Is that true? From what I remembered, there were only three after the Lucas/Roy/Ryu update, which was the final number we ended up getting.It probably doesn't mean anything. Smash 4 had a bunch of DLC placeholder slots that went unused.
I might just be thinking of Ultimate. I think someone found a bunch of placeholder slots elsewhere in the game a few months ago.Is that true? From what I remembered, there were only three after the Lucas/Roy/Ryu update, which was the final number we ended up getting.
Regardless; unlike Smash 4, they already have a clear number of characters planned. I can't see the point in leaving in so many placeholder slots (here, and elsewhere in the game where there are even more dummy characters) if they aren't future-proofing for something.
Yeah, they found 30 placeholder slots elsewhere in the game. I'm definitely not expecting all of these slots to be filled up this time, but the existence of these placeholder slots makes me a little more confident in content beyond the Fighters Pass (even if we just get some additional echo fighters or something), or that they are at least considering it internally.I might just be thinking of Ultimate. I think someone found a bunch of placeholder slots elsewhere in the game a few months ago.
Silly, we'll obviously get Louie with a Brittany alt, and the President with a Charlie alt.
Yes, actually lolSilly, we'll obviously get Louie with a Brittany alt, and the President with a Charlie alt.
Doesn't that sound great?
Well shit, um...
The other list definitely has some unselectable stuff, like individual Ice Climber. So it kinda makes sense to expect more there.So, there are 16 dummy slot in the adventure mode. It's weird that there is 16 dummy slots (including Piranha Plant) in Adventure Mode but yet there are 30 dummy slots in another location. Would you think they would be more consistent with that?
Probably makes it easier internally. Replacing files instead of outright adding them can make things easier in the long run. Every little bit counts!The other list definitely has some unselectable stuff, like individual Ice Climber. So it kinda makes sense to expect more there.
On the other hand I don't understand why do they make these reservations at all. Extending the list while adding to it sounds dumber, but that's what I would do...
But they know exactly how many DLC characters they have planned for Pass 1Probably makes it easier internally. Replacing files instead of outright adding them can make things easier in the long run. Every little bit counts!
his question/point/observation was why are there dummy slots at all, not that there's 16 or 30 of themBut they know exactly how many DLC characters they have planned for Pass 1
ARRRRRRAAAGGHHHHHAAAA
Warlock Punch has one of my favorite voice lines in every game
I do wish Ganondorf had a Melee costume, though. Or at least Melee colors. The giant grey cape would have meant they could have mostly left the other colors on his armor the same.
Anyway, Ganondorf is mostly entirely redone. Even simple animations like landing from a jump were remade.
his question/point/observation was why are there dummy slots at all, not that there's 16 or 30 of them
I didn't reply to you, though, I replied to Stan, specifically this partNo. That's what I meant.
I wonder why they aren't consistent with the numbers all over the map. If they actually had a plan for like 16 characters then there would be 16 slots in few different locations. Nope, this time, we got 30 slots in another location, and 16 slots in Adventure files structure.
I just find it interesting.
On the other hand I don't understand why do they make these reservations at all. Extending the list while adding to it sounds dumber, but that's what I would do...
It is kind of funny how defined he is by a tech demo, though.I actually like where Ganondorf is in Smash
His Nair is the one of the only moves from Captain Falcon that I think still looks kinda weird.
I didn't reply to you, though, I replied to Stan, specifically this part
Welcome to fighting games. People will try to win, even if it's by using tactics that are grating to you.Is it me or are there a lot of assholes online ?
People spamming projectiles and escaping, or people escaping when they have one more life than you, trying to win thanks to the timer ?
I don't get the enjoyment they get from doing that.
Sorry, but this is scrub quotes material. If you're going to be playing in the competitive 1v1 format, then some of the win conditions and goals for certain characters and playstyles is to relentlessly annoy you or play keepaway. That doesn't make them an asshole, and zoning can be quite enjoyable.Is it me or are there a lot of assholes online ?
People spamming projectiles and escaping, or people escaping when they have one more life than you, trying to win thanks to the timer ?
I don't get the enjoyment they get from doing that.
Sorry, but this is scrub quotes material. If you're going to be playing in the competitive 1v1 format, then some of the win conditions and goals for certain characters and playstyles is to relentlessly annoy you or play keepaway. That doesn't make them an asshole, and zoning can be quite enjoyable.
I thought this would be more about actual BM, or how it seems Smash players are some of the saltiest when it comes to fighting games in general.
On some level, I get it, but FGs aren't about respecting your opponent. It's about winning. It crosses the line when someone is being deliberately disrespectful with actions like teabagging or relentlessly taunting, but if it's about playstyle? Whatever works goes.Well, if you have characters such as Kirby or other flying ones in big stages, they can fly around with you ever being able to reach and fight them, am I really "salty" for finding such a strategy not really interesting or respectful of the opponent ?
I totally get that some characters use strategies that can be annoying/frustrating, but that's not what I'm talking about, it's part of the game. Here I talk completely avoiding the fact and running/flying around for 1 or 2 minutes to win the match.
I think I've seen people place him in upper half of mid tier for the most part. Still lowest of the of the spacies.Falco: He's supposed to be low tier or something right? He honestly feels like the best of the Star Fox characters. Not as strong as Wolf but at least his recovery isn't trash.
I think I've seen people place him in upper half of mid tier for the most part. Still lowest of the of the spacies.
I hated playing Falco at first, but I've grown to like him more. He's got a good combo game and he's good off stage.
On some level, I get it, but FGs aren't about respecting your opponent. It's about winning. It crosses the line when someone is being deliberately disrespectful with actions like teabagging or relentlessly taunting, but if it's about playstyle? Whatever works goes.
And the thing is that there are always ways to beat it, just need to think and train on how. If it's about people running away when they get a lead? Try to ensure they don't get that lead. If they do? Focus on their movement as they run away and punish them for it.
Running down the clock is totally a valid way to play in any FG out there.
Between Shulk and Bowser Jr.Had echoes been on the CSS based on when they were revealed, instead of being next to their base characters, would Dark Pit have been between Palutena and Pac Man, or between Shulk and Bowser Jr?
Palutena's trailer showed/teased him, but he wasn't officially confirmed as a character until after the 3DS version came out on the official site
I think they would go with when the character is revealed to be a fighter, rather than as a tease.Had echoes been on the CSS based on when they were revealed, instead of being next to their base characters, would Dark Pit have been between Palutena and Pac Man, or between Shulk and Bowser Jr?
Palutena's trailer showed/teased him, but he wasn't officially confirmed as a character until after the 3DS version came out on the official site
That's really my dream addition to the game (more so on the character select; I don't mind the stage select layout honestly). Though, if they did it (which I don't have much faith in), I hope I can fully separate the echoes in order to make the layout exactly how I want it.Speaking of which, a customizable drag-and-drop character (and stage) select screen is near the top of my wishlist for this game.
Imagine if Smash 4's opening used a clip of Chrom from Lucina/Robin's trailer lol.
Check out Anther's Ladder.SmashERA has been welcoming and awesome to play with, thank you all for that! But does anybody know of a place where you can consistently find 1v1 matches for serious training to be the very best like no one ever was?
If anyone here wants a training partner like myself for a few times a week at most that'd be lovely too! Just DM me if interested.