The mod scene has grown so fast on the switch. i'm impressed. Whenever the revision comes out, ill use my launch switch just for this type of stuff
You can do this sort of stuff without risk of a ban. I'm happily doing similar and I go online with my Switch all the time (and it's updated to the latest software).The mod scene has grown so fast on the switch. i'm impressed. Whenever the revision comes out, ill use my launch switch just for this type of stuff
Are you talking exclusively about booting into other OSes and never touching Horizon, or using Homebrew on Horizon as well?You can do this sort of stuff without risk of a ban. I'm happily doing similar and I go online with my Switch all the time (and it's updated to the latest software).
I'm new to this cfw thing, where can I find reliable tutorials/instructions?Also, if you don't follow the correct instructions to hack your Switch, then there's a high chance your Switch will get permanently banned from all online services, including access to the eShop.
Isn't homebrew on Switch like, not a persistent thing? Don't you have to redo the hack every time you turn the system off?
You can do this sort of stuff without risk of a ban. I'm happily doing similar and I go online with my Switch all the time (and it's updated to the latest software).
Orange Box for starters.It's insane how many good games are on shield and would run on Switch that haven't received cheap ports yet.
Just never touching Horizon, even via EmuNAND (though that is tempting in the future, but would really have to feature something over and above what Lakka does).Are you talking exclusively about booting into other OSes and never touching Horizon, or using Homebrew on Horizon as well?
Yup! When I say it doesn't result in a ban, it hasn't resulted in a ban for me. Yet (though it's unlikely because it is undetectable).
Isn't homebrew on Switch like, not a persistent thing? Don't you have to redo the hack every time you turn the system off?
Wonder what it'd be like with the average Switch wifi. Unless you're talking about docked.My one big desire for my Switch was for it to work as a Steam Link. This is awesome to see.
You can literally do that right now. Pokemon XD in particular is fully playable at full speed.I wonder if there'd be a day I can run Dolphin on the Switch to play Pokemon Colosseum and Pokemon XD.
Ah, La Boîte Orange. Sweet memories :-)
Firmware doesn't matter. It is a hardware bug, so you need an old, non fixed, Switch. Basically one from the very first branches Nintendo sold.
Sony is currently developing offficial one will be released in few weeks.You need an Xperia device to use that. You can do some root tricks with Magisk to make it work, but then you can't use any controllers on it and will be restricted to touch controls only. There is no way to make Joycons work with this.
Probably not. You can refer to this:When was it fixed?
I got my switch when smash bros came out. Is that gonna work?
You can literally do that right now. Pokemon XD in particular is fully playable at full speed.
Any source on this?Sony is currently developing offficial one will be released in few weeks.
I guess this would work if you want to use as much of the screen as possible:How would Citra look on Switch? Would 2 screens being jammed into one screen make it too small?
This can run on a separate SD card, and there's nothing done on the main switch itself that gets modified. It's perfectly fine to do both on the one console, it's what I do :)Well, i have to use my launch unit anyway because the newer models patched the exploit but what i meant is to have one untouched console for online play and the other for homebrew.
True. I guess Citra would be a bit much for the Switch. I would look forward to DS emulation. I just need to figure out how to get my game saves from my cartridges over to a emu game save.But Citra will probably run too slow anyway. DraStic for DS emulation will be more interesting.
This might get me to put a CFW on my Switch. Being able to play my Steam library on my Switch is a dream come true. Question is do i wait until a new revision is released or do i go ahead and use my launch unit. I lean more towards the first option as i still fear i might fuck something up and lose access to NSO.
Edit: Well, i have to use my launch unit anyway because the newer models patched the exploit but what i meant is to have one untouched console for online play and the other for homebrew.
With the news/rumours of an incoming Switch revision, I spent the last day or so modding my switch. I did this with the full understanding that Nintendo may ban my console at any point if I bring it online.
That said, I did some pretty cool things. The most difficult part for me (having previous Nintendo console modding experience) was to bend a paperclip properly to short pin 1 and 10. After dozens of trial and error attempts and a lot of reading, I was able to set it up in a "quad-boot" scenario on a 32GB microsd:
1. Stock Switch OS (Horizon)
-I'll be keeping this offline until I get a "new" model Switch and move my Nintendo profile over, as there are a few games I'll be picking up between now and the likely launch of the new switch (Mario Maker, Zelda, etc.)
2. Hacked Switch OS (Atmosphère)
-This was the first thing I tried, because I wanted access to the Homebrew launcher similar to Wii/WiiU/3DS
-I was able to extract my save file from my Zelda cartridge (or maybe the internal NAND) using an application called Edizon. This puts me more at ease, I have over 200 hours on my save. I didn't bother editing the save file, because I'm not interested in that. I will experiment in the future to see if I can import that save somehow to the WiiU version of the game running using CEMU, but I'll probably try the save file on my Wii U first, since I haven't figured out a way to RIP BotW to FAT32 yet (4GB filesize limit).
-I installed retroarch, and using the roms extracted from my SNES classic mini, I was able to run them all without issue - even with CRT shaders, etc.
-I set up an app so my SD card is hosted over the network via SSH/FTP. That way I can mount my SD card to my PC and transfer files over WiFi - very cool
-I was able to get Morrowind running natively using OpenMW and transferring my Steam assets. Controller support is a little wonky, but it works great with Mouse and Keyboard. Converted my PC save to OpenMW as well and it seems to work fine.
-Next thing I want to try is importing some Skyrim mods and seeing if I can get those to work on my copy of Skyrim switch, some people have reported success
-Then I would like to attempt to move my installed games to a USB HDD and see if I can get those to boot when plugged into my dock. This seems difficult, so may not bother as I have a big 128GB card for my purchased games. The only game I'd want this for is L.A. Noire, since I had to delete that a while ago (over 40GB!). Might just buy a bigger microsd or something.
3. Ubuntu (L4T/Linux4Tegra)
-This one is INCREDIBLY interesting. It was a bit of a long convoluted process imaging my SD card to support this and then resizing the appropriate partitions to allow the other 2 OSes to live side by side on the same card.
-The main reason I wanted this is because someone ported Moonlight to ARM64, so I was able to build it and stream games from my PC using Nvidia's Geforce Streaming protocol. It works quite well!
-Here's a picture of me streaming Destiny 2 from my PC at 720p60, GLORIOUS:
-Sleep mode works, but is only L2 state as far as I can tell. Still, it improves sleep drain to ~1% per hour. Not as good as stock switch OS, but an improvement.
-Touch screen works! I can also use my Joy-con as a mouse, and the touch keyboard will pop up 95% of the time
-Chromium works, so does YouTube (up to 1080p, smoothly). Casting from Chromium to my Chromecast also worked for me, but was a bit slow. Netflix won't work due to DRM issues, but it is being worked on through a customized Gentoo compile, so will try that in the future.
-BLUETOOTH AUDIO WORKS WELL! I was able to sync to my Airpods and watch videos/listen to music no problem, while also having both Joy-con paired along with a bluetooth keyboard. This gives me hope Nintendo will officially support this in the future.
-Here's were I got a bit confused: the Dock is supported, along with HDMI out - thing is, the Switch was able to automatically detect my 4K TV and output 4K resolution! This really confused me as I don't even have a 4K HDMI cable connected, but on close inspection it certainly doesn't seem to be downscaling, so I have no clue what's going on, here. Possible that the switch can support up to 8K output like the Shield can? Either way, I was most impressed by that.
-Peripherals are supported, so long as they natively work in Ubuntu or have proper driver/extension ported for ARM64 - I tested an Xbox One controller over USB AND bluetooth, and it works on both, assuming you map the controls in Steam when streaming.
-Otherwise, this is basically a full ARM64 Ubuntu install, so pretty much anything goes, here, which is amazing. Installed a couple open-source games, Battle for Wesnoth, OpenCiv, TuxCart, all working nicely.
4. Lakka (Retroarch)
-This was mainly to test Dolphin support, which works pretty decently. I only have Windwaker and this was a bit complicated because as far as I could tell, the only way to rip gamecube games is using a Wii (my PC disc drive is disconnected anyway). Luckily, I had already done this a while ago to get Windwaker (not HD) to run on my Wii U natively. I was able to get it running nearly locked 30fps while upscaling the resolution 2x. ALMOST looks as good as Windwaker HD on my Wii U, minus the widescreen support and updated lighting (which in my opinion looks worse anyway). Except now I can play it portably. I was able to import my save as well without issue.
-Have not tested anything else because I already have SNES games running in Atmosphère, and I haven't figured out how to rip my PSP copy of Vice City Stories (only game I have) yet and my PSP charger is broken.
-I've read there is a way to extract my Majora's Mask rom from the WiiWare wrapper, but haven't tried that yet, either. I also have some 3DS-ware "rom" titles from the Ambassador program that I could extract I think, but haven't tried that yet.
-I've seen people report that Dreamcast emulation is at full speed for a good amount of games. Unfortunately my copy of Phantasy Star Online is scratched, so I can't rip it to test :( There are videos out there, though.
-The XMB looks dope on Switch
I'm EAGERLY awaiting the full Android release from XDA. DS emulation is supposedly really good on Android through Drastic, and I have a ton of DS cartridges that I would like to "rip" as well using a tool called Ninjhax, but my 3DS is already modded and in such a "carefully balanced" state I don't want to mess with it until I have patience to back it all up properly. Android going to push this whole setup over the top! Fun times ahead for what is shaping out to be the absolute GOAT for modded gaming hardware.
EDIT MORE PICS!:
Paperclip "jig" (my fingers!)
Nintendo XMB! (Lakka)
Compiling/building Dolphin (Ishiiruka) in Ubuntu!
With the news/rumours of an incoming Switch revision, I spent the last day or so modding my switch. I did this with the full understanding that Nintendo may ban my console at any point if I bring it online.
That said, I did some pretty cool things. The most difficult part for me (having previous Nintendo console modding experience) was to bend a paperclip properly to short pin 1 and 10. After dozens of trial and error attempts and a lot of reading, I was able to set it up in a "quad-boot" scenario on a 32GB microsd:
1. Stock Switch OS (Horizon)
-I'll be keeping this offline until I get a "new" model Switch and move my Nintendo profile over, as there are a few games I'll be picking up between now and the likely launch of the new switch (Mario Maker, Zelda, etc.)
2. Hacked Switch OS (Atmosphère)
-This was the first thing I tried, because I wanted access to the Homebrew launcher similar to Wii/WiiU/3DS
-I was able to extract my save file from my Zelda cartridge (or maybe the internal NAND) using an application called Edizon. This puts me more at ease, I have over 200 hours on my save. I didn't bother editing the save file, because I'm not interested in that. I will experiment in the future to see if I can import that save somehow to the WiiU version of the game running using CEMU, but I'll probably try the save file on my Wii U first, since I haven't figured out a way to RIP BotW to FAT32 yet (4GB filesize limit).
-I installed retroarch, and using the roms extracted from my SNES classic mini, I was able to run them all without issue - even with CRT shaders, etc.
-I set up an app so my SD card is hosted over the network via SSH/FTP. That way I can mount my SD card to my PC and transfer files over WiFi - very cool
-I was able to get Morrowind running natively using OpenMW and transferring my Steam assets. Controller support is a little wonky, but it works great with Mouse and Keyboard. Converted my PC save to OpenMW as well and it seems to work fine.
-Next thing I want to try is importing some Skyrim mods and seeing if I can get those to work on my copy of Skyrim switch, some people have reported success
-Then I would like to attempt to move my installed games to a USB HDD and see if I can get those to boot when plugged into my dock. This seems difficult, so may not bother as I have a big 128GB card for my purchased games. The only game I'd want this for is L.A. Noire, since I had to delete that a while ago (over 40GB!). Might just buy a bigger microsd or something.
3. Ubuntu (L4T/Linux4Tegra)
-This one is INCREDIBLY interesting. It was a bit of a long convoluted process imaging my SD card to support this and then resizing the appropriate partitions to allow the other 2 OSes to live side by side on the same card.
-The main reason I wanted this is because someone ported Moonlight to ARM64, so I was able to build it and stream games from my PC using Nvidia's Geforce Streaming protocol. It works quite well!
-Here's a picture of me streaming Destiny 2 from my PC at 720p60, GLORIOUS:
-Sleep mode works, but is only L2 state as far as I can tell. Still, it improves sleep drain to ~1% per hour. Not as good as stock switch OS, but an improvement.
-Touch screen works! I can also use my Joy-con as a mouse, and the touch keyboard will pop up 95% of the time
-Chromium works, so does YouTube (up to 1080p, smoothly). Casting from Chromium to my Chromecast also worked for me, but was a bit slow. Netflix won't work due to DRM issues, but it is being worked on through a customized Gentoo compile, so will try that in the future.
-BLUETOOTH AUDIO WORKS WELL! I was able to sync to my Airpods and watch videos/listen to music no problem, while also having both Joy-con paired along with a bluetooth keyboard. This gives me hope Nintendo will officially support this in the future.
-Here's were I got a bit confused: the Dock is supported, along with HDMI out - thing is, the Switch was able to automatically detect my 4K TV and output 4K resolution! This really confused me as I don't even have a 4K HDMI cable connected, but on close inspection it certainly doesn't seem to be downscaling, so I have no clue what's going on, here. Possible that the switch can support up to 8K output like the Shield can? Either way, I was most impressed by that.
-Peripherals are supported, so long as they natively work in Ubuntu or have proper driver/extension ported for ARM64 - I tested an Xbox One controller over USB AND bluetooth, and it works on both, assuming you map the controls in Steam when streaming.
-Otherwise, this is basically a full ARM64 Ubuntu install, so pretty much anything goes, here, which is amazing. Installed a couple open-source games, Battle for Wesnoth, OpenCiv, TuxCart, all working nicely.
4. Lakka (Retroarch)
-This was mainly to test Dolphin support, which works pretty decently. I only have Windwaker and this was a bit complicated because as far as I could tell, the only way to rip gamecube games is using a Wii (my PC disc drive is disconnected anyway). Luckily, I had already done this a while ago to get Windwaker (not HD) to run on my Wii U natively. I was able to get it running nearly locked 30fps while upscaling the resolution 2x. ALMOST looks as good as Windwaker HD on my Wii U, minus the widescreen support and updated lighting (which in my opinion looks worse anyway). Except now I can play it portably. I was able to import my save as well without issue.
-Have not tested anything else because I already have SNES games running in Atmosphère, and I haven't figured out how to rip my PSP copy of Vice City Stories (only game I have) yet and my PSP charger is broken.
-I've read there is a way to extract my Majora's Mask rom from the WiiWare wrapper, but haven't tried that yet, either. I also have some 3DS-ware "rom" titles from the Ambassador program that I could extract I think, but haven't tried that yet.
-I've seen people report that Dreamcast emulation is at full speed for a good amount of games. Unfortunately my copy of Phantasy Star Online is scratched, so I can't rip it to test :( There are videos out there, though.
-The XMB looks dope on Switch
I'm EAGERLY awaiting the full Android release from XDA. DS emulation is supposedly really good on Android through Drastic, and I have a ton of DS cartridges that I would like to "rip" as well using a tool called Ninjhax, but my 3DS is already modded and in such a "carefully balanced" state I don't want to mess with it until I have patience to back it all up properly. Android going to push this whole setup over the top! Fun times ahead for what is shaping out to be the absolute GOAT for modded gaming hardware.
EDIT MORE PICS!:
Paperclip "jig" (my fingers!)
Nintendo XMB! (Lakka)
Compiling/building Dolphin (Ishiiruka) in Ubuntu!
With the news/rumours of an incoming Switch revision, I spent the last day or so modding my switch. I did this with the full understanding that Nintendo may ban my console at any point if I bring it online.
That said, I did some pretty cool things. The most difficult part for me (having previous Nintendo console modding experience) was to bend a paperclip properly to short pin 1 and 10. After dozens of trial and error attempts and a lot of reading, I was able to set it up in a "quad-boot" scenario on a 32GB microsd:
1. Stock Switch OS (Horizon)
-I'll be keeping this offline until I get a "new" model Switch and move my Nintendo profile over, as there are a few games I'll be picking up between now and the likely launch of the new switch (Mario Maker, Zelda, etc.)
2. Hacked Switch OS (Atmosphère)
-This was the first thing I tried, because I wanted access to the Homebrew launcher similar to Wii/WiiU/3DS
-I was able to extract my save file from my Zelda cartridge (or maybe the internal NAND) using an application called Edizon. This puts me more at ease, I have over 200 hours on my save. I didn't bother editing the save file, because I'm not interested in that. I will experiment in the future to see if I can import that save somehow to the WiiU version of the game running using CEMU, but I'll probably try the save file on my Wii U first, since I haven't figured out a way to RIP BotW to FAT32 yet (4GB filesize limit).
-I installed retroarch, and using the roms extracted from my SNES classic mini, I was able to run them all without issue - even with CRT shaders, etc.
-I set up an app so my SD card is hosted over the network via SSH/FTP. That way I can mount my SD card to my PC and transfer files over WiFi - very cool
-I was able to get Morrowind running natively using OpenMW and transferring my Steam assets. Controller support is a little wonky, but it works great with Mouse and Keyboard. Converted my PC save to OpenMW as well and it seems to work fine.
-Next thing I want to try is importing some Skyrim mods and seeing if I can get those to work on my copy of Skyrim switch, some people have reported success
-Then I would like to attempt to move my installed games to a USB HDD and see if I can get those to boot when plugged into my dock. This seems difficult, so may not bother as I have a big 128GB card for my purchased games. The only game I'd want this for is L.A. Noire, since I had to delete that a while ago (over 40GB!). Might just buy a bigger microsd or something.
3. Ubuntu (L4T/Linux4Tegra)
-This one is INCREDIBLY interesting. It was a bit of a long convoluted process imaging my SD card to support this and then resizing the appropriate partitions to allow the other 2 OSes to live side by side on the same card.
-The main reason I wanted this is because someone ported Moonlight to ARM64, so I was able to build it and stream games from my PC using Nvidia's Geforce Streaming protocol. It works quite well!
-Here's a picture of me streaming Destiny 2 from my PC at 720p60, GLORIOUS:
-Sleep mode works, but is only L2 state as far as I can tell. Still, it improves sleep drain to ~1% per hour. Not as good as stock switch OS, but an improvement.
-Touch screen works! I can also use my Joy-con as a mouse, and the touch keyboard will pop up 95% of the time
-Chromium works, so does YouTube (up to 1080p, smoothly). Casting from Chromium to my Chromecast also worked for me, but was a bit slow. Netflix won't work due to DRM issues, but it is being worked on through a customized Gentoo compile, so will try that in the future.
-BLUETOOTH AUDIO WORKS WELL! I was able to sync to my Airpods and watch videos/listen to music no problem, while also having both Joy-con paired along with a bluetooth keyboard. This gives me hope Nintendo will officially support this in the future.
-Here's were I got a bit confused: the Dock is supported, along with HDMI out - thing is, the Switch was able to automatically detect my 4K TV and output 4K resolution! This really confused me as I don't even have a 4K HDMI cable connected, but on close inspection it certainly doesn't seem to be downscaling, so I have no clue what's going on, here. Possible that the switch can support up to 8K output like the Shield can? Either way, I was most impressed by that.
-Peripherals are supported, so long as they natively work in Ubuntu or have proper driver/extension ported for ARM64 - I tested an Xbox One controller over USB AND bluetooth, and it works on both, assuming you map the controls in Steam when streaming.
-Otherwise, this is basically a full ARM64 Ubuntu install, so pretty much anything goes, here, which is amazing. Installed a couple open-source games, Battle for Wesnoth, OpenCiv, TuxCart, all working nicely.
4. Lakka (Retroarch)
-This was mainly to test Dolphin support, which works pretty decently. I only have Windwaker and this was a bit complicated because as far as I could tell, the only way to rip gamecube games is using a Wii (my PC disc drive is disconnected anyway). Luckily, I had already done this a while ago to get Windwaker (not HD) to run on my Wii U natively. I was able to get it running nearly locked 30fps while upscaling the resolution 2x. ALMOST looks as good as Windwaker HD on my Wii U, minus the widescreen support and updated lighting (which in my opinion looks worse anyway). Except now I can play it portably. I was able to import my save as well without issue.
-Have not tested anything else because I already have SNES games running in Atmosphère, and I haven't figured out how to rip my PSP copy of Vice City Stories (only game I have) yet and my PSP charger is broken.
-I've read there is a way to extract my Majora's Mask rom from the WiiWare wrapper, but haven't tried that yet, either. I also have some 3DS-ware "rom" titles from the Ambassador program that I could extract I think, but haven't tried that yet.
-I've seen people report that Dreamcast emulation is at full speed for a good amount of games. Unfortunately my copy of Phantasy Star Online is scratched, so I can't rip it to test :( There are videos out there, though.
-The XMB looks dope on Switch
I'm EAGERLY awaiting the full Android release from XDA. DS emulation is supposedly really good on Android through Drastic, and I have a ton of DS cartridges that I would like to "rip" as well using a tool called Ninjhax, but my 3DS is already modded and in such a "carefully balanced" state I don't want to mess with it until I have patience to back it all up properly. Android going to push this whole setup over the top! Fun times ahead for what is shaping out to be the absolute GOAT for modded gaming hardware.
EDIT MORE PICS!:
Paperclip "jig" (my fingers!)
Nintendo XMB! (Lakka)
Compiling/building Dolphin (Ishiiruka) in Ubuntu!