found the post where Zhuge confirms Xbox at around 35 million https://www.resetera.com/threads/mi...-buy-its-way-out-of.22630/page-2#post-4434590
I'm still waiting for an answer lol.How come both Super Mario Galaxy games sold only 12 million on 100 million install base? Smash Bros 13 million on 100 million install base?
It isn't fair to compare attach rate of Nintendo and Sony exclusives.PS4 install base is at 70-80 million right? Both Uncharted and Horizon have also been on sale at some point. With Horizon even hitting $20 during some Black Friday sales.
Nintendo is notorious for having games that never drop in price.
Splatoon 2 attach rate - 34%
Zelda attach rate - 48%
Mario attach rate - 59%
Uncharted and Horizon cant compete with those attach rates. If we assume Horizon and Uncharted both did 10 mil and the PS4 userbase is 70 mil that's about 14%. Those are closer to 1-2 Switch numbers.
And that's exactly the answer I was expecting, you think a Zelda game released when switch will be at +80 million would have a 50% attach rate too? I guess we can use the excuse that people buy PS4 just to play GTA, Fortnite, CoD and FIFA.I'm not the poster who was initially talking about this and I'm not agreeing with his claim, but I think the answer is fairly clear- The Wii audience was heavily skewed towards "non-traditional" gamer demographic. Far more so than we're seeing on the Switch now.
The only traditional first party games that really took off due to this demographic were Mario Kart and NSMB Wii.
Launch aligned, ARMS is above. But the very fact that ARMS can be compared with the most famous fighting game franchise of all time should be a positive thing. The game got nice legs too without being discounted and on a tiny installed base.
1 2 Switch doing better than Arms is kinda disgusting even though im not a huge fan of Arms.
And that's exactly the answer I was expecting, you think a Zelda game released when switch will be at +80 million would have a 50% attach rate too? I guess we can use the excuse that people buy PS4 just to play GTA, Fortnite, CoD and FIFA.
Arms should be there after this quarter I think. I feel a price drop to 30-40 would really help the game out though. More people should be playing this game.ARMS is going to stay for a long time there. Even if the legs is not as hot as other gigantic evergreen title, it will reach 2 million faster than SFV did for sure.
Ok, fair enough.No, I don't. Like I said I didn't agree with that argument. There's a ceiling to sales for most properties- tie ratio doesn't really mean much after a certain level. I'm simply responding to that question about why sales for Galaxy and Smash on the Wii were relatively low.
Arms should be there after this quarter I think. I feel a price drop to 30-40 would really help the game out though. More people should be playing this game.
If you're using NPD as a source here, it's fair to point out that Nintendo games don't have digital sales included, which is a fairly significant percentage of the total.Exactly, it's not even in Top 10 best selling games for 2018. in US.
How come both Super Mario Galaxy games sold only 12 million on 100 million install base? Smash Bros 13 million on 100 million install base?
Nintendo Wii's top selling software:
1 2 Switch was a launch game heavily advertised alongside the Switch.1 2 Switch doing better than Arms is kinda disgusting even though im not a huge fan of Arms.
I sincerely, and unironically, hope that you're right.Or they'll go and make whatever they want like usual. Some of you need to realize devs actually sometimes make games they want to and don't just stick to what sold before...
The bolded isn't really true, Switch is far outpacing PS4 in indie support (and sales). Launch aligned Switch has over double the number of indie games PS4 did.It isn't fair to compare attach rate of Nintendo and Sony exclusives.
In Sony case there is a huge wider and more varied library of games and way stronger 3rd party and indie support, so Sony games have to compete against GTA, Assassin's Creed, CoD, Battlefield and so on, while Nintendo only competes against a way smaller and weaker amount of games. In Sony, Xbox 3rd party multiplatform games are as important or more than 1st party games.
3rd party vs 1st party market share is way different in Nintendo case because many people like me have Nintendo platforms basically just to play Nintendo games, while primarly in the other platforms like PS4 because most AAA games from top publishers are there.
Man I don't understand the ebb and flow of stocks. These seem like amazing numbers but everyone selling haha
Again, you think a Zelda game would sell +40 million on an 80 million instal base? The guy was clearly talking out of his ass, instal base doesn't guarantee your games to sell gangbusters.Wii tie ratio is 9.05 and is indeed the second highest tie ratio of any Nintendo console.
The idea that a game attach rate is strictly proportional to a console install base is silly.
Man I don't understand the ebb and flow of stocks. These seem like amazing numbers but everyone selling haha
It will.
Proprietor of cheap ass gamer
Certainly good numbers for Uncharted 4 and Horizon - but - these were on a much higher install base and how many were at full price? Maybe half? These Nintendo evergreens will still outsell them easily and do it without any price drop
Would you expect Horizon and Uncharted to have the similar attachment rates for an 18m userbase?Of course attach rate will be low when there are +80 million PS4s in the wild, how is that a negative exactly?
Lol you gotta love itPS4 being released in the holiday season makes it 2 holiday seasons if you're a Nintendo fan and 1 if you're not.
Bingo. Every franchise has a sales cap and not everyone buying into a system is looking for the same kind of games. Many of Sony's games on the PS4 have done very well, no need to downplay that. They're just not going to continue to sell millions after a certain point. The same will hold true for the Switch as well. It's not as if BOTW or Super Mario Odyssey, for example, will go on to sell 30 to 40 million units, for exampleSales don't scale up like that with installbase after a certain point.
If that were the case, late big PS2 titles should have hit 20-30 million each time.
I guess this means a sequel to Xenoblade Chronicles 2 is very likely. That would be awesome.
he should take the L for being wrong.Will a chunk of these sales be undone next year to make him right or what exactly is he holding out for?
How come both Super Mario Galaxy games sold only 12 million on 100 million install base? Smash Bros 13 million on 100 million install base?
Because a blue ocean strategy meant that a large amount of the people who bought a Wii were not gamers that played anything other than wii sports and wii fit.
Mario Kart and NSMB both sold more than 30 million though.
Will a chunk of these sales be undone next year to make him right or what exactly is he holding out for?
To hopefully look like less of a joke?Will a chunk of these sales be undone next year to make him right or what exactly is he holding out for?
It isn't fair to compare attach rate of Nintendo and Sony exclusives.
In Sony case there is a huge wider and more varied library of games and way stronger 3rd party and indie support, so Sony games have to compete against GTA, Assassin's Creed, CoD, Battlefield and so on, while Nintendo only competes against a way smaller and weaker amount of games. In Sony, Xbox 3rd party multiplatform games are as important or more than 1st party games.
3rd party vs 1st party market share is way different in Nintendo case because many people like me have Nintendo platforms basically just to play Nintendo games, while primarly in the other platforms like PS4 because most AAA games from top publishers are there.