- Oct 25, 2017
God, today has been one of those "why am I doing this to myself" days. Constant bad match ups, lag, and snatching defeat from the jaws of victory.
Whenever I start losing a lot I like to save a replay and watch it. Often times you'll be embarrassed of how predictable/clumsy you are, it's a good way to pick out your own habits and think about what you could have done better. Take breaks, you'll go on a winning streak soon enough.
I feel like Ryu & Ken’s Amiibos would do something for a new SF game (see Mega Man 11). A shame that USFIV & SFV have Sony exclusivity deals and SFVI will probably never hit the Switch.
USFII:TFC is technically new and they don't do anything for that either
Hopefully no nerfs, or at least any major ones. From playing and watching competition I don't think anyone looks downright oppressive. Would like to see small buffs given to mid-high tier and big buffs given to those with huge flaws.
Do you have a link? I've tried youtube tutorials but there aren't really any.
I posted some thoughts as well to help out, as for the link
A speedier back air would do wonders.
Spoken like someone who doesn't main Shiek
Thank you kindly.
Yeah, my personal take is lucas definitely struggles if people get on top of him, which is why he isnt high tier. That being said, resetting the neutral isnt too hard for him and his zone where he is dangerous is definitely scary for alot of opponents. Lucas rewards people who are patient enough to crack open their opponent without getting too aggressive. IMOThank you kindly.
I tend to try and zone with Lucas using PK Fire and ZAir, but I think my issue is that he feels like too much effort for little payoff. People keep falling out of DAir which leads to punishes, and he feels like he doesn't have a lot of options to approach, and what he does have is slow and unafe. Like whenever I fight Donkey Kong, as an example, I can't get close without getting wrecked.
That's probably the crux of my issues then. While I try to be patient with Lucas I vastly prefer rushdown and constant pressure, which is probably why I have better results with Ness, who can zip around the arena throwing out damage and PK Fire traps.I feel like plant needs some better aggressive aerials. She needs to be able to discourage opponents from simply running and camping her. With that being said I think plant could actually be pretty good in doubles.
Yeah, my personal take is lucas definitely struggles if people get on top of him, which is why he isnt high tier. That being said, resetting the neutral isnt too hard for him and his zone where he is dangerous is definitely scary for alot of opponents. Lucas rewards people who are patient enough to crack open their opponent without getting too aggressive. IMO
I will miss the Landing Lag Lightning Round but that was so nice. Recreating G&W's congratulations video was also a cute touch. I hope he does Bayonetta next just because...wow, what a change.
It's possible that the Infantry & Tanks spirit battle is just accidentally marked to not show up in the spirit board and they never fixed it?
Remember that one time they had Infantry and Tanks as a spirit battle and the battle was exclusive to the event because I&Ts is a store exclusive?
They haven't did that again, which is a shame. Stuff like that would make these more interesting. I'd love to see what Majora's Mask's spirit battle is.
Olimar has like 1 move, can't stand him. Awful character.
I mean, you can hate Olimar all you want, most people share the sentiment because a good Olimar is really annoying to fight against.