My personal favourite so far. New characters are great, new boss variety in the early areas, and the new Wrath skills are fun, if a bit weird. They also made it so you can move and reload the Rail which makes it feel way better to use. The only bad part is apparently there's going to be a longer wait til the next one because it's going to be a huge update.
As it's not yet finished, it's hard to give a thorough judgement, but I think it's definitely at the same level as the other games. At the moment, there are quite a few "cutscenes" where Zagreus interacts with Hades and other characters at specific moments, mostly in the earlier hours of the game; then there are a lot of smaller events and conversations, which can be encountered by just playing (for example, after you finish a run and you're back to base, some new dialogue might be available), by giving gifts to the characters, or by finding them in the world (like a new character in the latest update or the bosses).Is the story/narrative as good in this as their others? How is it told? Their POVs are always so well done
Guess I won't be getting this, but also all their games are starting to look the same and they're becoming somewhat formulaic. So I guess hard pass even for reasons beyond the EGS.
What exactly is formulaic about their games? Before this one, their three previous games were completely different, both in terms of gameplay, setting and story. This one is somewhat closer to Bastion, but it's also very different.Guess I won't be getting this, but also all their games are starting to look the same and they're becoming somewhat formulaic. So I guess hard pass even for reasons beyond the EGS.
I'd say this game is Bastion + Dead Cells, in a very good way.What exactly is formulaic about their games? Before this one, their three previous games were completely different, both in terms of gameplay, setting and story. This one is somewhat closer to Bastion, but it's also very different.
Guess I won't be getting this, but also all their games are starting to look the same and they're becoming somewhat formulaic. So I guess hard pass even for reasons beyond the EGS.
I would say Klei is up there too, but yes, Super Giant is a pretty impressive dev. And their games are all so pretty.Not sure I can name a developer that has shifted genres as frequently and successfully as SuperGiant, but whatever.
Of course you do, it's a roguelikePlease tell me that I don't need to redo the first dungeon every time I died. I have beaten the first boss and died at the medusa (the stupid falling rock killed me after Medusa). Is there a way to continue from the second dungeon?
That's how roguelites work. You die, you do it all over again.Please tell me that I don't need to redo the first dungeon every time I died. I have beaten the first boss and died at the medusa (the stupid falling rock killed me after Medusa). Is there a way to continue from the second dungeon?
The point is to have a run where you make it through it all. You get items that and stat upgrades that help with subsequent runs.What the fuck, the little prince will forever remain in the dungeon.
The point is to have a run where you make it through it all. You get items that and stat upgrades that help with subsequent runs.
I just thought there will be some kind of bonfire-like floor which would allow me to skip the easy ones. I am not made out of time
My favorite remains the bow, but they made all of them very different and fun to use. I had a great run with the Rail, where it became akin to a sniper rifle. I believe the "slot" you're referring to is just an empty space at the moment.I've only messed around with the sword, any of the other weapons stack up? Also that last weapon slot is? Is it the Minotaur's Axe? Because I hope so.
I feel like Artemis and Poseidon have the best boons. Artemis for the Crts and Poseidon for some funky stuff. Knockback is really good in this game.
I've only messed around with the sword, any of the other weapons stack up? Also that last weapon slot is? Is it the Minotaur's Axe? Because I hope so.