If you build a colony on a plateau, how do you gain access to the lower areas surrounding said plateau?
Can't because it's too far from a drone commander, and since I have no way of getting down there with a drone commander I'm kinda at a loss :P
What is the consensus of this game? Is it a classic Paradox title with a lot of nice things, a lot of things that with small polish it will be superb and bugs?
It's only published by Paradox; I think it's actually made by the Tropico devs. It's a city builder, rather than a grand strategy game. There are a lot of emergent gameplay situations and there's a very zen-garden-like feeling to it. It's slow, even at its fastest speed, but so far it's been very relaxing. There are some UI issues right now, and weirdness with selecting units, but if they fix those, it'll be great.
Until you get hit with one of the hard mysteries. Unless you were playing with an easy start and got a very solid, buttery-smooth running colony, when they hit, they hit HARD.There are a lot of emergent gameplay situations and there's a very zen-garden-like feeling to it.
Until you get hit with one of the hard mysteries. Unless you were playing with an easy start and got a very solid, buttery-smooth running colony, when they hit, they hit HARD.
After a few tries with random selection with f-ed up my games, I'll choose the mystery myself for later games. The hard ones are way too hard for my tastes.Yeah I spoke too soon. My second game's challenge was way harder than the first. Didn't help that my domes and power grid were apparently super attractive to meteors this time around, on only 3 bars of meteor risk. I can't even imagine 5 bars.
This game's difficulty curve is really prone to get people off-guard, too.
Everything goes well and then everyone dies. You really have to be two steps ahead of what the game is warning you because a lot of times the warning comes too late and stuff like losing your main water source hurts a lot and it can be very expensive and time consume to replace it.
After you hit the mid game, you really should be thinking about how to put out the fire that hasn't started yet.
Man, the songs in this game are pretty incredible too. Currently have this one stuck to my head!
So true.
Man, the songs in this game are pretty incredible too. Currently have this one stuck to my head!
Probably an issue with console versions. You can't ask for increased workload either (it closes the shift). Hopefully fixed in a future patch.How come when I try to fire one worker it fires the whole shift? Is there a better way to move workers around buildings?
Edit: just be a big, I can't select a single worker on a shift without closing the entire shift
How's the game compared with other exo builders, like Planetbase?