It's probably less loyalty and more against Epic paying for exclusives.
And before anyone says "but console makers do it..." not every PC gamer has a console or cares about what they do.
You hate a company because they are competing against a monopoly like steam? Of course it will take money to bring devs and their games over, they need to compensate the loss of exposure and player base steam has.I haven't given any thought to Epic in ages, but man I really hate them now.
You hate a company because they are competing against a monopoly like steam? Of course it will take money to bring devs and their games over, they need to compensate the loss of exposure and player base steam has.
Yes it does, picked it up just fine.To anyone that bought this, I assume it has controller support? Couldn't find any info on that.
I'll explain it to you: supporting this behavior is an endorsement to repeat it more and more as we go.Sorry, I don't understand the store loyalty. There are plenty of Steam store exclusives too on PC, mostly AAA games.
Thanks for the info. I'm going to pick this up tomorrow when I get paid.
Played for about an hour and a half so far. Visuals are fantastic (as expected from Supergiant) and the music is quite good (again, as expected). Story is pretty light but fairly interesting so far, I think most people will appreciate it if they have at least a passing interest in Greek mythology. The voice acting is very good, which really brings the characters to life. It's pretty entertaining to hear Zagreus and Hades bicker as a son and father who don't get along, and Achilles fulfills a nice mentor role for Zagreus.
Not really, other than it being an isometric action RPG. It's way more similar to something like Dead Cells, but more streamlined and with better production values and more of a focus on narrative. There isn't any traditional loot, just randomized upgrades you can get for each run, plus persistent upgrades that carry over between runs.
Fantastic post, thank you for your impressions!Played for about an hour and a half so far. Visuals are fantastic (as expected from Supergiant) and the music is quite good (again, as expected). Story is pretty light but fairly interesting so far, I think most people will appreciate it if they have at least a passing interest in Greek mythology. The voice acting is very good, which really brings the characters to life. It's pretty entertaining to hear Zagreus and Hades bicker as a son and father who don't get along, and Achilles fulfills a nice mentor role for Zagreus.
Combat is fast and smooth, I've unlocked all the available weapons already and they are all fun to use (my personal favorite is the shield weapon, gives me Rygar vibes and it's very powerful). The combat system relies heavily on environmental objects to deal heavy damage. When you enter a room, there will be pillars, various traps, and enemies will spawn in. Knocking them into traps or walls deals extra damage, and getting that extra damage is crucial in the first few rooms when you don't have a lot of upgrades yet. Enemies can easily be stun-locked by your basic attack combo, but to compensate for this many enemies will spawn at once to keep you mobile. You have a dash to facilitate this, it's pretty much instant and allows you to avoid attacks if you have quick reflexes, as well as zip quickly across the battlefield. Every weapon except for the starting sword has a ranged attack, but you have this stone thing which allows you to cast one magic attack. It's powerful but once it's cast it sticks with the enemy and you can't use it again until you kill that enemy.
Overall I really like it, feels like an evolution of what they did with Bastion in terms of gameplay, but in a roguelike structure instead of a more traditional Action RPG.
No problem, it feels very polished for an Early Access game. There is clearly more content to come (the fact that it's possible to unlock all the weapons in an hour and a half kind of speaks to that) but I'm sure I'll put in a ton more time, enough for it to be worth spending the $20 on already.
Not really, other than it being an isometric action RPG. It's way more similar to something like Dead Cells, but more streamlined and with better production values and more of a focus on narrative. There isn't any traditional loot, just randomized upgrades you can get for each run, plus persistent upgrades that carry over between runs.
If you enjoyed Supergiant's other games then definitely try it out.Bit disappointing for me but it looks really incredible so I think I'll give it a shot regardless.
The art style alone is amazing.
I was so hyped until they said early access
I really thought Supergiant would be above that garbage
I'll explain it to you: supporting this behavior is an endorsement to repeat it more and more as we go.
I won't tell others what they should do, but I know what will be my course of actions: to ignore all these money-hatted exclusives on a single store and to hope for the games that did it to underperform commercially, so they will be forced to reconsider.
Do you want to compete with the market leader? Fine, give me a service I'll have good reasons to prefer to it.
Better prices, more tools, more options, Linux support and what else.
You hate a company because they are competing against a monopoly like steam? Of course it will take money to bring devs and their games over, they need to compensate the loss of exposure and player base steam has.
It will take years for a new Storefront to catch up with Steam, feature for feature. You expect zero radical competitive moves while that happens ?
Epic is not obliged to compete on your terms.
That's not my problem, is it?It will take years for a new Storefront to catch up with Steam, feature for feature.
Yeah the shield is easily the best weapon imo. Very versatile.The shield is the GOAT. I managed to beat the Skeleton Twins and got to Megara! Hell of a boss design!
Yeah the shield is easily the best weapon imo. Very versatile.
Yeah she's pretty toughWorks great on Meg too deflecting all her bullshit projectiles.
You hate a company because they are competing against a monopoly like steam? Of course it will take money to bring devs and their games over, they need to compensate the loss of exposure and player base steam has.
Played for about an hour and a half so far. Visuals are fantastic (as expected from Supergiant) and the music is quite good (again, as expected). Story is pretty light but fairly interesting so far, I think most people will appreciate it if they have at least a passing interest in Greek mythology. The voice acting is very good, which really brings the characters to life. It's pretty entertaining to hear Zagreus and Hades bicker as a son and father who don't get along, and Achilles fulfills a nice mentor role for Zagreus.
Combat is fast and smooth, I've unlocked all the available weapons already and they are all fun to use (my personal favorite is the shield weapon, gives me Rygar vibes and it's very powerful). The combat system relies heavily on environmental objects to deal heavy damage. When you enter a room, there will be pillars, various traps, and enemies will spawn in. Knocking them into traps or walls deals extra damage, and getting that extra damage is crucial in the first few rooms when you don't have a lot of upgrades yet. Enemies can easily be stun-locked by your basic attack combo, but to compensate for this many enemies will spawn at once to keep you mobile. You have a dash to facilitate this, it's pretty much instant and allows you to avoid attacks if you have quick reflexes, as well as zip quickly across the battlefield. Every weapon except for the starting sword has a ranged attack, but you have this stone thing which allows you to cast one magic attack. It's powerful but once it's cast it sticks with the enemy and you can't use it again until you kill that enemy.
Overall I really like it, feels like an evolution of what they did with Bastion in terms of gameplay, but in a roguelike structure instead of a more traditional Action RPG.
Dead Cells, one of the candidates for several awards, was an early access game.
No that clearly isn't your problem, but something else it. There's other places we're you can discuss it if you want to be a complete jerk. This is for discussion on the game, which you aren't discussing.