Just gave the game about an hour.
I gotta say, Supergiant has a way with words -- the writing is always sharp, thoughtful, and tonally pitch-perfect with the acting here. The core gameplay loop here is probably going to be familiar to anyone who has some experience in the whole "randomly-generated rooms with bad guys where you die over and over and grow stronger and (more patient) through excess personal bloodshed" genre. It's the character and charm of Supergiant's take on this kind of thing that keeps the (currently) simple combat from becoming a bit of a chore as you grind through and ultimately die. And the game *does* want you to die, since it's where the best character moments occur, and -- big surprise -- the narrative reveals itself, slowly pulling back layers and layers of little character tidbits every time you fuck up in your journey.
I kinda love it, and it reminds me why I started paying attention to these guys and gals after they delivered Transistor.
I'm missing the more strategic elements of Pyre, though, and while the narrative strengths are apparent here, I also kind of miss the indulgence of the writing. But, hey, I get it -- the "hardcore" formula is going to appeal to the Souls/Rogue-lite peeps. I think they'll be plenty happy with all the stat-boosting items, dodging mechanics, and weapon variety / differences. It's not all here in that regard, but it's not hard to see how this game gets bigger over time with more weapons and the like.
I'm definitely going to spend some time with the game yet, and one really cool thing: when you start the game, on the right side of the main menu is a bit label letting you know that the next content update for the game is coming in 39 days. That's one of the nicest features I've seen in an early access game -- an in-game note of when to expect more.
edit: I'll add my take on the process of getting here, which is of course Epic's new storefront.
I already had access to the store, since I (occasionally) play Fortnite. To me, it's a bit insane that Epic has the finances to start offering people free games, snatch up some pretty decent temporary exclusives, and have Fortnite $$$ all in their corner, but can't offer a store that 1) provides user reviews, or 2) provides a refund policy. Accepting that the design of the storefront, usability, and features scale with investment, with the benefit of Steam as a hindsight measure, it should be better than this. I don't have the same reservations here some people do (I feel as though I'm using so many different DRM / stores at this point, that what the fuck does it matter to add one more to the pile?), but I absolutely sympathize with people who don't want to jump into this game because of the controversy surrounding the store right now. Unfortunate situation, and I hope the deal with Supergiant and Epic is a good one for SG, because this game deserves exposure and sales even in this early state, imo.