Nintendo to unify console and handheld divisions in major organizational shift (2013)
https://www.theverge.com/2013/1/16/3881770/nintendo-to-unify-console-and-handheld-divisions-in-major
We thought there would be no droughts now that Nintendo is focused on one platform, but 2018 proved us very wrong, it has been a horrible year for Switch in terms of first party releases and pacing.
This unification was supposed to speed up development time, but clearly that didn't work as well as expected. Nintendo has released few games in 2018 for Switch, and out of those, none managed to spark excitment because they were all smaller titles.
So what went wrong with the streamlined development? Were you expecting more from Nintendo on Switch's second year in the market? And looking forward to 2019 and beyond, should the drought fear still linger in our thoughts?