if you didn't have enough logged player inputs already.
Easy enough to understand how a few pirates more casually playing misunderstood what was happening when they reset their console and got a new character several times in a row."
This works. Just home button and close app, get back into fight and repeatOk so my cousin found the proper way of doing the reset scheme. Pretty much play Vs CPU 1 stock till you get a new challenger. Beat them. When it says "______ joins the battle" reset your game on that screen! When you do any 1 stock fight a new foe will pop up again. Rinse repeat. Easy money.
I also have this problem and came here to ask about it. :xGuys a question over a problem I've had in Smash Bros since Melee, is it supposed to be difficult to face the right direction?
I feel that whenever I want to quickly switch the way I am facing I end up running fast in that direction.
E.g. If I am facing right and a Pokeball appears just behind my back, when I try to face that way to grab it I usually then end up running way past the pokeball and usually in to somebody else (or some hazard).
Any tips?
Yeah, this online is seeming like a downgrade so far. Of any possible rule set, FFA no items omega stage is the worst, and that's like 3 out of 4 I matchmaker into. If we're gonna FFA at least make it interesting with items.
That's good to know. I wish I could invite him to fight online because that ran flawlessly for me during the few battles I hadDon't play wireless local multi on Switch.
I've dropped a connection in a Puyo Puyo Tetris match when we were literally sitting side by side.